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Buildfile Not Working?[SOLVED]


thewispsoftime
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So I recently decided to switch how I'm creating my romhack to a Buildfile, and I'm at the point where I have tables done and installers for that, and maps too, but I'm not certain how to do an installer for events? I tried just having an event file that included the chapter events, but I saw no change in any property when I applied the buildfile. EA didn't reject the file either.

Obviously when it comes to a Buildfile there's a lot of code to share, but I don't wanna overwhelm people so I'll just start with the base buildfile and then post on request.

Spoiler

#define _NO_FE7_DEFINITIONS_
#include "Hack Definitions.txt"
#include "EAstdlib.event"

#define FreeSpace 0xD00000
ORG FreeSpace
#define INLINE
MESSAGE "Used free space starts at CURRENTOFFSET"

//Tables
#include "Tables/Table Definitions.txt"
#include "Tables/Table Installer.event"

//Text
#include "Install Character Text Data.event"
#include "Install Class Text Data.event"

//Chapter Events
#define InlineEvents
#include "Chapter Events/Chapter Events Installer.txt"

//Maps
#include "Maps/Master Map Installer.event"

#undef InlineEvents
 

 

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  • thewispsoftime changed the title to Buildfile Not Working?[SOLVED]

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