Metal Rabbit Posted April 12, 2008 Share Posted April 12, 2008 I've been trying to convince a friend that druids are a better promotion choice than Summoners. I'm out of ammo, so I'm asking here. I've used the following arguments: -Druids have superior caps in all but one area -Phantoms are damn near useless, at this point in the game you should have units capable of taking hits, and you don't need a lure. -Why waste Ewan's potential awesomeness with anything OTHER than a sage/druid? Quote Link to comment Share on other sites More sharing options...
Rakath Posted April 12, 2008 Share Posted April 12, 2008 Due to how FE8 works... I doubt any options is really 'better'... more 'better suited for you'. I generally make one of my pair of Myrmidons into an Assassin. But why, Swordmaster is superior. However it aids in Dark/Fog chapters. I generally make my Ross into a Berserker, my friends tell me I'm stupid and Berserker is a terrible class, but I like 'em. You like Shamans, for those reasons. I like Summoners for the ability to control the opponent's movements via a simple trap. If you used the listed arguements and got nowhere, I doubt repeatedly beating your head into a wall will help by arguin' more. Quote Link to comment Share on other sites More sharing options...
CGV Posted April 12, 2008 Share Posted April 12, 2008 I chose Summoner cuz i use the little dudes to rid boss's of weapons. And cuz they're cool to summon Quote Link to comment Share on other sites More sharing options...
Admiral "Bull" Halsey Posted April 12, 2008 Share Posted April 12, 2008 neh, I pick neither. I never bother even consider promoting either of them. Knoll barely gains any Luck of Def. I wouldn't even want to bother consider using him instead I rather don't use him at all. Ewan would make either a great Druid or a Summoner but I never bother promoting him to either of them. I'd say hes way better off as a 3rd tier Super Trainee. Even as a Super Trainee, hes able to use 2 more additional tomes such as Light and Dark tomes which is very unique. Quote Link to comment Share on other sites More sharing options...
Florete Posted April 12, 2008 Share Posted April 12, 2008 Needs poll. And I take druids for their ability to use anima. Phantoms are useless. Quote Link to comment Share on other sites More sharing options...
Admiral "Bull" Halsey Posted April 12, 2008 Share Posted April 12, 2008 Phantoms are useless. Phantoms are only good at luring enemy units. To be honest, I actually find them very useful. On the Tenth Floor of the Lagdou Ruins. I had to use Lyon's Phantoms to lure those 10 Draco Zombies one at a time. It took me a long time since most my units were using Iron weapons but was really easy afterwards. I know there are also another alternative path of beating the Ruins but thats pretty much the only one I could think of so far. So if it hadn't been for the Phantoms I would just keep losing. <_< Quote Link to comment Share on other sites More sharing options...
Florete Posted April 12, 2008 Share Posted April 12, 2008 Phantoms are only good at luring enemy units. To be honest, I actually find them very useful. On the Tenth Floor of the Lagdou Ruins. I had to use Lyon's Phantoms to lure those 10 Draco Zombies one at a time. It took me a long time since most my units were using Iron weapons but was really easy afterwards. I know there are also another alternative path of beating the Ruins but thats pretty much the only one I could think of so far. So if it hadn't been for the Phantoms I would just keep losing. <_< No offense, but I found the ruins simple enough without phantoms. The zombies don't move unless they can attack you, so it's just a matter of taking them down one by one. Quote Link to comment Share on other sites More sharing options...
Admiral "Bull" Halsey Posted April 12, 2008 Share Posted April 12, 2008 No offense, but I found the ruins simple enough without phantoms. The zombies don't move unless they can attack you, so it's just a matter of taking them down one by one. I never said that the ruins were hard. There pretty easy. But yes, luring the phantoms and using them as a human sacrifice is pretty smart though. Plus it saves you the opportunity of wasting money to buy Purge/Aura for your Bishop's to slay them with their Slayer skills. Quote Link to comment Share on other sites More sharing options...
Raven Posted April 12, 2008 Share Posted April 12, 2008 I've never been particularly fussed on Summoners. Where Elder magic is concerned, Druids are the best and the original users. Except Knoll, who is a generally failing unit unless stat boosted to perfection. Quote Link to comment Share on other sites More sharing options...
