Allyn Griffins Posted August 26, 2013 Share Posted August 26, 2013 Well, I have some friends that will be visiting me from across the country in a few weeks and we all play Fire Emblem Awakening. Since we have the oppritunity we planned on streetpassing each other with each of our three files so we have each other avatars in our games. I kinda wanna be a little bit evil though. So I was wondering what kind of team/skill sets I would need (parentage included if its important) that would maximize my first Spotpass team JUST to tick them off. College starts for me in two weeks as well, so I'd also like to screw over some people I know who play the game there as well. any advice? Quote Link to comment Share on other sites More sharing options...
Icon of Sin Posted August 26, 2013 Share Posted August 26, 2013 You've heard of Counter/Miracle/Lethality perhaps? That's the one I hear the most about. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted August 26, 2013 Share Posted August 26, 2013 You're not going to. Because Pair up destroys you on their 3DSs. Quote Link to comment Share on other sites More sharing options...
Djeets Posted August 26, 2013 Share Posted August 26, 2013 Rallies, my friend.. i don't know anything else to add Quote Link to comment Share on other sites More sharing options...
Meteor Posted August 26, 2013 Share Posted August 26, 2013 If they're prepared, Lethality ganks are about all you can hope to achieve. Might be able to get a kill by abusing Counter damage too. Just do pairings that have Lethality/Counter and equip them all with brave +hit weapons. Quote Link to comment Share on other sites More sharing options...
Airship Canon Posted August 26, 2013 Share Posted August 26, 2013 Hope they're not Apo ready and do this: FeMU (x7) +SKL for higher Hit, and more Lethality. -RES for who cares about Defense Stats, you cannot be tanky enough.(Go -RES, not -DEF. You WANT LCK to be untouched for Hit Rate) Class: Dark Flier (Note: All besides the lead FeMU will have Boots via Logbook Trick) Limit Breaker, Lethality, Hit+20, Lucky Seven, Tomebreaker Weapons: Celica's Gale (+3 MT, +25 Hit); Brave Lance (+3 MT, +25 Hit) [24.31% Lethality per Initiate (13% x2); 255-305 Hit with Celica's; 245-295 Hit with Brave Lance] Olivia!Lucina Class: Dark Flier Limit Breaker, Lethality, Rightful King, Hit+20, Aether Weapons: Celica's Gale (+3 MT, +25 Hit); Brave Lance (+3 MT, +25 Hit) [40.71% Lethality per Initiate (23% x2); 234 Hit Lance; 244 Hit Celica's] Chrom!Inigo Class: Bow Knight [boots!] Limit Breaker, Lethality, Rightful King, Hit+20, Luna Weapons: Eirika's Blade (+3 MT, +25 Hit); Brave Bow (+3 MT, +25 Hit) [42.24% Lethality per initiate (24% x2); 237 Hit Bow, 252 Hit Eirika's] Chrom!Inigo!Morgan Class: Dark Knight [boots!] Limit Breaker, Lethality, Rightful King, Hit+20, Lucky Seven Weapons: Celica's Gale (+3 MT, +25 Hit); Eirika's Blade (+3 MT, +25 Hit) [42.24% Lethality per initiate (24% x2); 269 Hit Celica's; 274 Hit Eirika's] The simple idea with this team is Lethality on every unit, some with RFK and High Hit Rates on every unit. Back up weapons exist to stop Breakers from breaking things, and high MOV to have a shot at some initiations. Eirika's is used over Brave Sword due to Hit (15 increase over Brave Sword). You're still going to lose, and this team is about original as a rock. Quote Link to comment Share on other sites More sharing options...
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