Callie Posted January 19, 2020 Share Posted January 19, 2020 (edited) Hi ! i play FE:Awakening(.3ds) with citra emulator. I wonder if there is a easy way to modified the main avatar(my unit robin) grow rate in PC. Cause I found that the avatar is too overpowered with other charaters, i really dont like that. I hope can make my charater a bit more balanced. A glass canon is the best. like HP Str Magic Skl Speed Luck Def Res 30% 80% 80% 80% 30% 80% 30% 30% Edited February 6, 2020 by Qewe Quote Link to comment Share on other sites More sharing options...
eclipse Posted January 19, 2020 Share Posted January 19, 2020 Unless you know how to hack 3DS games, the answer is no. And in what universe is four 80% growths "balanced"? Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted January 20, 2020 Share Posted January 20, 2020 Well, do you have the data extracted and decrypted? That would be a good start. Then, you need to know that the growths are encrypted, like FE12. Quote Link to comment Share on other sites More sharing options...
Callie Posted January 20, 2020 Author Share Posted January 20, 2020 19 hours ago, eclipse said: Unless you know how to hack 3DS games, the answer is no. And in what universe is four 80% growths "balanced"? yes, that why i call it glass canon, str, magic skill , luck is 80%. but the speed growth is only 30%. It make MU will really hard to double strike and u see, others like HP, DEF,Res, is 30% too. So if she get 1 hit, she die, and she cant double most the enemy. Is it not interesting ? Quote Link to comment Share on other sites More sharing options...
Callie Posted January 20, 2020 Author Share Posted January 20, 2020 12 hours ago, lightcosmo said: Well, do you have the data extracted and decrypted? That would be a good start. Then, you need to know that the growths are encrypted, like FE12. hi ! I know how to extracted and decrypted . It will extracted to some folders and files. In there, is a folder call "ROMFS" , right? Then what should I do next Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted January 20, 2020 Share Posted January 20, 2020 (edited) 19 hours ago, eclipse said: And in what universe is four 80% growths "balanced"? Fire Emblem Awakening. Joking aside, as I stated earlier, i'm not sure if you have all of the files extracted or not. Mentioning that would be a good start. 5 minutes ago, Qewe said: hi ! I know how to extracted and decrypted . It will extracted to some folders and files. In there, is a folder call "ROMFS" , right? Then what should I do next Yes, then you have to find Static.bin which is in Data>Person folders. I'm not sure if you know how to work with encrypted growths, so you'd have to mention that as well. Edited January 20, 2020 by lightcosmo Quote Link to comment Share on other sites More sharing options...
Callie Posted January 20, 2020 Author Share Posted January 20, 2020 (edited) 3 hours ago, lightcosmo said: Fire Emblem Awakening. Joking aside, as I stated earlier, i'm not sure if you have all of the files extracted or not. Mentioning that would be a good start. Yes, then you have to find Static.bin which is in Data>Person folders. I'm not sure if you know how to work with encrypted growths, so you'd have to mention that as well. im afraid not... I never work with .bin before. Hope u will help wait..!!!!!!!!!!! I only need to remove .lz in Person folder only ,right? ( using FEAT), cause I drag RomFS to FEAT, it is runing for a while then post error. But I only drag person folder to FEAT, it work perfectly, no error Edited January 20, 2020 by Qewe Quote Link to comment Share on other sites More sharing options...
eclipse Posted January 20, 2020 Share Posted January 20, 2020 5 hours ago, Qewe said: yes, that why i call it glass canon, str, magic skill , luck is 80%. but the speed growth is only 30%. It make MU will really hard to double strike and u see, others like HP, DEF,Res, is 30% too. So if she get 1 hit, she die, and she cant double most the enemy. Is it not interesting ? Max MT + crit = dead enemy, so doubling's irrelevant. IMO if you just want to screw with growth rates randomly, the GBA FEs are a lot easier to modify. But if you want to attempt to decrypt, modify, then re-encrypt everything, you're somewhat on your own. Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted January 21, 2020 Share Posted January 21, 2020 22 hours ago, Qewe said: im afraid not... I never work with .bin before. Hope u will help wait..!!!!!!!!!!! I only need to remove .lz in Person folder only ,right? ( using FEAT), cause I drag RomFS to FEAT, it is runing for a while then post error. But I only drag person folder to FEAT, it work perfectly, no error Yes, you need to find the static file for character growth rates and such. Then comes the matter of decrypting them to change them. Quote Link to comment Share on other sites More sharing options...
Callie Posted January 21, 2020 Author Share Posted January 21, 2020 (edited) 22 hours ago, eclipse said: Max MT + crit = dead enemy, so doubling's irrelevant. IMO if you just want to screw with growth rates randomly, the GBA FEs are a lot easier to modify. But if you want to attempt to decrypt, modify, then re-encrypt everything, you're somewhat on your own. ty, that is a good idea. but u know, i play fe 6,7,8 in gba alot, and mess them with randomizer and nightmare module alot.... So i kinda bored of those games... I will wait for more interesting patch of those game. 4 hours ago, lightcosmo said: Yes, you need to find the static file for character growth rates and such. Then comes the matter of decrypting them to change them. i found static.bin... what should I do next ? I dont know how to open .bin either( use notepad , right ? ). Edited January 21, 2020 by Qewe Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted January 21, 2020 Share Posted January 21, 2020 4 hours ago, Qewe said: i found static.bin... what should I do next ? I dont know how to open .bin either( use notepad , right ? ). Open it with nightmare or a hex editor, your choice. Nightmare is probably easier, though. Quote Link to comment Share on other sites More sharing options...
