Jump to content

Fe7 HNM Draft


Lopey
 Share

Recommended Posts

  • Replies 86
  • Created
  • Last Reply

Top Posters In This Topic

You only get 1 of the ones you picked because there aren't enough characters to have everyone draft again.

Let the Draft Begin!

Link to comment
Share on other sites

Ch. 11 7/7

I'm not sure what Hector's levels were so I'll just post the Ch. 12 levels

Ch. 12 6/13

Oswin + Hector took the east Marcus, Barte, and Rebecca took the south.

Name. Level Str/Mag Skl Spd. Luk. Def. Res

Hector 5.21 8 6. 7. 4. 10. 1

Marcus 1.08. Base

Rebecca. 1.65. Base

Barte. 2.21. Base

Oswin 10.40. 13. 10 5. 4. 13. 3

Link to comment
Share on other sites

Silly me, Geitz/Wallace then.

C11 - 7/7

[spoiler=Stats]

Hector (3.63) 21hp/9str/4skl/6spd/4lck/9def/1res

C12 - 5/12

Hector went slightly to the right and dealt with most of the pegs and one brigand. Dorcas managed to lure and kill 2 enemies (an archer and a brigand) and Marcus dealt with everything else. Marcus wasn't able to attack Zagan on turn 5 PP, but I managed to get him to a position where Zagan couldn't reach behind him and where Hector was able to chip him with the hand axe (this was ~54hit or so, I opted to rig it) and Marcus finished him on turn 5 EP.

[spoiler=Stats]

Hector (5.26) 22hp/10str/4skl/7spd/6lck/10def/1res

Dorcas (3.92) base

Marcus (1.86) base

C13 - 6/18

Dorcas rescuedropped Hector on the river and Marcus ran for the Merlinus village after dealing with one brigand. Dorcas somehow managed to proc everything but def and res by killing a pegasus (I swear I didn't rig any of these). Hector also got nice level ups, +2 spd is pretty great. Anyhow, Hector attacked Boies on turn 5 PP, missed once, but counterkilled him on EP.

[spoiler=Stats]

Hector (7.17) 24hp/12str/4skl/9spd/8lck/10def/1res

Dorcas (4.82) 31hp/8str/8skl/7spd/4lck/3def/0res

Marcus (1.89) base

Edited by Topazd
Link to comment
Share on other sites

C11 6/6 turns

Went left. Broke the first wall with Hand Axe!Hector on turn 1 and Matthew on turn 2 so the Soldier doesn't aggro on EP1. Hector just killed the Archer + Soldier with Hand Axe. Matthew opened the left door on turn 4 and distracted enemies from Hector on turn 5 while being unequipped so Hector doesn't need a dodge for the bosskill. Matthew didn't die because the boss dies before the generics would attack. Hector got a horrible level.

C12 4/10 turns

Marcus got Bartre's stuff, counterkilled the archer on turn 1, Lowen exp soaked the Fighters and two Pegasi, while Marcus just rushed up to Hector. On turn 2, he counterkilled a Merc with Silver Lance. Turn 3, he ORKOed the Archer with Hand Axe and counterkilled 2 Brigands. Turn 4, he OHKOed a Brigand with Silver and counterkilled Zagan.

C13 5/15 turns

Lowen took on the Peg Knights over the course of EPs 1 and 2, since he could double one but not the other. He attacks the snag on turns 2 and 3 and gets the torch village on turn 5. Marcus just charged down, ORKOing the closest Fighter on PP1, counterkilling most generics. He pulled Guy and the Lance users around him on turn 2, ORKOing all enemies bar Guy, who was recruited on turn 3 and self-improved. Marcus rescued Hector on turn 3, dropped near the Cavs on turn 4 (Guy killed the Archer). He ORKOes Boies on turn 5 with silver lance (I ended up redoing because it missed lol, 92 true hit so bad).

C13x 7/22 turns

Marcus got the village, Oswin Dorcas and Bartre swapped roles to meatshield on the bottom and bottom left parts of the map. Marcus got the village pretty soon, Lowen charged up and Guy up and right for more exp, killed the boss aswell.

