Dragoncat Posted December 14, 2018 Share Posted December 14, 2018 (edited) Another one of these threads. Pretty simple, make a spirit. So many spirits are in the game, that someone may accidentally "create" one that's already there, but that's okay. Primary: Name Origin Color(red, blue, green, or colorless) Effect Enhanced Form(optional) Battle Description(optional) Support: Name Origin Effect Battle Description(optional) I'll do one of each to start with. Shout out to @Anacybele who should be returning soon for the primary, did I do well, Ana? The support...anybody who talks Xenoblade with me knows how much I love that guy and think he deserved better and Spoiler He's a support spirit, because his enhanced form would be Jade Face and to that he's like "hell no" Primary Spirit: Frederick Origin: Fire Emblem Color: Blue Effect: Faster smash attack charging Battle Description: Idk honestly, Ana can add it Support Spirit: Gadolt Origin: Xenoblade Effect: Start battle with rage blaster (would be cracker launcher but it only appears in Brawl, I looked) Battle Description: Metal Fox, Gaur Plains(omega form), enemy likes to use neutral specials(blaster) Edited December 14, 2018 by Dragoncat Quote Link to comment Share on other sites More sharing options...
Dismissed Posted December 14, 2018 Share Posted December 14, 2018 Support Spirit: Vanilluxe Origin: Pokémon Effect: Start battle with a Freezie. Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted December 14, 2018 Share Posted December 14, 2018 (edited) Support Spirit: Vika Colour: Red Origin: Fire Emblem Radiant Dawn Effect: Slightly increases the power and knockback of aerial attacks and items thrown in the air. Battle Description: Vs Dark Pit, Incineroar and Robin The enemy's aerial attacks have increased power and knockback High Wind Edited May 22, 2019 by NinjaMonkey Quote Link to comment Share on other sites More sharing options...
Anacybele Posted December 15, 2018 Share Posted December 15, 2018 (edited) Yeah, that sounds fine! I can add a description for you, yeah. Primary Spirit: Frederick - Ace Class, can be enhanced Origin: Fire Emblem Color: Blue Effect: Faster smash attack charging, two support slots Battle Description: Opponent has increased defense against melee attacks. Opponent is heavier, harder to launch, and harder to make flinch. Stamina battle. Enhanced Primary Spirit: Guardian Knight Frederick - Legend Class Origin: Fire Emblem Warriors Color: Blue Effect: Faster smash attack charging and increased defense vs melee attacks, three support slots Yeah, I know Frederick most likely would not be enhance-able since none of the other Awakening spirits are, I just thought adding in Guardian Knight Freddy from Warriors would be cool. :P Three support slots is a reference to how he can wield three different weapons. Stamina battle is because this guy has a fuck ton of that, seriously! Edited December 15, 2018 by Anacybele Quote Link to comment Share on other sites More sharing options...
Hero_Lucina Posted December 15, 2018 Share Posted December 15, 2018 Here's mine for my favorite boys! Anthony Type: Green (i wish blue bc heroes but i think green is speed) Fighter: Villager and Lucas. Both use hit and run tactics along with abusing items to their advantage. High speed but light Effect: Faster movement and air dodging Stage: Any FE stage or the Bayonetta Stage from 4 to represent Valla with Lost in the Waves as BG music. Quote if awakened: "My head... I am so sorry [Character Name]! Please forgive me! I didn't mean it!" Berkut Type: Red Fighter: Chrom with the darkest skin. A Blue palette Zelda and Green Marth join as well to represent Rinea and Fernand respectively. Effect: Less Damage with Ranged, slowly heals hp over time Type: FE stage or the one that looks the most like Hell. Stamina Battle, with Fernand and Berkut pulling asshole type moves with Rinea in the background to offer assistance once in a while until she's on her own and then gets nasty by going Shiek and having a Fire Flower to represent her Witch Form with Lord of A Dead Empire starting, and Scion's Dance in Puragtory if Berkut/Rinea being the last one left. Quote Link to comment Share on other sites More sharing options...
