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Question Regarding retaining character levels.


Balderdasq
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So, let's say I make a chapter and load Karel with UNIT Karel Swordmaster Eliwood Level(8,Ally,False) [0,0] [0,0] [Wo Dao] NoAI. If someone else plays this hack and levels Karel up a bit, how should I load karel in the next chapter to make sure he retains his level ups?

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Yes. Same goes for items.
In chapter 1 you can just do:

UNIT Karel Swordmaster 0 Level(8,Ally,False) [1,1] [1,1] [WoDao, SilverSword, Elixir] NoAI

And then in chapter 2 just do:

UNIT Karel Swordmaster 0 Level(1,Ally,False) [1,1] [1,1] [0x00] NoAI

After chapter 1 he'll be in memory/on the save file, so the game will load him from there instead of making a new Karel.

Edited by Primefusion
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