Hoshido Noble Red Posted September 27, 2016 Share Posted September 27, 2016 (edited) I have renamed this thread to better suit what I need from it/what it is used for. Welcome to my Sprite of Threads, before I get a thousand comments on the name I KNOW IT'S WRONG. I just like the joke XD. I used to call all thread of sprites this. Not sure why. First of is Red, to be used in my FE hack Draconic Unity with the following description "Kayla's recently recruited retainer. King, honest, and loyal." Though not mentioned, he is intended to be of the Lucius archetype- so he was intended to look feminine (and I used Lucius' face for it.) Next is Zev. Zev is the OTHER retainer to Kayla (who you shouldn't of seen yet), and has a description as follows. "A Wyvern rider from Solara serving as Kayla's retainer. Knowledgeable, but inexperienced." He is of the Red Knight archetype, but serves as a flier unit- rather than a cavalier. And finally is Naella. She is a fire-dragon Manakete, who's description isn't really confirmed yet. She is my newest sprite- so she probably will have the most critiques XD Any and all critiques are appreciated, and I'm looking forward to making more mugs (and some battle sprites) in the future. New one, this is Kayla who I'm not really going to describe too much, but she is intended to be a bow lord. ------------------------------------------------------------------------------------------------------------------------------------- Animations/Battle Sprites Here is where all my battle sprites and animations are. If any of them are obvious recolors of a preexisting one- then I obviously don't own the original sprite (unless it actually is a custom one I made, lol). If I borrow anyone's custom sprite, I will do my best to make sure I can cite them. If I fail to or cite them wrong, kindly let me know and I will fix it. Red (Sword) - Recruit (Base) The (partially) custom animation for Red's recruit class. Since this 'Recruit' class is horse back and uses swords, I decided to base it off of the Cavalier class. The sword is Eirika's recolored. If I happened to use too many colors, please let me know as I lack the program needed (and/or the knowledge to use one I have to find it) to find out- though I try to make sure to the best of my ability to not use too many. Edited September 30, 2016 by Hoshido Noble Red Quote Link to comment Share on other sites More sharing options...
Marz Posted September 27, 2016 Share Posted September 27, 2016 Meow *its good* Meow Meow,Nya,Neko Quote Link to comment Share on other sites More sharing options...
Augestein Posted September 27, 2016 Share Posted September 27, 2016 Everything looks fine outside of that weird smirk you added on him. It's like he forgot to shave. I like the color scheme though. Quote Link to comment Share on other sites More sharing options...
Hoshido Noble Red Posted September 27, 2016 Author Share Posted September 27, 2016 The smirk makes him look like he has a peach fuz? Ok? Quote Link to comment Share on other sites More sharing options...
eclipse Posted September 27, 2016 Share Posted September 27, 2016 It's the jawline. The outline's a little fuzzy, giving the illusion of stubble. But I think it works just fine that way. Quote Link to comment Share on other sites More sharing options...
Hoshido Noble Red Posted September 27, 2016 Author Share Posted September 27, 2016 Ah alright, so all I have to do is thin the jaw .. got it Quote Link to comment Share on other sites More sharing options...
Hoshido Noble Red Posted September 30, 2016 Author Share Posted September 30, 2016 New sprites added, for those who haven't seen yet. I would like some critiques if possible... Quote Link to comment Share on other sites More sharing options...
I'm gay dabadeedabada Posted September 30, 2016 Share Posted September 30, 2016 Headband on Naella has pillow-shading and the black outline contrasts with the skin too harshly You forgot to remove some of Karel's face from Zev Red's jaw is too aliased (please look that term up it will save your ass in pixeling so many times) Part of Zev's jawline needs to be erased (I can show you if necessary) I suppose the splices are pretty clean, though, all in all. I'd recommend, instead of copypasting the parts on, to put them side by side and attempt to copy them onto whatever base you want to use manually, because that'll teach you a lot about how it's done. Only if you've got a ton of spare time, though. Quote Link to comment Share on other sites More sharing options...
Hoshido Noble Red Posted September 30, 2016 Author Share Posted September 30, 2016 (edited) Headband on Naella has pillow-shading and the black outline contrasts with the skin too harshly You forgot to remove some of Karel's face from Zev Red's jaw is too aliased (please look that term up it will save your ass in pixeling so many times) Part of Zev's jawline needs to be erased (I can show you if necessary) I suppose the splices are pretty clean, though, all in all. I'd recommend, instead of copypasting the parts on, to put them side by side and attempt to copy them onto whatever base you want to use manually, because that'll teach you a lot about how it's done. Only if you've got a ton of spare time, though. I see... thank you for the advice. I'll look up these things, update the sprites, and update this post with my responses to that.- On Zev I believe I see where you mean, I can see the yellowish parts even zoomed out. - On Naella I honestly couldn't find a good headbamd that looked tribal enough, as most were either crowns in the wrong shape, or fighter bands. So I made that filler one. he pillow shading is a result of lack of knowledge actually xD. - On Red, haven't really looked it up yet. I'll get back to that one. Edited September 30, 2016 by Hoshido Noble Red Quote Link to comment Share on other sites More sharing options...
CobyTheGoober Posted September 30, 2016 Share Posted September 30, 2016 I recommend that you just add the mugs in a new post, so we can see when they were made. It's also easier to include them in a reply if you do that. Quote Link to comment Share on other sites More sharing options...
Hoshido Noble Red Posted September 30, 2016 Author Share Posted September 30, 2016 I recommend that you just add the mugs in a new post, so we can see when they were made. It's also easier to include them in a reply if you do that. True. I'll look into doing that from now on, but I still want to have it organized on the original post too. Quote Link to comment Share on other sites More sharing options...
Zelkami Posted September 30, 2016 Share Posted September 30, 2016 Use spoilers and label them with the date each time you update in addition to a new post. Makes it easier for everyone. Quote Link to comment Share on other sites More sharing options...
Hoshido Noble Red Posted September 30, 2016 Author Share Posted September 30, 2016 Use spoilers and label them with the date each time you update in addition to a new post. Makes it easier for everyone. Er... I would but I actually don't know how, any chance you can link me to where I can find out/ tell me? Quote Link to comment Share on other sites More sharing options...
Eliwan Posted September 30, 2016 Share Posted September 30, 2016 (edited) Er... I would but I actually don't know how, any chance you can link me to where I can find out/ tell me? Date Label[spoiler]predescribe sprite [img=url to image] postdescribe sprite repeat structure as necessary[/spoiler] Edited September 30, 2016 by Bedimal Eliwan Quote Link to comment Share on other sites More sharing options...
Hoshido Noble Red Posted September 30, 2016 Author Share Posted September 30, 2016 (edited) Date Label[spoiler]predescribe sprite[img=url to image]postdescribe spriterepeat structure as necessary[/spoiler]Date Label predescribed sprite test K got the hang of it, thx. Edited September 30, 2016 by Hoshido Noble Red Quote Link to comment Share on other sites More sharing options...
Zelkami Posted September 30, 2016 Share Posted September 30, 2016 You can also use [spoiler=Date Label] sprites go here [/spoiler] [spoiler=Date Label] stuff goes here Quote Link to comment Share on other sites More sharing options...
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