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Crest Powers of (FE4 Bloodlines)


CyberNinja
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So if we were to fit the Holy Blood of Genealogy of the Holy war into the Crest system of Three Houses. What would be the powers of each crest(holy blood)?

Baldo

Odo

Hezul

Noba

Dain

Neir

Ulir

Blagi

Fala

Tordo

Holsety

Narga

Loputousu

If we were to put the Fodlan Crests into the Holy Blood system, what stat growths would the crests affect?

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Baldur (Baldo) --> Fraldarius

Odo --> Maurice

Hezul --> Blaiddyd

Njörun (Noba) --> Cichol

Dain --> Indech

Ulir --> Riegan

Blagi --> Lamine

Fjalar (Fala) --> Gloucester

Thrud (Tordo) --> Dominic

Forseti (Holsety) --> Macuil

Naga (Narga) --> Noa

Galle --> Flames

 

You forgot the Neir bloodline, which imo would be Goneril

Edited by Yexin
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1 minute ago, Yexin said:

Baldur (Baldo) --> Fraldarius

Odo --> Maurice

Hezul --> Blaiddyd

Njörun (Noba) --> Cichol

Dain --> Indech

Ulir --> Riegan

Blagi --> Lamine

Fjalar (Fala) --> Gloucester

Thrud (Tordo)--> Dominic

Seti --> Macuil

Heim --> Noa

Galle --> Flames

I agree mostly, but I think Dain should be Cichol instead since Dain is a wyvern knight like Cichol. Indech was more of an archer. I think Odo would match Charon pretty well too.

I would like to add 

Neir -> Goneril

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1 minute ago, Dandy Druid said:

I agree mostly, but I think Dain should be Cichol instead since Dain is a wyvern knight like Cichol. Indech was more of an archer. I think Odo would match Charon pretty well too.

I would like to add 

Neir -> Goneril

i tried to avoid using combat arts-based crests as much as possible, since they don't exist in genealogy and i don't expect them to be present in a hypotetical genealogy remake

i gave indech to dain purely because gungnir grants +10 speed (i would've given it to forseti, but macuil fit him more), while gae bolg grants +10 skill

i'm not 100% sure i made correct combinations myself lmao

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29 minutes ago, Yexin said:

i tried to avoid using combat arts-based crests as much as possible, since they don't exist in genealogy and i don't expect them to be present in a hypotetical genealogy remake

i gave indech to dain purely because gungnir grants +10 speed (i would've given it to forseti, but macuil fit him more), while gae bolg grants +10 skill

i'm not 100% sure i made correct combinations myself lmao

Ohhh so that was your methodology. I may have to take another approach on this topic.

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I actually think way different than this. I think the twelve crusaders' blood would be related to the ten (+ one) elites and Narga's being the crest of flames. Lopt would be Seiros and the other crests would be lost to history.

It just makes more sense in my mind that the genealogy war was an alternate timeline where Nemesis wins the war and becomes saint Heim. Then he vanished the Agartheans, and they tried to use children to bring back Seiros/Lopt.

There are actually quite a few similarities between the two stories. You could even argue that Nemesis changed history to suit his means (it easier to say that your powers are god-given than god-stolen to secure your power).

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Fala: May boost might of magical attacks.

Baldo: May restore the attacker's HP from physical attacks.

Odo: May save weapon durability when doing combat arts (Astra).

Holsety: May strike a second time with magical attacks.

Hezul: May do bonus damage during combat arts (presumably Holy Weapons like Mystletainn would get specific combat arts).

Ulir: May strike a second time with physical attacks.

Tordo: May prevent the target from countering magical attacks.

Neir: May prevent counter attacks when using combat arts.

Naga: May restore the user's HP from magical attacks.

Noba: May prevent counter attacks to physical attacks.

Dain: May boost the damage from Combat Arts.

Loptyr: Negates the effects of any opponent's crests, except for Naga.

Blaggi: May save a staff use.

Edited by Shanty Pete's 1st Mate
Forgot Blaggi
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