#Catbug Posted September 7, 2013 Share Posted September 7, 2013 (edited) When ever I insert my prologue map it always shows up with different tile sets E.g. I put the seizing point as a village but I also put an village that allowed visiting, When I enter the game it shows up with the same tile width and length, same original FE7 prologue map creation but the seizing area Has the mixed tiles from the villages, Help? Edited September 7, 2013 by Catbug Quote Link to comment Share on other sites More sharing options...
Agro Posted September 7, 2013 Share Posted September 7, 2013 Can you give a screenshot? What other things do you do to the ROM? Do you have multiple programs open at once? Quote Link to comment Share on other sites More sharing options...
#Catbug Posted September 7, 2013 Author Share Posted September 7, 2013 (edited) Can you give a screenshot? What other things do you do to the ROM? Do you have multiple programs open at once? Now that I think about it, I did have multiple programs out, but what does it have to do with the map? Edited September 7, 2013 by Catbug Quote Link to comment Share on other sites More sharing options...
Agro Posted September 7, 2013 Share Posted September 7, 2013 It can "mess up the filestream" or something like that. Basically, just don't do it. Now, can you please provide screenshots/the .MAR or .FMP which you tried to insert into the game? Quote Link to comment Share on other sites More sharing options...
FalconVegeta1986 Posted September 8, 2013 Share Posted September 8, 2013 did you change the settings in nightmare to use the tileset you chose? Quote Link to comment Share on other sites More sharing options...
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