Eden Agleam Posted February 22, 2019 Share Posted February 22, 2019 (edited) Part 1 - Chapter 3: A Faint Light. Turns – 9/35 I personally think I did okay. I mean, it took a while, but I suck at this chapter anyhow lol. Kurthnaga truly is the MVP of this map. He puts in so much work. I wanna say, this is one of the best maps in this game. I love that it feels confined without being cramped, and it has a great challenge level. Time to say goodbye to Edward. Thanks for the help bud. Unit Class Level HP Str Mag Skl Spd Lck Def Res WLvl Skills Stat Boosters Micaiah Light Mage 06.99 18 02 11 09 10 14 04 08 D Light Sacrifice, Shove Nolan Fighter 11.53 30 13 00 12 12 09 11 03 B Axe Nihil, Shove, Cancel Dracoshield Sothe Rogue -/01.80 35 18 04 20 20 15 14 09 A Knives Guard, Steal, Shove Laura Priest 01.99 16 03 08 03 05 08 02 10 D Staves Shove Part 1 - Chapter 4: A Distant Voice. Turns – 13/48 This chapter took a while, but that’s mostly my fault. It actually wasn’t that difficult, but I was insistent on getting the hidden items. So that definitely extended the chapter. One thing that I’ve changed since my first attempt is the use of Wrath!Micaiah with a forged light tome. Gives her some killing power against enemies that can’t be Thani’d. Unit Class Level HP Str Mag Skl Spd Lck Def Res WLvl Skills Stat Boosters Micaiah Light Mage 10.01 21 03 15 11 12 17 04 11 C Light Sacrifice, Shove, Wrath Nolan Fighter 13.51 31 14 00 14 14 11 12 04 B Axe Nihil, Shove, Cancel Dracoshield Sothe Rogue -/02.58 35 19 04 20 20 16 14 09 S Knives Guard, Steal, Shove Laura Priest 04.10 17 03 10 05 08 09 02 11 C Staves Shove, Shade Part 1 Chapter 5: The Lost Heir. Turns – 6/54 Wow, this is the best turn count I’ve gotten yet! It definitely is not because this is a turn limited chapter! This chapter is a nice relief, and Volug is a godsend. Plus, this chapter signals the arrival of Jill, another unit that can actually not die in a singular breeze. Then again, 1-6 is one of my least favorite chapters in the game, so oh well. Unit Class Level HP Str Mag Skl Spd Lck Def Res WLvl Skills Stat Boosters Micaiah Light Mage 11.24 22 03 16 12 12 18 04 12 C Light Sacrifice, Shove, Wrath Nolan Fighter 14.37 32 15 00 15 15 12 12 05 A Axe Nihil, Shove, Cancel Dracoshield Sothe Rogue -/02.97 35 19 04 20 20 16 14 09 S Knives Guard, Steal, Shove Laura Priest 05.37 17 03 11 06 09 09 02 12 B Staves Shove, Shade Edited June 1, 2020 by Shimmerfang Updated with the new information Quote Link to comment Share on other sites More sharing options...
Zihark72 Posted June 11, 2019 Share Posted June 11, 2019 Hi friends, I apologize for going MIA for so long. I went on an internship and I had to leave for 3 and a half months. I am finally back and wanted to see if this was still going? Quote Link to comment Share on other sites More sharing options...
Eden Agleam Posted June 11, 2019 Share Posted June 11, 2019 I’m intending on continuing. Just a bit busy with life. (I also tend to play FE slow) Quote Link to comment Share on other sites More sharing options...
Zihark72 Posted June 12, 2019 Share Posted June 12, 2019 Completely understandable! Awesome I just wanted to make sure were still in this, I shall continue as well. Quote Link to comment Share on other sites More sharing options...
Eden Agleam Posted June 19, 2019 Share Posted June 19, 2019 Quick question! Um, so I think I'll need to use an undrafted unit for me to finish one of the chapters I have. I was wondering, is the penalty for using the unit at all, or is it per use (for example, a 4 turn penalty for one battle in the map)? Also, if the unit is only used in one part of a two-parter, does the penalty count for both parts or just one? Sorry and thanks! Quote Link to comment Share on other sites More sharing options...
