BrightFlame Posted December 9, 2018 Share Posted December 9, 2018 3 hours ago, Rewind said: Is there a workaround for Artemis not being able to steal? Also, who supports with who? You get nereid who is fast AF and who can steal. Janet too Quote Link to comment Share on other sites More sharing options...
Rewind Posted December 9, 2018 Share Posted December 9, 2018 Oh I'm aware of Nereid. I use her to steal. In the latest patch in the Ch. where Artemis joins. I wanted a few gems but she wasn't able to steal them. Quote Link to comment Share on other sites More sharing options...
Blademaster! Posted December 10, 2018 Author Share Posted December 10, 2018 9 hours ago, Rewind said: Oh I'm aware of Nereid. I use her to steal. In the latest patch in the Ch. where Artemis joins. I wanted a few gems but she wasn't able to steal them. I tried to address this in this new patch! As for the heal staff issue, that will require more time to think over how to balance them. Version 3.3 is here. This patch addresses the following: 1. Updates some of Oreades' skills so that there is more incentive to use him (Notably he can steal now, however he only gets the updated skills if you restart/haven't recruited him when he shows up) 2. Fixes the reinforcement bug 3. Tried to address the chapter 4 steal issue 4. Adds two new chapters (that have actually never been released publicly, even back when I was really working on this three years ago) The two new chapters haven't been play tested too much, so I'm sorry if they are too easy or buggy. You can find the patch here: https://www.dropbox.com/s/x1r149fvvd6jyx6/v3.3.zip?dl=0 Quote Link to comment Share on other sites More sharing options...
_Soki Posted December 10, 2018 Share Posted December 10, 2018 Nice work. Quote Link to comment Share on other sites More sharing options...
Rewind Posted December 10, 2018 Share Posted December 10, 2018 Thanks for the fixes Blademaster. I'll try them out now. Grateful for all the hard work you put into the hack. It's one of my favorites. I still can never not use Ulysses and Relina though. Quote Link to comment Share on other sites More sharing options...
familyplayer Posted December 11, 2018 Share Posted December 11, 2018 (edited) Reinforcements seem to be glitched again with the later chapters. Chapters 12 and 13 so far in particular. 12's repeat ad nauseum, while 13's come all at once and will overlap each other. I'll try to get past 13 to see if those also freak out if they do have reinforcements  Edit: Also, the boss of chapter 13 has his boss convo for Derek with Nicole. AKA when you initiate combat with Nicole, you get Derek's convo instead of whatever hers is. Edit 2: Chapter 14 is glitched in that if you kill the female boss, the juda fruit convo occurs (from the beginning of the chapter) and then the chapter goes back to the prep screen with Astrea now starting where she was before the boss kill. Edited December 11, 2018 by familyplayer Quote Link to comment Share on other sites More sharing options...
Blademaster! Posted December 12, 2018 Author Share Posted December 12, 2018 (edited) 21 hours ago, familyplayer said: Reinforcements seem to be glitched again with the later chapters. Chapters 12 and 13 so far in particular. 12's repeat ad nauseum, while 13's come all at once and will overlap each other. I'll try to get past 13 to see if those also freak out if they do have reinforcements  Edit: Also, the boss of chapter 13 has his boss convo for Derek with Nicole. AKA when you initiate combat with Nicole, you get Derek's convo instead of whatever hers is. Edit 2: Chapter 14 is glitched in that if you kill the female boss, the juda fruit convo occurs (from the beginning of the chapter) and then the chapter goes back to the prep screen with Astrea now starting where she was before the boss kill. Can you please provide a .sav for the chapter 14 glitch? I did not run into it during my testing. The chapter 12/13 issue is just a balancing issue, other than the boss convo one. Edited December 12, 2018 by Blademaster! Quote Link to comment Share on other sites More sharing options...
familyplayer Posted December 12, 2018 Share Posted December 12, 2018 13 hours ago, Blademaster! said: Can you please provide a .sav for the chapter 14 glitch? I did not run into it during my testing. The chapter 12/13 issue is just a balancing issue, other than the boss convo one. Sent the save in a PM. I assumed the 12/13 was an issue because 12's reinforcements were the exact same every other turn and it felt like an unnaturally large amount of enemies to repeatedly be shown for so many turns so late in the chapter, and 13's reinforcements stacked on top of each other on the map. Quote Link to comment Share on other sites More sharing options...