The_antithesis Posted December 17, 2018 Share Posted December 17, 2018 Neptune (Hyperdimension Neptunia) Type: Primary (Red) Rating: Advanced Effect: Final Smash meter charges faster. Support slots: 1 Battle: Foe: Corrin (Sakura palette swap) x2. One starts the battle with a stick, the other with a beam sword. Special conditions: You gain an ally Lucina (black hair). Foe's final smash meter will build up faster. The enemy is easily distracted by items. Stage: Big Battlefield Music: Will be Venus Enhancement: Purple Heart Type: Primary (Red) Rating: Legend Effect: Final Smash meter charges faster. Support slots: 3 Star Dream (Planet Robobot) Type: Support (Blue) Rating: Ace Support slots taken: 2 Effect: Special move power ↑ Battle: Foe: Giant Golden Kirby Special conditions: None Stage: Lylat Cruise Music: Final boss theme of Robobot, phase 3 Hat Kid (A hat in time) Type: Primary (Colourless) Rating: Advanced Support slots: 2 Effect: Extra double jump Battle: None, she would be available through summoning via Cappy's spirit core Enhancement: None Breidablik (Fire Emblem: Heoes) Type: Support (Colourless) Rating: Legend Support slots taken: 3 Effect: Starts battle with 3 allied FE assist trophies on the field. Battle: Foes: Marth, Lucina, Corrin Special effects: Hostile assist trophies (Tiki, Lyn) will spawn in and attack the player. Stamina battle (player: 70HP; foes: 40HP) Stage: Colosseum Music: Together we ride! Enhancement: None Phoenix Wright (Ace Attorney) Type: Master (Blue) Service: Dojo Style taught: Enduring: Spirits will take less knockback and heal over time, but their normal moves will be weakened. Battle: Foe: Richter Special effects: An enemy Isaac with appear at the start of the match and not go away. Defeat Isaac to win. Stage: Fourside Music: Objection! 2001 Madeline (Celeste) Type: Primary (Blue) Rating: Novice Support slots: 1 Effect: Dash Attack ↑ Battle: Foe: Ice climbers Special effects: Popo will not be present. The floor is ice. The walls of the buildings are blast zones. Stage: Fourside Music: Resurrections (final part) Enhancement: Madeline (fused) Type: Primary (Blue) Rating: Ace Support slots: 3 Effects: Dash Attack ↑; Extra double jump Quote Link to comment Share on other sites More sharing options...
Dragoncat Posted December 17, 2018 Author Share Posted December 17, 2018 26 minutes ago, The_antithesis said: Breidablik (Fire Emblem: Heoes) Type: Support (Colourless) Rating: Legend Support slots taken: 3 Effect: Starts battle with 3 allied FE assist trophies on the field. Battle: Foes: Marth, Lucina, Corrin Special effects: Hostile assist trophies (Tiki, Lyn) will spawn in and attack the player. Stamina battle (player: 70HP; foes: 40HP) Stage: Colosseum Music: Together we ride! Enhancement: None Items can be spirits??? Quote Link to comment Share on other sites More sharing options...
Anacybele Posted December 17, 2018 Share Posted December 17, 2018 22 minutes ago, Dragoncat said: Items can be spirits??? Some karts from Mario Kart are, so apparently yeah. It's weird. Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted December 17, 2018 Share Posted December 17, 2018 5 hours ago, The_antithesis said: Phoenix Wright (Ace Attorney) Type: Master (Blue) Service: Dojo Style taught: Enduring: Spirits will take less knockback and heal over time, but their normal moves will be weakened. Battle: Foe: Richter Special effects: An enemy Isaac with appear at the start of the match and not go away. Defeat Isaac to win. Stage: Fourside Music: Objection! 2001 If you're going to have Isaac be defeated the win condition, then at least make him a Mii SwordFighter, because AT's are a lot easier to kill than regular fighters. Quote Link to comment Share on other sites More sharing options...
Hero_Lucina Posted December 18, 2018 Share Posted December 18, 2018 Reinhardt Spoiler Character: Robin, Black hair white robe skin Theme: Uprising in Augustria Stage: Coliseum Notes: Spams B with Thoron, and levin sword. He stops if both are out Effect: Thunder Attacks Up, has 3 support slots. Neutral Color, Ace Rarity Lukas Spoiler Character: Ike (POR red skin) Theme: March to Deliverance Stage: Skyworld Notes: Increased Defense, if battle goes on long enough, a Green Roy (Alm) shows up. Lukas has 150 hp, Alm has 75 hp, you have 125hp Effect: Makes it more difficult to flinch or be launched, but move speed decreases. Blue Color, Advanced rarity Delthea Spoiler Character: Ness (Yellow Skin) Theme: March to Deliverance Stage: Skyloft Notes: Lighter, Mainly uses PSI based attacks Effects: Red Color, Hyper Smash Attacks, Advanced rarity Quote Link to comment Share on other sites More sharing options...
Perkilator Posted May 4, 2019 Share Posted May 4, 2019 Spirit: Cuphead & Mugman (Ace) Opponent: Ice Climbers Info: Attack Type Spirit; Neutral ^ Conditions: -Stamina Battle -The enemy favors neutral specials Stage: Fourside Music: Studiopolis Zone, Act 1 (Lights, Camera, Action!) Spirit: King Dice (Ace) Opponent: Joker (purple) Info: Assist Killer Conditions: -Hostile Assist Trophies (Arcade Bunny and/or Devil) will appear -The enemy is giant Stage: Pokémon Stadium Ω Music: Ashley’s Song (Brawl) Spirit: Ornstein & Smough Opponents: Yellow Ike (main fighter) and Yellow King K. Rool (with Golden Hammer) Info: Golden Hammer equipped Conditions: -Stamina Battle (each have 150 HP) -The enemy starts the battle with a Golden Hammer -The enemy has super armor -The enemy is giant Stage: Dracula’s Castle Music: Calamity Ganon Battle (Phase 2) Quote Link to comment Share on other sites More sharing options...