Eden Agleam Posted July 4, 2019 Share Posted July 4, 2019 (edited) Part 1 Chapter 6: The Lost Heir Section 1 Turns – 11/65 I will start with the fact that I don’t like this chapter (at least in a draft). On my previous attempt at this draft, it took so many attempts to get through it. I make no admission that I’m a good FE player, and I don’t tend to restrict myself with who I use. However, I will say that, this time, it went super well? I think it’s because my Nolan and Micaiah are better than originally, so it gave me better tools to work with. Also, after playing this map more times than I’ve played GBAFE, I feel like I understand it better. Overall, I am happy it is over. Unit Class Level HP Str Mag Skl Spd Lck Def Res WLvl Skills Stat Boosters Micaiah Light Mage 13.49 23 04 17 14 12 20 04 14 C Light Sacrifice, Shove, Wrath Nolan Fighter 15.80 32 16 01 16 16 12 12 06 A Axe Nihil, Shove, Cancel Dracoshield Sothe Rogue -/03.61 35 19 04 21 20 17 14 09 S Knives Guard, Steal, Shove, Adept Laura Priest 06.49 17 03 12 06 10 09 02 13 B Staves Shove, Shade Jill Dracoknight 15.69 31 13 01 12 16 14 13 03 B Axe Canto Seraph, Energy Section 2 Turns – 7/72 It’s not original to rag on Fiona, so I won’t. But I will say this: why did IS think this a good idea. It’s such a silly thing having a Green Unit who could die from a swift breeze cause a game over. I find the first three or so turns of this chapter to be the most difficult, at least for this draft. Trying to get through the cavalry waves while attempting to get to FiFi was a pain, but once I get past that mark, it becomes much easier. I wasn’t expecting the boss to move southward; I didn’t even know he could do that. So that was neat. Unit Class Level HP Str Mag Skl Spd Lck Def Res WLvl Skills Stat Boosters Micaiah Light Mage 14.15 23 04 18 15 12 21 05 15 C Light Sacrifice, Shove, Wrath Nolan Fighter 16.87 32 17 01 17 16 13 12 06 A Axe Nihil, Shove, Cancel Dracoshield Sothe Rogue -/04.38 36 19 05 22 21 18 14 09 S Knives Guard, Steal, Shove, Adept Laura Priest 06.71 17 03 12 06 10 09 02 13 B Staves Shove, Shade Jill Dracoknight 16.16 32 14 01 13 17 15 13 03 B Axe Canto Seraph, Energy Part 1 Chapter 7: A Gathering Hope Turns – 11/83 This is a weird chapter, because it wasn’t hard, but my turn count doesn’t really convey that. Tormod and co. are a fun team to use while you don’t control them. I just hate the enemy cluster near the gate, because they always give me trouble. Also, the fact that I can’t OHKO the Boss with Thani stresses me. Not looking forward to the next chapter… Unit Class Level HP Str Mag Skl Spd Lck Def Res WLvl Skills Stat Boosters Micaiah Light Mage 15.65 24 04 18 16 13 22 05 15 C Light Sacrifice, Shove, Wrath Nolan Fighter 18.36 32 17 02 19 18 14 12 06 A Axe Nihil, Shove, Cancel Dracoshield Sothe Rogue -/04.62 36 19 05 22 21 18 14 09 S Knives Guard, Steal, Shove, Adept Laura Priest 08.00 18 04 14 08 10 09 02 15 A Staves Shove, Shade Jill Dracoknight 17.55 33 14 02 14 18 15 13 03 A Axe Canto Seraph, Energy Edited June 1, 2020 by Shimmerfang Updated with the new information Quote Link to comment Share on other sites More sharing options...
Zihark72 Posted August 20, 2019 Share Posted August 20, 2019 (edited) Hello friends, Looks like I may have to start over, I just booted up my Dolphin and my save data is corrupted somehow. I have searched but can't seem to get the save file back. It shouldnt be too much of an issue since I was still on part one. Ill be starting up again today and I will have some footage uploaded later today. Update: Finished up to Chapter 3. Will upload and post links tmrw as I like to upload vods overnight. Actually ended up doing chapter 4 too. However me being the dumby that I am, I did not record it. I do remember it being ling 10 turns or something Ill just get the turn count at the end of the game. (I got some good level ups so I don't want to redo it). Plus I am sure I am not winning this at this point seeing you guy's turn count. Some of your strats are quite impressive, it almost feels like a crutch having drafted units in Part 1 since I am afraid of using sothe for everything cuz I need some exp on Aran/Ilyana. Edited August 20, 2019 by Zihark72 Quote Link to comment Share on other sites More sharing options...