Blademaster! Posted December 13, 2018 Author Share Posted December 13, 2018 Bug found and fixed. New update here: https://www.dropbox.com/s/4wae8661y13uzbn/v3.4.zip?dl=0 Quote Link to comment Share on other sites More sharing options...
Jayderson Posted December 19, 2018 Share Posted December 19, 2018 I don't suppose there's any context clues as to where we use the member card Quote Link to comment Share on other sites More sharing options...
familyplayer Posted December 19, 2018 Share Posted December 19, 2018 22 minutes ago, Jayderson said: I don't suppose there's any context clues as to where we use the member card Hint Spoiler try the location the enemy holding one originally was standing on at the beginning of the map.  Quote Link to comment Share on other sites More sharing options...
Jayderson Posted December 19, 2018 Share Posted December 19, 2018 18 hours ago, familyplayer said: Hint  Hide contents try the location the enemy holding one originally was standing on at the beginning of the map.  Guess I oughta remember that in the future. Thanks! Quote Link to comment Share on other sites More sharing options...
Blademaster! Posted December 20, 2018 Author Share Posted December 20, 2018 8 hours ago, Jayderson said: Guess I oughta remember that in the future. Thanks! I'll double check again before the next release, but this will/should always be the case when it comes to secret shops. Quote Link to comment Share on other sites More sharing options...
feonizukayll Posted March 4, 2019 Share Posted March 4, 2019 thank you Quote Link to comment Share on other sites More sharing options...
Street Hero Posted March 6, 2019 Share Posted March 6, 2019 Is it dead? Quote Link to comment Share on other sites More sharing options...
ice131 Posted April 14, 2019 Share Posted April 14, 2019 waiting  Quote Link to comment Share on other sites More sharing options...
Blademaster! Posted April 25, 2019 Author Share Posted April 25, 2019 The project isn't dead, however I'm focused on other things right now. I lead a pretty busy life, and the primary reason I made so much progress before was because I was on vacation. As far as when to expect the next update, I have no idea other than to say sometime this year. Quote Link to comment Share on other sites More sharing options...
ST34LTH Posted May 19, 2019 Share Posted May 19, 2019 I can't find the Download would love to play the game Quote Link to comment Share on other sites More sharing options...
Blademaster! Posted May 19, 2019 Author Share Posted May 19, 2019 (edited) 6 hours ago, ST34LTH said: I can't find the Download would love to play the game The link to the patch is in the first post, along with instructions on how to patch (or at least in the download).  Also, minor update: I decided to remove reclassing and replace it with third tiers instead (Magic classes only have two tiers however). I didn't feel reclassing was very well balanced, especially when I tried to introduce third tiers into that system, and I wanted to consolidate the available classes. Below is what classes will be available as playable classes: Generic Classes: Deserter (Lance) -> Ronin(Sword, Lance, Bow, Axe) -> Watchmen(Sword, Lance, Bow, Axe) - Male only. The armored class line, gives full access to physical weapon triangle and high defense at the cost of some move. Knight (Only one of Sword/Lance/Axe) -> Paladin(Sword, Lance, Axe) -> Great Knight/Master Knight (Sword, Lance, Axe) - Male only. The mounted horse class line, promoting from Paladin gives the option of the high defense Great Knight Class or the boosted mobility Master Knight class. Wyvern Rider(Lance, Axe) -> Wyvern Knight (Lance, Axe) -> Wyvern Master(Sword, Lance, Axe) - Male Only. The flying wyvern class, boasts defense over resistance. Pegasus Knight(Lance, Sword) -> Falco Knight(Lance, Sword) -> Seraph Knight (Lance, Sword, Staff) - Female only. The flying pegasus class, boasts resistance over defense. Mercenary (Sword) -> Hero (Sword, Axe) -> Brave (Sword, Axe) - Male and Female. A bulky infantry class. Slightly faster than their soldier line counter part, but with less bulk. Soldier(Lance) -> Halberdier(Lance) -> Spartan/Valkyrie (Lance, Sword) - Male and Female. A bulky infantry class. Slightly more bulky than their mercenary line counter part, but slower. Fighter(Axe) -> Warrior (Axe, Bow) -> Tribesman (Axe, Bow) - Male and Female. A class with high power