Azure the Scale Tipper Posted May 6, 2019 Share Posted May 6, 2019 Alright, it’s Touhou again, boys. Ration in brackets ([]). Marisa Kirisame (Legend) Spoiler Opponent: Peach (Black) w/ Star Rod [looks most similar] Info: Atk Type, Speed ^ Conditions: Opponent’s jab, tilts, and Smashes deal more damage and knockback. [Because them bullets hit hard] Opponent’s air speed is increased. [Marisa is usually the fastest character in the main games she is playable (which is most of them. She would not be the fastest only if someone else is faster)] Hostile assist trophies (Mother Brain) will appear. [Mother Brain fires a rainbow laser. Marisa’s famous Master Spark is a rainbow laser.] Stage: Fountain of Dreams Omega [Just thought it would fit] Music: Love-Colored Master Spark (Remix) [Marisa’s theme, but remixed] Sakuya Izayoi (Ace) Spoiler Opponent: Sheik (Gray costume) [Can throw multiple daggers needles at once with Neutral B] Info: Grab Type, Neutral ^ Conditions: Foe’s Neutral Special deals more damage. [Better make them daggers needles worth it] You are easier to launch. [Because this battle needs to be challenging] Hostile assist trophies (Shadow) will appear. [Sakuya can stop time. Nuff said] Stage: Dracula’s Castle Battlefield [Sakuya is the head maid of the Scarlet Devil Mansion, which is hosted by a vampire] Music: Lunar Clock~Lunar Dial/Flowering Night (Remix) [Both of Sakuya’s themes in one medley remix] Quote Link to comment Share on other sites More sharing options...
MilodicMellodi Posted May 21, 2019 Share Posted May 21, 2019 Spoiler Primary Name: Phoenix Wright Origin: Phoenix Wright Ace Attorney Color: Red Slots: 2 Effect: Improved Escape (Makes grabs and stuns easier to escape.) Spoiler Support Name: Aigis Origin: Persona 3 Effect: Trade-Off Attacks ↑ (Cost 1) Battle Description: Main Fighter - Mii Gunner Minion(s) - 1x Mii Swordfighter 1) Defeat the ally (minion swordfighter) to win 2) The enemy (main) starts the battle with a Scope 3) The enemy (main) has increased attack, defense, and speed at the start of the battle, but loses attack, defense, and speed later on (not sure how to word this lol) Spoiler Support Name: Godot Origin: Phoenix Wright: Ace Attorney: Trials and Tribulations Effect: Autoheal (Cost 2) Quote Link to comment Share on other sites More sharing options...
Perkilator Posted June 1, 2019 Share Posted June 1, 2019 (edited) Spirit: Ultron Sigma (Marvel vs. Capcom Infinite) Class: Ace Spirit Type: Attack Effect: Lifesteal Opponent: Ganondorf, Dark Samus (White) Conditions: -Ganondorf starts with a Beam Sword -The enemies are metal -You lose if your ally (Mega Man) is KO’d -The enemy’s magic-based attacks (physical and ranged) have increased power Stage: New Pork City (Battlefield) Music: Theme of Ultron Sigma~New Remix Edited June 1, 2019 by Perkilator Quote Link to comment Share on other sites More sharing options...
Perkilator Posted June 19, 2019 Share Posted June 19, 2019 (edited) Spirit: Iron Giant Class: Legend Spirit Type: Support Effect: Slow Super Armor Opponent: Zelda (or Galleom, if bosses could be in regular Spirit battles) Conditions: -Stamina Battle (350 HP) -The enemy favors down specials -The enemy has super armor, making them hard to launch or make flinch. Stage: Summit Ω Music: Fight On! Spirit: Faris Scherwiz Class: Ace Spirit Type: Support Effect: Swimmer Opponent: ZSS and Mecha-Ridley Conditions: -You can’t swim -The enemy starts the battle with a Killing Edge Stage: Pirate Ship Music: Song of Storms Edited June 19, 2019 by Perkilator Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted June 19, 2019 Share Posted June 19, 2019 (edited) 1 hour ago, Perkilator said: Opponent: Zelda (or Galleom, if bosses could be in regular Spirit battles) Surely Giant Mega Man would make more sense for the Iron Giant, seeing as he's a humanoid robot? Edited June 19, 2019 by NinjaMonkey Quote Link to comment Share on other sites More sharing options...
Perkilator Posted June 19, 2019 Share Posted June 19, 2019 1 hour ago, NinjaMonkey said: Surely Giant Mega Man would make more sense for the Iron Giant, seeing as he's a humanoid robot? I just figured Zelda, since her Down Special bears more resemblance to the Iron Giant. If Sakurai had more FF Spirit battles (or any, for that matter), I'm assuming he would go with Zelra for that reason. Quote Link to comment Share on other sites More sharing options...
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