Eden Agleam Posted August 20, 2019 Share Posted August 20, 2019 7 hours ago, Zihark72 said: Hello friends, Looks like I may have to start over, I just booted up my Dolphin and my save data is corrupted somehow. I have searched but can't seem to get the save file back. It shouldnt be too much of an issue since I was still on part one. Ill be starting up again today and I will have some footage uploaded later today. Update: Finished up to Chapter 3. Will upload and post links tmrw as I like to upload vods overnight. Actually ended up doing chapter 4 too. However me being the dumby that I am, I did not record it. I do remember it being ling 10 turns or something Ill just get the turn count at the end of the game. (I got some good level ups so I don't want to redo it). Plus I am sure I am not winning this at this point seeing you guy's turn count. Some of your strats are quite impressive, it almost feels like a crutch having drafted units in Part 1 since I am afraid of using sothe for everything cuz I need some exp on Aran/Ilyana. Aww that's unfortunate. At least it seems that you'll do okay. I've been busy playing 3Hs and prepping for the start of my next semester in college, so I gotta do some moving. I'll come back to update in a hopefully soon enough. Quote Link to comment Share on other sites More sharing options...
Zihark72 Posted August 20, 2019 Share Posted August 20, 2019 (edited) @Shimmerfang Yea thats fair, I figured most ppl would be playing 3H. I just finished my GD run and I am waiting for lunatic mode for my next BE and BL runs. Oh good luck with college! Sounds exciting Edited August 21, 2019 by Zihark72 Quote Link to comment Share on other sites More sharing options...
Zihark72 Posted August 22, 2019 Share Posted August 22, 2019 Question, is it acceptable to deploy an undrafted unit with a weapon just to rescue green units? Basically my plan is to deploy zihark or nolan in the swamp map to help rescue villagers and im equipping them with a weapon so they are unlikely to get attacked and hopefully go for micaiah or Ilyana instead. Is this within the rules? It seems like it is since its just undrafted units rescuing other undrafted units technically. When I deploy Zihark without a weapon he keeps getting attacked so Quote Link to comment Share on other sites More sharing options...
Eden Agleam Posted August 24, 2019 Share Posted August 24, 2019 On 8/22/2019 at 8:47 AM, Zihark72 said: Question, is it acceptable to deploy an undrafted unit with a weapon just to rescue green units? Basically my plan is to deploy zihark or nolan in the swamp map to help rescue villagers and I'm equipping them with a weapon so they are unlikely to get attacked and hopefully go for micaiah or Ilyana instead. Is this within the rules? It seems like it is since its just undrafted units rescuing other undrafted units technically. When I deploy Zihark without a weapon he keeps getting attacked so I believe it is. If you check Sturn's chapter 8 video, they have their undrafted Zikark do what you describe. I believe Nailah does the same for them as well. It should be good. That's actually the chapter I'm currently on; I'm just having a hard time getting through it with only 3 combat units. Quote Link to comment Share on other sites More sharing options...
Zihark72 Posted August 27, 2019 Share Posted August 27, 2019 Okay! I wasn't sure, I was holding off watching the other videos cuz I didnt want to copy any strats or anything. Yea its a tough chapter to get through, I believe tho! Quote Link to comment Share on other sites More sharing options...
Zihark72 Posted August 27, 2019 Share Posted August 27, 2019 Oof okay So I did engame for part 1 in like 12 turns however rafiel died....Idk i might just go on since he is only there for a few more maps. Idk ill think about it and ill upload all my Part 1 stuff soon Quote Link to comment Share on other sites More sharing options...
Zihark72 Posted August 28, 2019 Share Posted August 28, 2019 Lucia is not free for 2-2 correct? Quote Link to comment Share on other sites More sharing options...