Callie Posted January 22, 2020 Author Share Posted January 22, 2020 14 hours ago, lightcosmo said: Open it with nightmare or a hex editor, your choice. Nightmare is probably easier, though. thank you. would u kind share me the link to dow nightmare. Cause all nightmare.exe online I found only support to snes>wii Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted January 22, 2020 Share Posted January 22, 2020 1 hour ago, Qewe said: thank you. would u kind share me the link to dow nightmare. Cause all nightmare.exe online I found only support to snes>wii I think they all work universally. First, have you decompressed static.bin? Do you have the modules for FE Awakening? Quote Link to comment Share on other sites More sharing options...
Callie Posted January 22, 2020 Author Share Posted January 22, 2020 16 minutes ago, lightcosmo said: I think they all work universally. First, have you decompressed static.bin? Do you have the modules for FE Awakening? ,..... no... i just leave static.bin there. and dont know what to do next.. Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted January 22, 2020 Share Posted January 22, 2020 18 minutes ago, Qewe said: ,..... no... i just leave static.bin there. and dont know what to do next.. Well, use a program like HxD and open up static.bin and tell me what you see right at the first line. Quote Link to comment Share on other sites More sharing options...
Callie Posted January 23, 2020 Author Share Posted January 23, 2020 this is what i saw,,, Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted January 23, 2020 Share Posted January 23, 2020 9 hours ago, Qewe said: this is what i saw,,, Okay perfect, it's already decompressed, all you need is to use nightmare to edit things, then. you can use the nightmare program you used to edit the Gba games for this. Quote Link to comment Share on other sites More sharing options...
Callie Posted January 23, 2020 Author Share Posted January 23, 2020 38 minutes ago, lightcosmo said: Okay perfect, it's already decompressed, all you need is to use nightmare to edit things, then. you can use the nightmare program you used to edit the Gba games for this. I try and really confused cause it dont open... please take a look https://youtu.be/TJHzYnWiUfg Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted January 23, 2020 Share Posted January 23, 2020 30 minutes ago, Qewe said: I try and really confused cause it dont open... please take a look https://youtu.be/TJHzYnWiUfg That's because you need to download the nightmare modules like Character Editor, Class Editor, etc. Also, i'm not 100% sure Nightmare 2 works. Quote Link to comment Share on other sites More sharing options...
Callie Posted January 23, 2020 Author Share Posted January 23, 2020 (edited) 3 hours ago, lightcosmo said: That's because you need to download the nightmare modules like Character Editor, Class Editor, etc. Also, i'm not 100% sure Nightmare 2 works. where can I dow fire emblem awakeing module ? it's ok. I have nightmare 1 ,too Edited January 23, 2020 by Qewe Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted January 23, 2020 Share Posted January 23, 2020 2 hours ago, Qewe said: where can I dow fire emblem awakeing module ? it's ok. I have nightmare 1 ,too That's something you would have to search, but If you cant find them, I'll try to help out. Quote Link to comment Share on other sites More sharing options...
Callie Posted January 24, 2020 Author Share Posted January 24, 2020 (edited) On 1/24/2020 at 1:33 AM, lightcosmo said: That's something you would have to search, but If you cant find them, I'll try to help out. ok. I found something like this. not sure it work or not.. now i dont know how to open them. I tried with nightmare and nightmare 2. But not seem to work please just ignore the pic. i dont know how to delete it. the files below is what i found.. hope u take a look Awakening Character.nmm Character List.txt Character.txt Class.txt Flag Details.txt Flag1-8.txt Flag17-24.txt Flag25-32.txt Flag33-40.txt Flag41-48.txt Flag49-56.txt Flag57-63.txt Flag9-16.txt Skill.txt Support.txt Awakening FaceData Injector.nmm Awakening FaceData.nmm Awakening Item.nmm Flag1-8.txt Flag17-24.txt Flag25-32.txt Flag33-40.txt Flag41-48.txt Flag49-55.txt Flag9-16.txt flags.txt Item.txt README.md SpecialFlag1-8.txt SpecialFlag9-13.txt Untitled-1.psd WeaponRank.txt WeaponTypes.txt Edited February 8, 2021 by Angel Paladin Quote Link to comment Share on other sites More sharing options...
Callie Posted January 24, 2020 Author Share Posted January 24, 2020 those file from this rar: FEFNightmare-Modules-master.zip Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted January 24, 2020 Share Posted January 24, 2020 Those probably work for nightmare 2, but I think they should work. You would have to test it out and let me know. Quote Link to comment Share on other sites More sharing options...
Callie Posted January 24, 2020 Author Share Posted January 24, 2020 (edited) 6 hours ago, lightcosmo said: Those probably work for nightmare 2, but I think they should work. You would have to test it out and let me know. I think it doesnt work or i dont know how. pls take a look at this vid: and if I press "select file" and choose "fire emblem awakening.3ds" . it still gray out "open module" so i cant select module .nmm Edited January 24, 2020 by Qewe Quote Link to comment Share on other sites More sharing options...
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