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Rocksmashing for Shinies?


Orpheon
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I've only ever got 1 shiny through actual playing, that is to say, GameFreak didn't hand it to me like they did the Red Gyarados. That Shiny was a Geodude. In HG, I was fossil hunting in the ruins of Alph and I found this little gem hiding in one of those rocks. I just want to make sure I had the math right.

After doing research, I found that rock smashing yields a pokemon about 10% of the time (rough estimate by Smogon). Since the shiny rate is 1/8192, we would multiply:

1/10 x 1/8192, correct?

Assuming this correct, we get: 1.220703125E-5, that is to say a relative rate of .00001 of rock smashing the shiny. Is my math flawed, or did I do the unthinkable?

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I've only ever got 1 shiny through actual playing, that is to say, GameFreak didn't hand it to me like they did the Red Gyarados. That Shiny was a Geodude. In HG, I was fossil hunting in the ruins of Alph and I found this little gem hiding in one of those rocks. I just want to make sure I had the math right.

After doing research, I found that rock smashing yields a pokemon about 10% of the time (rough estimate by Smogon). Since the shiny rate is 1/8192, we would multiply:

1/10 x 1/8192, correct?

Assuming this correct, we get: 1.220703125E-5, that is to say a relative rate of .00001 of rock smashing the shiny. Is my math flawed, or did I do the unthinkable?

Go buy a lottery ticket right now!

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Depends on if it's 1/10 to find a shiny pokemon and 1/8192 to find a shiny Geodude, or just 1/10 to find a shiny Geodude period.

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As far as smashing that rock at that time, yes, you have the right idea, but you could do a similar equation for any non-interactable wild Pokemon since no grass/cave/etc. spot has a 100% encounter rate. The big difference with smashing rocks for wild Pokemon is just that it takes longer to do.

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Depends on if it's 1/10 to find a shiny pokemon and 1/8192 to find a shiny Geodude, or just 1/10 to find a shiny Geodude period.

It's 10% to even find a pokemon from the rock smash, the other 90% is nothing/item. The rate would probably be jacked up even higher if I was testing for a geodude specifically. I'm just doing it for rock smashing in general, so it's a 10% chance for rolling a pokemon, THEN you have the 1/8192 tacked on after the pokemon is rolled. Kind of link how criticals only proc if you're going to hit.

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The odds are unthinkable, but you were going to eventually run into a shiny anyway.

I wouldn't say that running into a shiny is a definite occurrence, since I know people who have yet to run into a shiny in the wild that wasn't predetermined. Maybe if I actively went searching for one using the Masuda Method or the Poke-Radar then it would be more definite, but I was never that hardcore about Shiny grinding.

I was mainly just making sure my math was wright, and I set up the equation correctly and the odds were multiplicative.

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