Eden Agleam Posted August 28, 2019 Share Posted August 28, 2019 7 minutes ago, Zihark72 said: Lucia is not free for 2-2 correct? I don't think so, nope. I believe it has to be a non-Lucia unit. Quote Link to comment Share on other sites More sharing options...
Zihark72 Posted August 28, 2019 Share Posted August 28, 2019 Alrighty ty for quick response @Shimmerfang. Quote Link to comment Share on other sites More sharing options...
Zihark72 Posted September 7, 2019 Share Posted September 7, 2019 Dont worry I am still working on it! i have a bunch recorded just need to find the time to upload and write up summaries. Ive been having too much fun actually playing through. Currently I am on 2-E where I am attempting to solo it with Lethe 🙂 Quote Link to comment Share on other sites More sharing options...
Sturm Posted December 1, 2019 Author Share Posted December 1, 2019 (edited) I'm alive, let's do this! Part 3 - Prologue Turns - 8/101 I tried to get a seven turn here but I just couldn't pull it off, I could either get Titania to kill Silvano on turn seven or get Skrimir in range to seize but achieving both seemed to be undo-able. I think if you could somehow get Skrimir to kill one of the Generals blocking the middle on turn three it might be possible but I have no idea how you would make that happen with this team or if it's even possible. Basically just moved forward and killed stuff as efficiently as I could so Skrimir wouldn't waste time, not much else to it other than Titania and Oscar staring into the jaws of death near the end. Unit Class Level HP Str Mag Skl Spd Lck Def Res Weapon Level Skills Stat Boosters Ike Hero --/12.15 44 25 02 29 23 15 22 08 S Swords Shove, Provoke Titania Axe Paladin --/16.85 36 25 10 22 21 19 20 14 S Axes Counter, Canto Soren Wind Sage --/06.51 29 09 24 22 19 11 09 22 B Fire, B Thunder, A Wind Adept, Shove, Vantage Oscar Lance Paladin --/12.61 38 20 07 22 21 18 17 13 A Lances Canto, Miracle Part 3 - Chapter 1 Turns 5/106 Used Shinon as my free unit to the suprise of no one. Ike killed the enemies coming through the little corridor to the left and weakened the boss for Soren to finish as well as killing one of the reinforcement Halbediers. Titania went through the middle and then up and also got the top reinforcements. Soren cleared up stuff Titania weakened and a few enemies through the wall. Oscar got the Blue gem and killed all the Generals in the south while spamming vulneraries and Shinnon killed most of the stuff through the wall and got the Seraph Robe. Soren ended up dodging and Adepting the other Halbedier reinforcement for a little extra xp but it wasn't necessary as Oscar was able to weaken him just enough that Lethe and Lyre could have finished him if need be. Unit Class Level HP Str Mag Skl Spd Lck Def Res Weapon Level Skills Stat Boosters Ike Hero --/12.95 44 25 02 29 23 15 22 08 S Swords Shove, Provoke Titania Axe Paladin --/17.71 36 26 10 23 22 20 21 15 S Axes Counter, Canto Soren Wind Sage --/08.42 30 10 26 23 20 13 10 23 B Fire, B Thunder, A Wind Adept, Shove, Vantage Oscar Lance Paladin --/13.70 38 21 07 22 22 19 17 14 S Lances Canto, Miracle Part 3 - Chapter 2 Turns - 2/108 Bought stuff with the Silver Card including the Wyrmslayer and the Arms Scroll. Ike got Saviour and rescued Soren then gave him to Celerity!Titania who dropped him at the edge of the bosses range on turn two, Soren needed either an Adept or Wrath proc to ORKO. Oscar and Brom just got a little bit of xp. Unit Class Level HP Str Mag Skl Spd Lck Def Res Weapon Level Skills Stat Boosters Ike Hero --/13.10 45 25 03 30 24 15 23 08 S Swords Shove, Saviour Titania