Bloodfox1998 Posted December 10, 2015 Share Posted December 10, 2015 (edited) Hello everyone, it's me Bloodfox. In order to test my new found skills in basic nightmare editing, I have created a rom hack of Fire Emblem 7. The game should be playable in all modes, and I recommend starting in Lyn's. Nothing too major is changed, and the story is not altered at all. Please let me know if you find any bugs, or have any comments or criticisms. [spoiler=Character Changes]All characters listed have their places swapped in the game. Serra and Ursula (Starts as a Troubadour)Matthew and Linus Reed (Starts as a Mercenary)Wallace and Brendan Reed (Starts as a Fighter)Oswin and UtherGuy and Lloyd ReedLeila and Jaffar [spoiler=Class Changes]Lyn Lord now uses the Cleric battle animation and has access to Light magic and staffsEliwood Lord now uses the Mage animation and has access to Anima magic and staffs upon promotionHector Lord now uses the Shaman animation and has access to Dark magic and staffs upon promotionMost cavaliers now each have a personal weapon type in addition to swords and lances. (Kent has Bows, Lowen has Axes, and Nino has Anima magic with staffs upon promotion.) [spoiler=Changes to Character Classes]Wil-TheifDorcas-KnightFlorina-MageSerra(Ursula)-TroubadourErk-MonkMatthew(Linus)-MercenaryRath-ShamanLucius-MyrmidonNils/Ninian-MageWallace(Brendan)-FighterMarcus-GeneralRebecca-TheifBartre-MercenaryPriscilla-Pegasus KnightRaven-PirateCanas-FighterDart-MyrmidonFiora-MageLegault-MonkIsadora-SwordmasterHeath-GeneralPent-HeroHawkeye-Nomad TrooperGeitz-HeroFarina-MageLouise-SageHarken-PaladinKarel-HeroNino-CavalierVaida-Falcon KnightRenault-Sniper [spoiler=Other Changes]All weapons have a minimum durability of 50 (All Siege weapons and Balistae have 15) The Lords now have a triangle attack.when all promoted. The Rapier/Mani Katti/Wolf Biel is now a infinite durability tome of the lord's weapon type. (same goes for the Durandal/Sol Katti/Armads) Hope you enjoy this hack! FE7-Adventure of the Magus Three v1.01.zip Edited December 10, 2015 by Bloodfox1998 Quote Link to comment Share on other sites More sharing options...
eclipse Posted December 10, 2015 Share Posted December 10, 2015 Did you alter Farina's starting position? Quote Link to comment Share on other sites More sharing options...
magemane Posted December 10, 2015 Share Posted December 10, 2015 SSSSSEEEEEE ITS TIME TO PLAY SOMETHIN NEW Quote Link to comment Share on other sites More sharing options...
Bloodfox1998 Posted December 10, 2015 Author Share Posted December 10, 2015 Okay, I've attached a new patch to fix Farina's starting position, moving her two spaces to the left. FE7-Adventure of the Magus Three v1.01.zip Quote Link to comment Share on other sites More sharing options...
magemane Posted December 10, 2015 Share Posted December 10, 2015 None of the animations work :/ Quote Link to comment Share on other sites More sharing options...
Bloodfox1998 Posted December 10, 2015 Author Share Posted December 10, 2015 (edited) That's something thing I should have mentioned. Any classes who don't naturally have access to a weapon type unfortunately won't have any animations when using it. I'm looking into tutorials on how to correct this. Edited December 10, 2015 by Bloodfox1998 Quote Link to comment Share on other sites More sharing options...
ColdHeartAndASummerDream Posted December 23, 2015 Share Posted December 23, 2015 (edited) This hack seems like a lot of fun,though,will the conversations stay the same even though you swapped certain characters around? Edited January 3, 2016 by StarScry Quote Link to comment Share on other sites More sharing options...
Destinos Posted December 31, 2015 Share Posted December 31, 2015 interesting with the lords being mages of some sort. Can't wait to see how this will go as I play it Quote Link to comment Share on other sites More sharing options...
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