Ghostlander Posted July 23, 2015 Share Posted July 23, 2015 Trying to keep the awakening characters alive is ass.elite. ninjas spawn every turn and pass characters back like a bong in a frat house. Not to mention massive damage against my 'still a little over powered for story chapters' characters. Guess im not getting lodestar this playthrough. Quote Link to comment Share on other sites More sharing options...
Othin Posted July 23, 2015 Share Posted July 23, 2015 Yeah it seems to adjust based on story progression. It's definitely doable but can take some getting used to, in particular figuring out how to deal with the reinforcements. Blocking forts until they stop appearing can help, as can setting characters up to take them out in one round on the enemy phase before their skills can activate. Quote Link to comment Share on other sites More sharing options...
Jagged Jagen Posted July 23, 2015 Share Posted July 23, 2015 1-star rating... odd. Go on any reddit thread and chapter 2 is regarded as one of Awakening's hardest chapters. Quote Link to comment Share on other sites More sharing options...
Othin Posted July 23, 2015 Share Posted July 23, 2015 1-star rating... odd. Go on any reddit thread and chapter 2 is regarded as one of Awakening's hardest chapters. It's not Awakening Chapter 2 any more than Champions of Yore was Shadow Dragon Chapter 1. It uses the same map, but the battle is completely different. But yes, it's quite a challenge in its own way; being 1-star doesn't say much. Quote Link to comment Share on other sites More sharing options...
Ghostlander Posted July 23, 2015 Author Share Posted July 23, 2015 So its basically only 1 star for supe early game. its a fuckfest after that Quote Link to comment Share on other sites More sharing options...
Othin Posted July 23, 2015 Share Posted July 23, 2015 So its basically only 1 star for supe early game. its a fuckfest after that I don't think that's the way to look at it. 1 star doesn't describe raw stats levels of the DLC enemies anymore; it describes how their strength relates to how strong your team is expected to be based on your progress in the main story, which seems relatively consistent at least at a specific difficulty level. All DLC seems to scale this way, and I think Paralogues do, too. Quote Link to comment Share on other sites More sharing options...
Ghostlander Posted July 23, 2015 Author Share Posted July 23, 2015 I don't think that's the way to look at it. 1 star doesn't describe raw stats levels of the DLC enemies anymore; it describes how their strength relates to how strong your team is expected to be based on your progress in the main story, which seems relatively consistent at least at a specific difficulty level. All DLC seems to scale this way, and I think Paralogues do, too. Not once have I had that much difficulty. It's definitely not based on a relativity to my characters, because my characters are more powerful than they should be for the story maps. Therefor, a 1 star relative to the story, and to my characters, is complete bullshit. Quote Link to comment Share on other sites More sharing options...
Othin Posted July 23, 2015 Share Posted July 23, 2015 (edited) Not once have I had that much difficulty. It's definitely not based on a relativity to my characters, because my characters are more powerful than they should be for the story maps. Therefor, a 1 star relative to the story, and to my characters, is complete bullshit. It seems that on the DLC scale, the story mode qualifies as about a 0 star. That doesn't mean the scale isn't an accurate measure of how different DLC maps will compare to each other at a given point in the story. 1 star does not mean "easy". It means "easier than 2 star". Edited July 23, 2015 by Othin Quote Link to comment Share on other sites More sharing options...
Ghostlander Posted July 23, 2015 Author Share Posted July 23, 2015 It seems that on the DLC scale, the story mode qualifies as about a 0 star. That doesn't mean the scale isn't an accurate measure of how different DLC maps will compare to each other at a given point in the story. 1 star does not mean "easy". It means "easier than 2 star". So completely ignoring the scale they set for awakening dlc that. Cuz that makes sense. It also makes sense that the easy level dlc would be difficulty to complete the correct way, even with over-powered units. Because 2 star will be just that much fucking harder. Especially the gold map.... >.> Quote Link to comment Share on other sites More sharing options...
Aquaze Posted July 23, 2015 Share Posted July 23, 2015 What I did was just do it early in the story with an op logbook unit. It's the only thing that could survive the venom spamming ninjas Quote Link to comment Share on other sites More sharing options...
Ghostlander Posted July 23, 2015 Author Share Posted July 23, 2015 What I did was just do it early in the story with an op logbook unit. It's the only thing that could survive the venom spamming ninjas Yeah I'll just have to wait until I start my Nohr playthrough And grab a logbook character. Quote Link to comment Share on other sites More sharing options...
someone Posted July 23, 2015 Share Posted July 23, 2015 Just use OP children,beat it in 3 turns Lunatic mode Final chapter. Quote Link to comment Share on other sites More sharing options...
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