Axe Paladin --/18.23 36 26 10 24 23 21 21 16 S Axes Counter, Canto, Celerity Soren Wind Sage --/09.02 31 11 27 23 20 13 11 23 B Fire, B Thunder, A Wind Adept, Shove, Wrath Oscar Lance Paladin --/14.12 39 21 07 23 23 20 17 15 S Lances Canto, Miracle Brom Axe General --/06.28 40 22 04 18 17 16 24 10 E Swords, C Axes Disarm, Shove, Adept, Vantage Hopefully other people are still planning on doing this, I'm interested to see how it goes. Regarding what Zihark said about drafted units in part one I think I actually agree with this in hindsight, low manning it with just the free units actually ended up working out pretty well due to the experience being very focused and just easier to get Micaiah and Jill to get good levels actually really just Jill as Micaiah is easy. I think even Ilyana might not be as good as I initially thought because 'losing' all that exp to Ike's team is going to hurt a lot more than on normal mode despite the huge availability. The free units are probably good enough to carry DB chapters by themselves without losing too much, mostly Laura though, obviously. Something I've realised is that Micaiah is very easy to get good levels on due to the only stat that actually matters to her being Speed because her Magic, Luck and Resistance are so high they are more or less guaranteed to be fine, Skill is basically irrelevant because Light is so accurate and due to Resolve her HP/Def only really wants to be at the point that she can survive a single hit and anything above that is superfluous, so Speed is really the only thing that is needed. Edited December 1, 2019 by Sturm Quote Link to comment Share on other sites More sharing options...
Sturm Posted December 4, 2019 Author Share Posted December 4, 2019 Part 3 - Chapter 3: River Crossing Turns - 7/115 C supported Ike/Soren and Oscar/Titania. Pass!Ike went up and got the Master Seal and the North West Supplies whilst feeding a few kills to Soren on the way. Celerity!Titania followed by Pass!Oscar went around to the top with Titania feeding kills to Oscar as they went, Titania got the North East supplies while Pass allowed Oscar to grab the Hammerne and Northern Supplies in time. Soren and Brom spent time getting experience while the others went ahead and got the Blossom and bottom two supplies. Gatrie was my free unit, he got the middle supplies and helped feed a few kills to Brom and Soren. Unit Class Level HP Str Mag Skl Spd Lck Def Res Weapon Level Skills Stat Boosters Ike Hero --/13.67 45 25 03 30 24 15 23 08 S Swords Shove, Saviour, Pass Titania Axe Paladin --/18.79 36 26 10 24 23 21 21 16 S Axes Counter, Canto, Celerity Soren Wind Sage --/10.60 33 11 27 23 21 14 12 23 B Fire, B Thunder, A Wind Adept, Shove, Wrath Oscar Lance Paladin --/15.61 40 21 08 23 24 21 17 16 S Lances Canto, Miracle, Pass Brom Axe General --/08.30 42 23 04 20 18 17 26 12 E Swords, B Axes Disarm, Shove, Adept, Vantage Part 3 - Chapter 4: The General's Hand Turns - 5/120 Turns out Kyza did something! Well kind of I think I could have done it in five turns without him but he helped a bit. On turn one Kyza rescued Ike and Brom rescued Soren while Mordecai used a Laguz stone for the extra move which he needs to move past the NPC cat so he can advance Soren far enough forward and then they got given to Oscar and Mordecai on turn two who dropped them ahead. On turn three Soren kills the Halbedier and Mordecai shoves the Mage out of the way so Oscar can kill the Mage on the ledge allowing Ike to climb up, Kyza transforms. Turn 4 Kyza shoves Ike so he can reach the Mage who he kills with the Brave Sword to avoid taking a counter attack and Soren