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cool skill ideas


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^ You want crazy? Here's some more crazy!

Intuition - Deals damage based on (Defense-Resistance). (Skill/2%)

Mountbreaker - Deals double damage against beast enemies. Can stack with Beast Killer, Rapier, and Noble Rapier.

Shieldbreaker - Deals double damage against armored enemies. Can stack with Armorslayer, Hammer, Rapier and Noble Rapier.

Wyrmbreaker - Deals double damage against dragon enemies. Can stack with Book of Naga, Wyrmslayer, Falchion, Divine Falchion, and Hidden Falchion.

Wingbreaker - Deals double damage against flying enemies. Can stack with Volant Axe, Bows and Wind tomes.

Deathbraker - Deals double damage against Revenant and Demon enemies. Can stack with Blessed Lance, Blessed Bow, Divine Falchion, and Hidden Falchion.

Abhorrence - Hit rate & critical hit rate -10 to all enemies in a 3 tile radius.

Antithesis - Reverses the Weapon Triangle for any enemy fighting this unit.

Voltage - Magic +5 when equipped with a Thunder tome. Can stack with Tomefaire.

Zephyr - Magic +5 when equipped with a Wind tome. Can stack with Tomefaire.

Blaze - Magic +5 when equipped with a Fire tome. Can stack with Tomefaire.

Twilight - Magic +5 when equipped with a Dark tome. Can stack with Tomefaire.

Nebula - Halves the enemy's hit rate & avoid during their next turn. (Skill)%

Debilitate - Forces the enemy to always attack second during their next attack. (Skill/2)%

Armsplurge - Destroys the enemy's equipped weapon. Enemy-only skill. (Skill/4)%

Edited by Karaszure
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Single Stroke - Grants Lethality+ to both the user and enemy in each battle.

Seduce - Steals the enemy's pair up partner.

Debuff - All stat ups become stat downs.

Parity - All defensive abilities (Pavise, Aegis, Counter, Miracle) activate at 1/4 their normal rate (Counter activates a quarter of the time rather than all the time)

Nihil - All offensive abilities (Aether, Astra, Ignis, etc) activate at 1/4 their normal rate (If the enemy has 60 skill and Vengeance, it will activate 30% of the time rather than 120%)

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If you want crazy, as always, FE2 shows the way ;

Movement + 5 :

Range + 5 : works only for Tome,

Bowmaster : All Bows can hit 1-5 Range. Greatbows can now hit 2-10 Range.

Doma's guard : restore 100% HP at 25% Health and increases avoid by 75%

Godskin : Negates 1-3 Range attack

Another ideas :

Bravery : gives the user the brave effect. Stack with Brave weapons

Death Scythe : 100% Hit and 100% Critical for both the user and the ennemy

Incognito : Grants 100% Avoid, but Hit become 0%

HeartBreaker : Negates all Dual Support Bonus.

HeartButcher : Dual Strike and Dual Guard activation rate reduced to 1/4

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Sol_zps1b299e34.pngSol+ - 100% Sol, just like Luna+.

Ignis+ : 100% Ignis

These ones actually... sound plausible for Lunatic+.

Especially YouwishIgnisPluswasreal.png Ignis+.

I mean freaking Gimle/Grima should have had Ignis+ in FoD 3 instead of Pavise/Aegis+, Dragonskin, Hawkeye, and RIGHTFUL GOD. I mean what's the point of the last skill?

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All of these have 100% activation rate. Enemy only for Hard/Lunatic mode

Luna- : Ignores 1/4 of the enemies defense/resistance

Aegis- : Takes 3/4 damage from ranged damage

Pavise- : Takes 3/4 damage from Melee damage

Astra- : Deals 3 hits at 1/2 damage

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