Admiral "Bull" Halsey Posted April 12, 2008 Share Posted April 12, 2008 Which is exactly why I don't like Knoll at all... Quote Link to comment Share on other sites More sharing options...
Neko Arc Chaos Posted April 12, 2008 Share Posted April 12, 2008 I prefer Druids, but Summoners are not bad either. Quote Link to comment Share on other sites More sharing options...
CGV Posted April 13, 2008 Share Posted April 13, 2008 dont forget that summoners get 10(?) exp when he summons a phantom. Easy way to boost exp if needed on a seize throne (probably not since this is sacred stones) but i agree that Ewan is a lot better as a Sage, but the only problem is that I like having to use every weapon level, but Knoll SUCKS! Quote Link to comment Share on other sites More sharing options...
Admiral "Bull" Halsey Posted April 13, 2008 Share Posted April 13, 2008 Having Druids enabling to use Anima tomes aren't really their style... Quote Link to comment Share on other sites More sharing options...
Metal Rabbit Posted April 13, 2008 Author Share Posted April 13, 2008 I tend to agree, but alteast Bolting is better than Eclipse, now isn't it? Quote Link to comment Share on other sites More sharing options...
Knife Posted April 13, 2008 Share Posted April 13, 2008 Summoners, cause the phantom guys look cool. Plus they can fly, what's not to love about that! Quote Link to comment Share on other sites More sharing options...
Admiral "Bull" Halsey Posted April 13, 2008 Share Posted April 13, 2008 Actually, I think they can do more than just flying, they can climb through mountains and seas as well. Quote Link to comment Share on other sites More sharing options...
Knife Posted April 13, 2008 Share Posted April 13, 2008 Actually, I think they can do more than just flying, they can climb through mountains and seas as well. Flying units can climb, or should I say float, over mountains and seas too. Quote Link to comment Share on other sites More sharing options...
Admiral "Bull" Halsey Posted April 13, 2008 Share Posted April 13, 2008 Well, yeah pretty much. You can call it whatever you want. Thats why I find them kinda handy in some occasions. Quote Link to comment Share on other sites More sharing options...
Florete Posted April 13, 2008 Share Posted April 13, 2008 Wrong. Phantoms are like ghosts, so they move THROUGH things. Quote Link to comment Share on other sites More sharing options...
鳴美 Posted April 23, 2008 Share Posted April 23, 2008 I never said that the ruins were hard. There pretty easy. But yes, luring the phantoms and using them as a human sacrifice is pretty smart though. Plus it saves you the opportunity of wasting money to buy Purge/Aura for your Bishop's to slay them with their Slayer skills. I solo'd the ruins with a 100% Gilliam. He died on level 9. [/offtopic] Summoners aren't fugly, so I pick them. Quote Link to comment Share on other sites More sharing options...
Metal Rabbit Posted April 23, 2008 Author Share Posted April 23, 2008 ._. Sophia wasnt fugly. I hardly see how that's a proper argument. Quote Link to comment Share on other sites More sharing options...
Nightmare Posted April 23, 2008 Share Posted April 23, 2008 I made Knoll a Summoner just because I wanted to see what they're like. I don't entirely regret it, though. The phantoms can be pretty handy at times (like in the gorgon stage they killed lots of eggs for me). Plus, the summoners themselves have sweet animations. Quote Link to comment Share on other sites More sharing options...
Camus The Dark Knight Posted April 23, 2008 Share Posted April 23, 2008 This is FE8 so it doesn't matter which is better. If I am forced to choose, then probably a druid since they can use nature which would be useful if by some freak chance I actually did Link Arena. I have soloed this game with Lute on hard mode... it's not very hard. Quote Link to comment Share on other sites More sharing options...
CGV Posted April 23, 2008 Share Posted April 23, 2008 I like summoners because i dont need anymore anima magic users. I always have Lute for that, but I really would like to have ewan as a sage sometime again... Quote Link to comment Share on other sites More sharing options...
Fireman Posted April 23, 2008 Share Posted April 23, 2008 Summoners. Phantoms make good decoys and I remember this one time where my phantom soloed half a chapter... Quote Link to comment Share on other sites More sharing options...
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