promotes at level 11 with the Master Crown from last map because he needs the extra Magic to kill the generic General on the escape with the Meteor. Last turn Soren kills the General so Ike can kill the boss and Ranulf arrives. Ranulf got carried up by Shade/Saviour Haar. Mordecai also had Pass so he could have cleared Ike's way if Ike hadn't crit his way through with the Wo Dao. Lyre got BEXP'd to 99 and given Blossom and she just got some Strike experience until her gauge ran out. I decided to train Lyre because there isn't enough XP to train everyone and at least she has some potential to become useful as a combat unit unlike the tigers who are going to always be pretty useless due to their low speed (at least Mordecai has one decent attack), plus she gets Strike Exp at twice the rate because she can actually double and S strike makes a huge difference. She can also ORKO Swordmasters after a couple of speed levels which not a lot of unit's can do reliably due to their Speed, which should be useful in part 4. This map is definitely one of the more annoying ones as Ike is in worst Biorhythm and he is forced to solo the top area by himself and he has to have Provoke to pull the aggro away from Haar and Ranulf to avoid a penalty, which is not easy especially if the Mage connects but even if he doesn't he still gets worn down somewhat easily at decent hit rates, killing the one Mage with Brave Sword helps quite a lot. On top of that he has to kill the Boss with an Ettard crit, luckily this boss has 5 luck so his crit is around 20% per hit so it's not the worst. Oscar also has to kill the Mage with Ledge penalty as well. Oscar allowed me to not have to deploy Titania here which was useful so I can save her for rout maps. Unit Class Level HP Str Mag Skl Spd Lck Def Res Weapon Level Skills Stat Boosters Ike Hero --/15.19 46 25 03 30 25 15 24 08 S Swords Shove, Provoke, Celerity Titania Axe Paladin --/18.79 36 26 10 24 23 21 21 16 S Axes Counter, Canto Soren Arch Sage --/11/01.07 37 15 29 25 24 15 17 25 B Fire, B Thunder, A Wind, E Staff Adept, Shove, Wrath Oscar Lance Paladin --/16.02 41 22 08 24 24 21 18 16 S Lances Canto, Miracle, Pass Brom Axe General --/09.24 42 23 04 20 18 18 26 12 E Swords, B Axes Disarm, Shove, Adept, Vantage Mordecai Tiger 17.16 58 30 02 18 18 16 32 10 A Strike Smite, Shove, Pass Kyza Tiger 18.04 55 20 06 20 22 14 20 10 A Strike Quickclaw, Shove Lyre Cat 18.05 47 16 14 24 24 16 14 18 A Strike Shove, Blossom Part 3 - Chapter 5: Retreat! Turns - 1/121 Celerity Oscar rescued Ike and carried him down so Brom could take him which meant he was in support range of Soren and the extra attack point allowed Soren to kill the Boss with two Meteor hits with a Dance from Reyson. That was nice as it saved having to break the Meteor by 3HKO'ing with an Adept or deploying Titania just to carry Ike. Unit Class Level HP Str Mag Skl Spd Lck Def Res Weapon Level Skills Stat Boosters Ike Hero --/15.19 46 25 03 30 25 15 24 08 S Swords Shove, Provoke Titania Axe Paladin --/18.79 36 26 10 24 23 21 21 16 S Axes Counter, Canto Soren Arch Sage --/11/01.49 37 15 29 25 24 15 17 25 B Fire, B Thunder, A Wind, E Staff Adept, Shove, Wrath Oscar Lance Paladin --/16.02 41 22 08 24 24 21 18 16 S Lances Canto, Miracle, Celerity Brom Axe General --/09.24 42 23 04 20 18 18 26 12 E Swords, B Axes Disarm, Shove, Adept, Vantage Mordecai Tiger 17.16 58 30 02 18 18 16 32 10 A Strike Smite, Shove, Pass Kyza Tiger 18.04 55 20 06 20 22 14 20 10 A Strike Quickclaw, Shove Lyre Cat 18.05 47 16 14 24 24 16 14 18 A Strike Shove, Blossom Quote Link to comment Share on other sites More sharing options...
