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Battle Animation Sheet Limit


Eliwan
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(definition)

The battle animations are stored as 264 by 64 pixel collections of chopped up images; each comprising a "sheet".

(question)

For a single class' animations, how many sheets can be used without issues coming into play?

What kind of issues would come into play if, say, you had more sheets than the RAM could hold?

Would there be any possible workarounds to such issues?

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