IGdood Posted March 29, 2013 Author Share Posted March 29, 2013 Oh Gig. Even the townsfolk know their guards suck Great. We've finally moved on from beating up random bandits to discovering weapons of mass destruction. Quote Link to comment Share on other sites More sharing options...
IGdood Posted March 29, 2013 Author Share Posted March 29, 2013 Long story segment back there! Well, new room type. Hooray for support units! Gypsies whip people when placed in the front, buff accuracy and speed when placed in the middle, and buff int when placed in the rear. Bards smack people if placed in the front, lower enemy attack when placed in the middle, and boosts the attack of a single unit when placed in the rear. Quote Link to comment Share on other sites More sharing options...
Rehab Posted March 29, 2013 Share Posted March 29, 2013 (edited) Nominating Gadget for Saboteur, Nix for gypsy, Thorian for plant dude, and Leliana for bard. Edited March 29, 2013 by Rehab Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 12, 2013 Author Share Posted May 12, 2013 Nominating Gadget for Saboteur, Nix for gypsy, Thorian for plant dude, and Leliana for bard. Done. I'm debating on whether to create a pure support squad or to have supporters in an additional melee squad. Having supporters as non-leaders gives an edge to the attack group, but since the room is the Hermit Hole room the Bard is esentially useless because her Attack debuff effect comes after the enemy has attacked. Making a support unit a leader means overall combat performance is lowered against all the other classe but the squad can use support moves on other squads. Decisions, decisions. I do some inspection levels to level up the new guys for a bit. Bards have horrible damage matchups. Even with their special abilities. Gypsies fare a bit better with damage matchups when they are leaders....they seem to be able to counter melee squads and ME. We continue our search for endorph.... Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 13, 2013 Author Share Posted May 13, 2013 What are these terrors of the seas? Luckily, the hero Kotaro joined me. He can be my test subject. Their mid attack is a very powerful hyper beam. From what I gathered earlier, their attacks and stats focus on int. Looks like it's time to buff RES Merrigold gives 0 fucks and burns it. Like Pyromages, these creatures can attack from afar using Riptide. Their rear row attack is to suck the life out of you. Whatever damage dealt is gained in health. Latula is summoned to deal with the beasts, as her damage matchups against them are good. Kotaro bites it, and Riptide slaughters the 2 newest members of our army. Some battles call for massive firepower. The journey is long, and we need stamina. THIS. IS. REVENGE. Just one long path and nary an enemy in sight. I was hoping there'd be more. This is new. VARUS.....VARUS GIB ME BACK MUH GYPSIES (and a bard) Merrigold proceeds to pound them a new one. 3 in one squad? Christ, this calls for massive annihilation. New things unlocked! So they're called Hyderonus/Hydrone Quote Link to comment Share on other sites More sharing options...
