Fateborn Posted April 6, 2014 Share Posted April 6, 2014 I'm curious about this function in Nightmare to try and experiment with Event Assemble result. Quote Link to comment Share on other sites More sharing options...
CT075 Posted April 6, 2014 Share Posted April 6, 2014 (edited) it's a value in the unit struct Edited April 6, 2014 by CT075 Quote Link to comment Share on other sites More sharing options...
Fateborn Posted April 6, 2014 Author Share Posted April 6, 2014 So, in other word. 0x00 is 0, 0x01 is 1, 0x02 is 2, and the the letters are the next number after the last numbered index? Quote Link to comment Share on other sites More sharing options...
CT075 Posted April 6, 2014 Share Posted April 6, 2014 what are you even asking are you asking me to explain how hexadecimal works? Quote Link to comment Share on other sites More sharing options...
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