that eventually gains a mount. Low defense, but high con and HP. Bandit (Axe) -> Berserker (Axe) -> Warlord (Sword, Axe) - Male and Female. A class with high power and speed that forgoes skill and resistance. Archer (Bow) -> Sniper (Bow) -> Marksman (Bow) - Male and Female. Masters of the bow, this class has high power, accuracy, and speed. Myrmidon (Sword) -> Swordmaster (Sword) -> Trueblade (Sword) - Male and Female. Masters of the sword, this class has high speed and avoid. Mage (Magic) -> Mage Knight (Magic, Staff - C) - Male and female. A magic class that gains a mount on promotion. Bishop (Light Magic, Staff - B) -> Saint (Light Magic, Staff - S) - Male and female. A magic class that is the master of the staff weapon type. Can only use light magic. Shaman (Dark Magic) -> Mage Fighter (Sword, Magic) - Male and female. A magic class that boasts high power but low defenses. Druid (Dark Magic, Staff - B) -> Necromancer (Magic, Staff - A) - Male and female. A magic class that boasts high power, but low speed. Arcanist (Magic, Staff - E) -> Geomancer (Magic, Staff - B) Male and female. A magic class that boasts high defense. Cleric (Anima Magic, Staff - D) -> Warpriest/Cleric (Anima and Light Magic, Axe, Staff - B) Cleric is female only. Warpriest is male and female. A magic class that boasts high defense.  Any character that joins in a class not listed above is the only character of that class line you get. I'm currently back to work on the project, so hopefully I'll have a release of some kind next month. However something else I want to note is that I decided to shorten the length of the hack by two chapters. This would mean I only have to create three more for the hack to be finished. I am doing this because I think if I don't, this may never get done. Edited May 19, 2019 by Blademaster! Forgot to mention new hack length Quote Link to comment Share on other sites More sharing options...
Blademaster! Posted June 9, 2019 Author Share Posted June 9, 2019 Progress on new updates is going well. Still think I can have the next patch up to chapter 17 done by the end of the month. Quote Link to comment Share on other sites More sharing options...
Unknown2 Posted June 10, 2019 Share Posted June 10, 2019 On 4/15/2015 at 6:00 AM, Blademaster! said: Yes this hack is pretty massive thanks to all the animations, music, and spells added in. I've tried to include everything the community has made so far that I could in it. I spent ~ three months on corrupt theocracy, ~nine months on sun god's challenge(not including ideas made while working on CT), and ~three months on Sun god's wrath so far. Thank you! I hope this ends up being at least better than the old version. Hey when will the sun gods wrath gonna complete its really an amazing hack and also Plz fix the lvl problem as during promotion lvl dont go back to lvl1 Quote Link to comment Share on other sites More sharing options...
Street Hero Posted June 10, 2019 Share Posted June 10, 2019 A female brigands? I love it Quote Link to comment Share on other sites More sharing options...
Blademaster! Posted June 10, 2019 Author Share Posted June 10, 2019 14 hours ago, Unknown2 said: Hey when will the sun gods wrath gonna complete its really an amazing hack and also Plz fix the lvl problem as during promotion lvl dont go back to lvl1 1. I don't know when it'll be complete. 2. That's a feature, not a bug. Level cap is 30. Promoting doesn't reset your level. Quote Link to comment Share on other sites More sharing options...
Unknown2 Posted June 11, 2019 Share Posted June 11, 2019 10 hours ago, Blademaster! said: 1. I don't know when it'll be complete. 2. That's a feature, not a bug. Level cap is 30. Promoting doesn't reset your level. Is lvl 30 enough For having all max stats for  3 teir promoting classes i played this patch before its awesome but stats doesnt get To max for any Character Quote Link to comment Share on other sites More sharing options...
Blademaster! Posted June 11, 2019 Author Share Posted June 11, 2019 13 hours ago, Unknown2 said: Is lvl 30 enough For having all max stats for  3 teir promoting classes i played this patch before its awesome but stats doesnt get To max for any Character The hack is made in mind without the need to max out any stats, so I wouldn't worry about this. Quote Link to comment Share on other sites More sharing options...
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