Airship Canon Posted June 28, 2015 Share Posted June 28, 2015 Some of the changes look real good towards one if it exists. Lower caps and such look like it might be actually tuned right this round. Nerfs to non-normal player characters put more asset in permenant player decisions too. Quote Link to comment Share on other sites More sharing options...
SapphireFalconWing Posted June 28, 2015 Share Posted June 28, 2015 Most likely Quote Link to comment Share on other sites More sharing options...
SageOfAnys Posted June 28, 2015 Share Posted June 28, 2015 I really hope there is, I don't know if anyone else thought so but I thought Awakening's Apotheosis was fun. Quote Link to comment Share on other sites More sharing options...
Awakener_ Posted June 28, 2015 Share Posted June 28, 2015 Won't be as fun as Awakening's though, since the stats cap is much lower this time. No more that str 99 warrior. Quote Link to comment Share on other sites More sharing options...
Melissa Posted June 28, 2015 Share Posted June 28, 2015 Would be a fun challenge if it turns out to be harder than the first, but then again permadeath is no longer a thing, so.... Quote Link to comment Share on other sites More sharing options...
Dollysama Posted June 28, 2015 Share Posted June 28, 2015 Would be a fun challenge if it turns out to be harder than the first, but then again permadeath is no longer a thing, so.... Permadeath wasn't necessarily a 'thing' in the first Apothesis if you played newcomer mode (that's what 'casual mode' was called in my EU version. Kinda makes you feel like a loser if you use it when you're NOT a newcomer to the series). Quote Link to comment Share on other sites More sharing options...
NoNameAtAll Posted June 28, 2015 Share Posted June 28, 2015 I eagerly await Apotheosis 2: Apotheosis Harder. You know it'll be a thing. It's only a matter of time. Quote Link to comment Share on other sites More sharing options...
Aquaze Posted June 28, 2015 Share Posted June 28, 2015 The only issue I see with it is how would they balance it for two separate games? I mean yeah you can't grind to infinity anymore but you can still grind much more in Hoshido than you can in Nohr. If they balance it around what you are likely to beat the game at in Hoshido, Nohr players basically need to buy some type of grinding DLC. If they balance it around what you are likely to be around when you beat Nohr then it would be way too easy if you started with hoshido and grinded at all. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.