Silver Lightning Posted May 13, 2013 Share Posted May 13, 2013 Omigosh! I just found this thread, and I'm so happy someone else is playing this game! I love it; beaten over 5 times, but no one I know knows anything about it, even other Disgaea fans. Very good choice to play this game, hope you have been enjoying it as much as I did! I'll be keeping an eye on this Lets Play. PS: I haven't read through the whole thing yet to confirm if you know, but did you know that this game has relationship values between the main characters? Its important because the choices you make with who to spend time with will influence what ending you will get, and there are a lot! Just letting you know... Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 13, 2013 Author Share Posted May 13, 2013 Please welcome a new addition to the team. He is up for naming. He will provide a much needed ranged attack for Sami's team, whose squad I conveniently named "Fodder", as footsloggers ought to be. Here we are at the Nereid Palace. Now WHERE THE FUCK IS ENDORPH? So....the Nereids need a man to reproduce.........that lucky kid! He gets to score a whole nation when he comes of age. If I recall correctly, Penn's hair looks a bit like that knight Galahad's boss' hair back in mission 4. By the way, I missed a scene where the Queen decides on borrowing Danette after Levin says how uncomfortable he was. Looks like all of us suffer from amnesia of some sort. Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 13, 2013 Author Share Posted May 13, 2013 Omigosh! I just found this thread, and I'm so happy someone else is playing this game! I love it; beaten over 5 times, but no one I know knows anything about it, even other Disgaea fans. Very good choice to play this game, hope you have been enjoying it as much as I did! I'll be keeping an eye on this Lets Play. PS: I haven't read through the whole thing yet to confirm if you know, but did you know that this game has relationship values between the main characters? Its important because the choices you make with who to spend time with will influence what ending you will get, and there are a lot! Just letting you know... Hello there! Thanks for reading. I do know of relationship values, hence why I keep choosing Danette's choices and why I use Holy Justice before Demon Sword. I can't be a descendant of THE Lord Median....can I? We go to the oceanside to witness the negotiations between the knights and the nereids. Keep in mind that we're trying to kill the world eaters, which the knights protect because they don't want that monstrosity awakening. Also do keep in mind that the king has the illegal Crimson Tear, and the knights serve the king. And then this pleb appears. Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 13, 2013 Author Share Posted May 13, 2013 GET REKT. I BREAK YO AXE. He looks so happy... While their Whirwins make their way over, Sami and Merrigold get to work on the Bareknuckles and the special Phynxes. I wonder if Ranged units deal more damage to flying units. Yup. They do extra damage. KABOOM. Gestahl? was a pushover. JUST YOU AND ME, DIO Dio you pathetic shit, please go Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 13, 2013 Author Share Posted May 13, 2013 Warning: Lengthy story segment Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 13, 2013 Author Share Posted May 13, 2013 The plot thickens so much. Look at all these new rooms and yet I don't know what they do because I don't dare change Sami's room because I don't have a room lock! Hooray we have nereids now Looks like the Raide storyline will have to wait. We'll need to seek out the other 2 World Eaters....somewhere. Yay, new warriors. Now I don't need to buy additional nereids, and the ones given to me can't be renamed anyways. She's referring to Penn Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 13, 2013 Author Share Posted May 13, 2013 Juno appears to know little about the human world. She's not snarky. I think. Did Gig just reference the Tasmanian Devil? NEVER GONNA GIVE MY BODY UP TO YOU The Nereid is a melee fighter with high resistance and a bonus in water terrain. Otherwise, not much to talk about. I don't have anywhere to place them....maybe with Kotaro? Racism and stereotypes? Gotta love Christophe. Gig shows more of his death god mentality. Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 18, 2013 Author Share Posted May 18, 2013 Gig continues his Gigness Great, it's time to look for cultists. Instead, we find the terrors of the sands..... Fuck you too, Gig. They appear to be physical attackers, judging from the stats. We suffer -10% stat penalties on the desert. Let's move to better land and wait for them. They're invisible anyways. The shadow has 3 attacks: Front: Frontal charge punch Mid: Teleport and punch from behind Rear: Laser I seem to have a good matchup against these shadows. Latula doesn't. They do good damage, but we're slowly winning. Merrigold doesn't have a damage advantage on them either. A lucky hit takes out Latula, and her squad disbands for the time being. Dammit. Quote Link to comment Share on other sites More sharing options...
