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Inserting Custom Animations


Flexar
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I'm currently trying to import the great knight animation into FE7, but as the Nightmare module for custom animations only has 4 animation slots, and the great knight has 5 animations, I'm having difficulty with it. If anyone could help me to insert it, it would be much appreciated.

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just use the next 2(yes you need one for a separator) in the next section, the animation addresses don't terminate until they hit a 00(separator).

in case this is confusing

ex:

FFF800 - Great Knight Axe

FFF804 - Great Knight Sword

FFF808 - Great Knight Lance

FFF80C - Great Knight Handaxe

FFF810 - Great Knight Unarmed <-- this will be in "FFF810 Pointer - 0x8FFF810"

FFF814 - [separator]

FFF818 - [Next animation you want or leave it blank]

Edited by Skitty of Time
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