[spoiler=Stats]Hector (4.36): 22 HP / 8 Str / 5 Skl / 6 Spd / 3 Lck / 9 Def / 0 Res / C Axe

Marcus (3.05): 32 HP / 15 Str / 16 Skl / 11 Spd / 8 Lck / 11 Def / 8 Res / A Swd A Lnc B Axe

Lowen (7.77): 28 HP / 10 Str / 6 Skl / 7 Spd / 8 Lck / 10 Def / 1 Res / D Swd D Lnc

Guy (5.44): 23 HP / 6 Str / 12 Skl / 13 Spd / 7 Lck / 5 Def / 1 Res / C Swd

C14 4/26 turns

Marcus got the starting position next to the lower bridge. He leads the charge by fullmoving twice and then just staying left and killing stuff. He kills Erik with Javelin (EP2) + Hand Axe (EP3). Guy, Lowen and Hector just focus on the enemies in the bottom-right part of the map, with Hector taking out the Soldiers near the start on turn 1. Erk got recruited on turn 2 and got the Iron Blade on turn 4, having killed a Knight and a Cav beforehand.

C15 7/33 turns

Marcus took the upper part of the map, chipping Sealen with a 1-use Hand Axe so Hector could grab the kill (I didn't plan the Hand Axe thing) on the last turn, he just took on mooks before. Hector just killed that one Fighter that comes through the broken wall. Erk kills the Soldiers, then a Knight chipped by Lowen on EP, and then gets reinforcement kills via EP tanking + vulneraries. Guy killed the Thief for the Silver Axe.

[spoiler=Stats]Hector (6.77): 24 HP / 8 Str / 7 Skl / 6 Spd / 3 Lck / 10 Def / 1 Res / C Axe

Marcus (4.39): 32 HP / 15 Str / 16 Skl / 11 Spd / 9 Lck / 11 Def / 8 Res / A Swd A Lnc B Axe

Lowen (9.75): 30 HP / 11 Str / 6 Skl / 8 Spd / 9 Lck / 11 Def / 2 Res / D Swd C Lnc

Guy (7.70): 25 HP / 7 Str / 13 Skl / 15 Spd / 9 Lck / 5 Def / 1 Res / C Swd

Erk (4.36): 20 HP / 6 Mag / 7 Skl / 8 Mag / 3 Lck / 2 Def / 5 Res / D Tome

C16 5/38 turns

Marcus went through the forest area, dropping Hector on turn 3. Lowen distracts the non-Horseslayer!Cav from Hector, who can't OHKO, on turn 3. On turn 4, Hector and Marcus just move ahead, and on turn 5, Marcus ORKOed Bauker so Hector can seize. Guy and Erk just self-improved near the start, with Guy getting the Red Gem. Sain got the Heavy Spear, Kent killed some enemies that may have mattered and Wil bought stuff, mainly Hand Axes and Javelins.

[spoiler=Stats]Hector (7.19): 24 HP / 9 Str / 8 Skl / 7 Spd / 4 Lck / 10 Def / 1 Res / C Axe

Lowen (11.13): 31 HP / 11 Str / 6 Skl / 8 Spd / 10 Lck / 13 Def / 4 Res / D Swd C Lnc

Guy (8.31): 26 HP / 8 Str / 14 Skl / 16 Spd / 9 Lck / 5 Def / 1 Res / C Swd

Erk (5.42): 21 HP / 6 Mag / 8 Skl / 8 Spd / 4 Lck / 3 Def / 5 Res / D Tome

Edited by Gradivus.
Link to comment
Share on other sites

C13x - 7/25

Not a fan of the chapter. I'm sure the exp could have been spread more optimally, but this'll have to suffice. The village was visited.

[spoiler=Stats]

Hector (9.30) 26hp/13str/6skl/9spd/8lck/11def/1res

Dorcas (6.37) 33hp/9str/8skl/8spd/4lck/4def/0res

Marcus (2.00) 32hp/15str/16skl/11spd/8lck/10def/8res



C14 - 5/30

Erk took out a knight + soldier as a green unit, Dorcas 2 soldiers + a peg and Hector 2 pirates + a cav + a peg. Marcus essentially soloed the rest of the map. I'm pretty sure 4 turns could be still pulled off with a team like this, but I'm satisfied either way. Merlinus wasn't deployed.

[spoiler=Stats]

Hector (10.45) 27hp/13str/7skl/9spd/8lck/12def/2res

Dorcas (7.38) 34hp/9str/8skl/8spd/5lck/4def/0res

Marcus (3.44) 32hp/15str/17skl/12spd/8lck/10def/8res



C15 - 7/37

Dorcas aggroed Sealen on turn 1 so that he'd later move to the upper portion of the map. Hector was strong enough to OHKO him with Wolf Beil (and even if he wouldn't have, he still would've doubled). Managed to get the Silver Axe and Hector got another really good level.


