DisobeyedCargo Posted May 31, 2017 Share Posted May 31, 2017 Is reclassing really nececary in a main game playthrough? It seems like it would be if you wanted to recruit a child with a certain skill, but then you would probably make the parent units really overpowered because of more chances to increase their stats. Quote Link to comment Share on other sites More sharing options...
Darros Posted May 31, 2017 Share Posted May 31, 2017 You can get through the game with no problems if you don't reclass. ...not sure if that same logic applies to Lunatic Plus but I'm not sure that's the scope of the question Quote Link to comment Share on other sites More sharing options...
DisobeyedCargo Posted May 31, 2017 Author Share Posted May 31, 2017 1 hour ago, Darros said: You can get through the game with no problems if you don't reclass. ...not sure if that same logic applies to Lunatic Plus but I'm not sure that's the scope of the question Okay that's nice to know. I was planning a new awakening run and trying to decide what pairings I wanted to do, and the issue of reclassing came up in my mind because of skills Quote Link to comment Share on other sites More sharing options...
SavageVolug Posted June 2, 2017 Share Posted June 2, 2017 I believe very strongly in keeping units in their intended class, so Vaike stays a fighter, Stahl a cavalier etc. The two exceptions I make is in regards to Robin as I get tired of the Tactician class, or sometimes for the fun of it I make all the guys a Dread Fighter. Quote Link to comment Share on other sites More sharing options...
MeddlingMage Posted June 16, 2017 Share Posted June 16, 2017 I sometimes only reclass Robin into a Pegasus Knight or into a Mercenary so Morgan can get a different skill from Robin. Quote Link to comment Share on other sites More sharing options...
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