Benice Posted February 11, 2020 Share Posted February 11, 2020 I am currently in the midst of a trainee only run is Sacred stones but I can't get anywhere because Amelia is kinda too weak. Whenever someone dies, I just use a save-state to take me back to the preparation screen to save time. If Amelia gained a level then died and I didn't save state back to the preparation screen, would it carry over? Quote Link to comment Share on other sites More sharing options...
Dandy Druid Posted February 11, 2020 Share Posted February 11, 2020 17 minutes ago, Benice said: I am currently in the midst of a trainee only run is Sacred stones but I can't get anywhere because Amelia is kinda too weak. Whenever someone dies, I just use a save-state to take me back to the preparation screen to save time. If Amelia gained a level then died and I didn't save state back to the preparation screen, would it carry over? A save state is like a screenshot of a moment of time in your playthrough. If Amelia dies, she dies. The level she gained if you back to the prep screen won't go back with her. The only way for the level to be there is if you had a save state between her level up and her death, and you fix the mistake by altering your strategy to where she would survive. Quote Link to comment Share on other sites More sharing options...
Benice Posted February 11, 2020 Author Share Posted February 11, 2020 20 minutes ago, Dandy Druid said: A save state is like a screenshot of a moment of time in your playthrough. If Amelia dies, she dies. The level she gained if you back to the prep screen won't go back with her. The only way for the level to be there is if you had a save state between her level up and her death, and you fix the mistake by altering your strategy to where she would survive. Thanks. I know in some games, if you get game-overed, you carry over stats and stuff. It appears that SS doesn't have that. Quote Link to comment Share on other sites More sharing options...
Parrhesia Posted February 11, 2020 Share Posted February 11, 2020 Savestates aren't supported by the game itself, anyway. They are literally just 'the game takes you back to the point you saved at; anything that happened past that was not saved, there is no way for the game to know what happened'. But it won't do that with usual in-game saves, either. Not in any game in the series, as far as I'm aware, besides Heroes. Quote Link to comment Share on other sites More sharing options...
SimonSaysDeath Posted June 1, 2020 Share Posted June 1, 2020 everything goes back to how it was at the beginning of the map if you reset or eirika/ephraim dies. Quote Link to comment Share on other sites More sharing options...
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