[spoiler=Stats]

Hector (12.26) 29hp/14str/8skl/10spd/10lck/13def/3res

Dorcas (8.36) 35hp/10str/8skl/8spd/6lck/4def/0res

Marcus (3.94) 32hp/15str/17skl/12spd/8lck/10def/8res




C16 - 5/42

Dorcas dealt with all the pegs and retrieved the Red Gem afterwards. Kent was able to kill 4 enemies and gain a level while getting the Heavy Spear. Lyn and Wil spent the time shopping intensively. Marcus defeated Bauker with Silver Lance. I wish I could've rescuedropped Hector in time to feed him the bosskill instead.


[spoiler=Stats]

Hector (12.55) 29hp/14str/8skl/10spd/10lck/13def/3res

Dorcas (9.43) 35hp/11str/8skl/8spd/7lck/4def/0res

Kent (6.55) 24hp/9str/8skl/8spd/4lck/6def/1res




Edited by Topazd
Link to comment
Share on other sites

Ch. 13 - 7/20

Hector, Rebecca, and Oswin took the east, Marcus and Batre took the south. I killed Guy.

Ch. 13x- 7/27

Average Strat

(How do you spoiler things?)

Stats:

Hector:8.09 8 Str/7 Skl/8 Spd/ 6 Lck/ 12 Def/1 Res

Marcus:1.76 Base

Rebecca:3.83 5 Str/6 Skl/8 Spd/ 4 Lck/3 Def/3 Res

Barte:3.12 9 Str/6 Skl/3 Spd/4 Lck/4 Def/0 Res

Oswin:10.84 13 Str/10 Skl/5 Spd/4 Lck/13 Def/3 Res

Edited by Lopey
Link to comment
Share on other sites

C17 11/49 turns

I had problems getting both crests in time, so I took 1 or 2 extra turns, dunno if I could've 9-turned without them, but the promotions are too good to pass up on anyway. Erk got unlock + Hero Crest. Lowen didn't have time to ferry Hector, he had to do actual combat to get rid of the Knights that block the upper chest room and he also took on the boss with steel sword on PP10 and EP10, and Heavy Spear on PP11. Recruited Raven to prevent him from messing up. Guy just went alongside Hector's gang, killed the Thief that pilfered Knight crest and some other enemies.

C17x 3/52 turns

Lowen led the charge, Hector and Guy removed some enemies, Erk just stayed in safe area, just killing a Pirate for exp. Guy got rescued by Lowen on turn 2 so he doesn't get swordslayer'd. Lowen talked to Fargus.

C18 3/55 turns

Didn't promote Lowen yet since I couldn't 2-turn anyway. He just ran ahead, with Hector taking some random enemies down and Matthew stealing the Guiding Ring on turn 3. Guy and Erk killed the enemies on the right ship, obtaining all droppables.

[spoiler=Stats]Hector (12.70): 29 HP / 12 Str / 9 Skl / 9 Spd / 4 Lck / 12 Def / 3 Res / B Axe

Lowen (15.56): 35 HP / 12 Str / 7 Skl / 10 Spd / 13 Lck / 15 Def / 7 Res / D Swd C Lnc

Guy (12.85): 28 HP / 10 Str / 15 Skl / 19 Spd / 11 Lck / 5 Def / 4 Res / B Swd

Erk (8.89): 22 HP / 6 Mag / 9 Skl / 9 Spd / 4 Lck / 3 Def / 7 Res / C Anima

Link to comment
Share on other sites

I always make a rough estimate about the turncount before each map, then figure out how I achieve it and the side objectives. HNM enemies (and also their amounts) being pretty forgiving and the lower amount of drafted units preventing more complicated clears make planning it out a lot more straightforward. Also, note that a 5-star run has to account for a lot more factors than a draft run.

Edited by Gradivus.
Link to comment
Share on other sites

Lmao, I had to redo things from C14 onward since I forgot to recruit Priscilla for Raven. At least I had everything in fresh memory. -_- Turncounts stayed the same though. Did everything somewhat more impulsively, so levels and stats slightly changed.

(How do you spoiler things?)

[ spoiler=namehere][ /spoiler] remove spaces

Edited by Topazd
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...