Sturm Posted April 21, 2020 Author Share Posted April 21, 2020 Part 3 - Chapter 6: A Reason to Fight Turns - 6/127 Gave Paragon to Sothe and Beastfoe to Jill. Micaiah and Sothe went up while Jill soloed the right side, with Laura offering Physic support. I deployed Fiona, Aran and Volug to move the NPC's around and give them vision because they needed to clear up a few enemies that Jill can't be in position to take care of so I needed them all to move over towards the right of the map, also deployed Zihark so he could take the Brave Bow over to the GM's. Bought a bunch of stuff from the Bargains and Zihark took the Storm Sword, Seraph Robe, Speedwing, Master Crown, Wildheart and Brave Axe. I had Sothe take away most of Micaiah's weapons on turn five so I could potentially train her staff rank in the next map while she's an enemy but it didn't end up being feasible. Sothe and Micaiah have some non-negligible chance of dying but they are in support range until the last turn and Sothe can take a Tiger+Cat, so it's not that likely either dies. Micaiah actually survived a Tiger with 1HP so I guess all that defence paid of, though she could have just sacrificed herself into resolve range so not really. Laura also had to kill one cat on the last turn with a wrath crit because no one else is in range. Unit Class Level HP Str Mag Skl Spd Lck Def Res Weapon Level Skills Stat Boosters Micaiah Light Sage 19/05.51 29 06 23 18 23 25 15 25 A Light, C Staves Sacrifice, Shove, Resolve Sothe Rogue --/12.77 36 22 10 26 27 23 16 14 S Knives Guard, Steal, Shove, Shade, Paragon Laura Bishop 10/04.79 23 08 21 13 16 15 09 14 B Staves, E light Shove, Wrath Jill Dragonmaster 20/10.32 41 24 05 24 25 27 24 13 D Lances, S Axes Canto, Beastfoe Seraph Robe, Energy Drop, Dracoshield Part 3 - Chapter 7: Rivals Collide Turns - 12/139 The Great Strike Rank Training Simulator - The Game. Ike needed a Speedwing to not get doubled by the BK, he went over towards the Island where Aran and Nolan are with Brom following him and picking up kills Ike had set up. Everyone else went down to the main island and Lyre just fought as much as she could while spamming Grass non-stop, after Soren had thinned out all the two range enemies, she ended up a couple of attacks shy of S strike. I gave Soren two Arms Scrolls for C Staves so he could use Physic to allow for better refreshes with transformed Reyson. Mordecai recruited Zihark and then rescued him to keep him from being attacked. Didn't deploy Titania for this one for obvious reasons. Unit Class Level HP Str Mag Skl Spd Lck Def Res Weapon Level Skills Stat Boosters Ike Hero --/15.61 46 25 03 30 27 15 24 08 S Swords Shove, Shade, Celerity Speedwing Titania Axe Paladin --/18.79 36 26 10 24 23 21 21 16 S Axes Counter, Canto Soren Arch Sage --/11/03.93 38 15 31 25 25 16 18 27 A Fire, B Thunder, A Wind, B Staff Adept, Shove, Wrath 2 Arms Scrolls Oscar Lance Paladin --/16.52 41 22 08 24 24 21 18 16 S Lances Canto Brom Axe General --/11.46 44 24 04 20 18 19 28 12 E Swords, A Axes Disarm, Shove, Adept Mordecai Tiger 17.87 58 30 02 18 18 16 32 10 A Strike Smite, Shove, Pass Kyza Tiger 18.11 55 20 06 20 22 14 20 10 A Strike Quickclaw, Shove, Pass, Saviour Lyre Cat 19.82 47 18 14 26 26 16 16 18 A Strike Shove, Cancel, Vantage, Provoke Reyson Heron 16.00 40 06 10 10 22 32 14 36 --- Blessing, Galdr, Shove, Canto, Miracle Quote Link to comment Share on other sites More sharing options...
