Eliwan Posted December 15, 2015 Share Posted December 15, 2015 (definition) The battle animations are stored as 264 by 64 pixel collections of chopped up images; each comprising a "sheet". (question) For a single class' animations, how many sheets can be used without issues coming into play? What kind of issues would come into play if, say, you had more sheets than the RAM could hold? Would there be any possible workarounds to such issues? Quote Link to comment Share on other sites More sharing options...
Zane Avernathy Posted December 15, 2015 Share Posted December 15, 2015 This might help out a bit. I guess the only way to see exactly how large of an animation you can use would be to make the animation yourself. Quote Link to comment Share on other sites More sharing options...
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