Silver Lightning Posted May 18, 2013 Share Posted May 18, 2013 Gig = best character ever! :D Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 18, 2013 Author Share Posted May 18, 2013 VICTORY 4 Room locks! New rooms! Hero Chamber - Nearby squads get +20% in stats. I didn't take a screenie. Yellow room is interesting....came with 2 decors. Useless though. Martyrary is.....well.... Decided to keep Fodder's room. Will reroll (for the next 20 minutes) until RNG gives me large rooms. Merrigold's room gets a makeover. This resets all the inspections I've done in the previous room, which is now gone. At least those Nereids have a place! However, Team Firebat is now vulnerable to attacks that attack whole columns. Hero's Chamber + >5 spots was nearly impossible to obtain, but I got it after fast forwarding. I was thinking of Clowns Abound, but then I realized I can't remove myself from a room. I have to roll until the room I AM in is the one I want. CHECK OUT MY BODYGUARDS Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 18, 2013 Author Share Posted May 18, 2013 Big story segments wheeeee Muku Village....a village of the elderly and dying. Slowly. Pretty sad and dark. This is pretty deep. I'm reminded of the 5-metal men story from my Classics class. Whoa Danette, what's happening? Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 18, 2013 Author Share Posted May 18, 2013 Moar Danette moments Thank the Aspis gods. ACTION. 4 Squads, 4 corners, you know the drill. Hm, new enemies. They're like gryphons or something. Probably melee attackers. The fact that they're flyers means Latula can probably hold them off all day if need be. As predicted. Hm, they're resistant to magic. Their frontal attack is to rake you with sharp talons. Melee squads have no damage advantage over them. Their special ability is Battlecry, which nukes the whole squad (Leliana's dead) and lowers their attack so counterattacks would be greatly weakened. Their mid attack is to rake you with talons 3 times. It's a lot more damaging than their frontal attack. As we beat off the gryphons, they begin to show up in 3s. Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 18, 2013 Author Share Posted May 18, 2013 A nice, little defense. Let's check on Danette. I'm interested in her backstory. Gig.....exactly what are you? Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 18, 2013 Author Share Posted May 18, 2013 So we have a fallen angel and the descendant of Lord Median in 1 body. Splendid. New unlocks! Heaven's Room would be nice for non-squishy squads, but with lowered stats a single special attack could easily wipe everyone out. Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 18, 2013 Author Share Posted May 18, 2013 More shit inbound. The enemy is arranged in a peculiar semicircle formation. There's 8 squads, I believe, and they increment proportionally. Those closest have only 1, 2, 3, members while the farthest squad has 6(?) members. The only thing I'm worried about is that the large squads have expended enough stamina to start pulling off special attacks on me by the time they get to me. And I can't get the drop on them first if they're hidden. OH SHI- They grab people, toss them, and shoot. That's sidewinder. INCOMING Invisible squads can be spotted if you bump into them. Well, ADVANCE That was quick. New room unlock: Crime Scene - You dodge most attacks but if something hits I think it's instadeath. Upgrade the decor merchant.... We found some cultists. They creep me out. It's like I'm playing Bioshock Infinite again. Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 18, 2013 Author Share Posted May 18, 2013 Why is that redflank always following me....? I'm creeped out. Oh my. More info is good. Vitali you're awesome. THAT FUCKING LAUGH Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 18, 2013 Author Share Posted May 18, 2013 Aww shit WARNING: GRAPHIC VIOLENCE. This is pretty dark for Nippon Ichi. Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 18, 2013 Author Share Posted May 18, 2013 Here we go again...... Every bandit is accompanied by 2-3 other units, mainly saboteurs, phynxes, and pyromages. Since all the leaders are bandits, this is mostly cakewalk. BRING ON THE PAIN It was short and annoying. Short because my army is made up of elite soldiers. Annoying because the enemy loves to hide. New room Adventure! - Summon far away. Great for getting to those enemies cowering behind others! Rerolled rooms for another 25 minutes. More slots = YES [sanding tensifies] Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 19, 2013 Author Share Posted May 19, 2013 SHIT IS ABOUT TO GO DOWN What happened next needs a video, not screenshots. Enjoy. Quote Link to comment Share on other sites More sharing options...
IGdood Posted May 19, 2013 Author Share Posted May 19, 2013 Well, scratch 1 world eater. Grunzford is a badass grandpa Didn't I just kill the lot of you? What's next?! New unlocks! Cauldronette: Restores stamina on summon. Not likely to see much use since I keep my squads apart. Redflank: A tough fighter with high hp...but accuracy is utter shit. Quote Link to comment Share on other sites More sharing options...
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