Eden Agleam Posted June 1, 2020 Share Posted June 1, 2020 I'm back! You may be wondering "Why did it take so long for Shimmerfang to update?" Well, it was because I got stuck on Chapter 8 for almost a year. I was so frustrated and despairing that I pondered just giving up. But a few weeks ago, I decided "No, I will not give up!" So I restarted the run. It went quite a bit better than my first attempt, and I was able to get all the way to Endgame with comparative ease. Hopefully, I will be able to keep this momentum going, but I'm not looking forward to Elincia's Gambit T-T. Part 1 Chapter 8: Glory Unwanted Turns – 13/96 This chapter is the reason that it took me so long to update this draft. On my previous attempt, I only had Micaiah, Nolan, and Sothe for combat, and no matter what I did, they always ended up overwhelmed. After attempting to beat this chapter for months, I said “Screw it!” and restarted the run. I can say that it felt worth it once I finished this chapter. Nolan’s ability to OHKO the mages is such a pleasant development. Sothe seemed to forget how to dodge, but I can forgive him for that. This draft is really making me appreciate Tormod and Co. during Part 1; they really do provide a good strength to work with. Unit Class Level HP Str Mag Skl Spd Lck Def Res WLvl Skills Stat Boosters Micaiah Light Mage 17.74 25 05 19 16 15 24 06 17 B Light Sacrifice, Shove, Resolve Nolan Warrior 18/4.64 37 18 04 22 20 16 15 09 A Axe Nihil, Shove, Cancel, Paragon Dracoshield Sothe Rogue -/05.29 37 19 05 23 22 19 14 09 S Knives Guard, Steal, Shove Laura Bishop 10/2.23 21 07 17 11 14 10 06 16 A Stv E Lht Shove, Shade, Wrath Jill Dracoknight 17.55 33 14 02 14 18 15 13 03 A Axe Canto Seraph, Energy Rafiel Heron 13.00 31 01 07 01 06 32 03 14 N/A Blessing, Galdrar, Shove, Celerity Part 1 Chapter 9: One Survives Turns – 10/106 This chapter is kind of a meme, because it really is just The Black Knight Show ft. Micaiah. It has the potential to be very short or very long depending on how swiftly you can move through the chapter. But this means Endgame is here!!! Unit Class Level HP Str Mag Skl Spd Lck Def Res WLvl Skills Stat Boosters Micaiah Light Mage 19.74 26 05 20 16 16 25 06 19 B Light Sacrifice, Shove, Resolve Nolan Warrior 18/4.64 37 18 04 22 20 16 15 09 A Axe Nihil, Shove, Cancel, Paragon Dracoshield Sothe Rogue -/05.29 37 19 05 23 22 19 14 09 S Knives Guard, Steal, Shove, Adept Laura Bishop 10/2.23 21 07 17 11 14 10 06 16 A Stv E Lht Shove, Shade, Wrath Jill Dracoknight 15.69 31 13 01 12 16 14 13 03 B Axe Canto Seraph, Energy Rafiel Heron 13.00 31 01 07 01 06 32 03 14 N/A Blessing, Galdrar, Shove, Celerity Part 1 Endgame: Daien, Arise! Turns – 11/117 My favorite Part 1 chapter, Endgame has the possibility to be a really bad time. However, I think it went very well, in spite of a few missteps here or there. Black Knight taking the stairs is a great way to do it I find. It would have gone easier if Rafiel had Celerity, but it’s on Ilyana so she can ferry it to the GM. I would have tried to have Micaiah slay Jarod, but that would have been risky and add a turn, so overall, I’m happy I didn’t. Unit Class Level HP Str Mag Skl Spd Lck Def Res WLvl Skills Stat Boosters Micaiah Light Sage 20/1.00 29 08 21 17 17 26 09 21 A Light Sacrifice, Shove, Resolve Nolan Warrior 18/6.04 37 20 05 23 22 16 16 10 A Axe Nihil, Shove, Cancel, Paragon Dracoshield Sothe Rogue -/05.86 37 19 05 23 22 19 14 09 S Knives Guard, Steal, Shove, Adept, Savior Laura Bishop 10/2.69 21 07 17 11 14 10 06 16 A Stv E Lht Shove, Shade, Wrath Jill Dragmastr 18/2.25 35 16 05 15 20 17 15 06 B Ax Lnc D Canto Seraph, Energy Rafiel Heron 13.62 31 01 07 01 06 32 03 14 N/A Blessing, Galdrar, Shove Quote Link to comment Share on other sites More sharing options...
~rad Posted December 25, 2021 Share Posted December 25, 2021 (edited) Hi guys. It has been a long 3 years since I've said anything in this forum. Life caught up to me, been so busy that I eventually forgot about the game and it's existence until recently when I decided to take a look at a few website bookmarks I had saved on my old phone and found this place again. Even though it's been over a year since anyone else has said a word, I am back and motivated to finish my run, finally. It looks like I left off on part 1 chapter 6 -- I will update soon whether if I decide to restart or continue from there. 12/28 edit: I ended up restarting r.i.p. but I’m on part 3 chapter 11 right now! woohoo! I’ll edit all my chapter summaries and turn counts soon. I have it all typed in a text file. Edited December 29, 2021 by ~rad Quote Link to comment Share on other sites More sharing options...
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