Kirokan Posted April 28, 2020 Share Posted April 28, 2020 I translated some developer interview stuff on FE7 from 2003! It's rare to see developer interviews on these older games, so I'm excited to share these (as I'm not sure if these have been translated before either...) Interview from Nintendo's Online Magazine (Full) Interview Highlights from Nintendo Dream (May 2003) There are fun little tidbits, such as how the Tactician was only supposed to be there until the end of chapter 10 among other things. There is one more online interview I want to translate from FE7, but I am not sure if it has any substantial information that we do not already know from these two... Sources/original JP are listed on the posts. Enjoy! Quote Link to comment Share on other sites More sharing options...
Harvey Posted April 28, 2020 Share Posted April 28, 2020 Damn. I've been looking for FE7 Interviews for a while but there was none besides wiki. Glad this showed up! That being said, that variying difficulty thing is odd because they did do Hector mode which has differences, more chapters and the hard mode that reveals additional secrets and are tough to do. Quote Link to comment Share on other sites More sharing options...
Kirokan Posted April 28, 2020 Author Share Posted April 28, 2020 Yes, I wish they dived a little deeper into what they meant by it and what differentiates it from what we got. I feel like originally they meant it'd just be one story with no variation beyond the change of main lord you follow? Where as Lyn's story is separate/a tutorial, with Hector's having some additional content (which can be chalked up to the surprises they mentioned for those who replay the game). Likewise, there probably would not have been a selection for Normal/Hard selection for the various stories, either, I guess? That's just speculation though! Quote Link to comment Share on other sites More sharing options...
Fire Emblem Fan Posted April 29, 2020 Share Posted April 29, 2020 That was an interesting interview. Nice job translating! I like the part about the three protagonists were meant to be strong. It's nice to see that Eliwood, Lyn, and Hector get that kind of Ephraim/Ike/Chrom-like distinction, at least story-wise. I'm very curious about how the game would have turned out if it was one continuous story, with the difficulty deciding which of the three was the main protagonist. I like how the game ultimately turned out, but that'd be a pretty interesting way to do it. Quote Link to comment Share on other sites More sharing options...
Tylwyth Teg Posted May 26, 2020 Share Posted May 26, 2020 These were fascinating to read! Thank you for translating! I’m just about to play FE7 for the first time. Reading this really builds up my anticipation! I’m almost able to suspend disbelief and imagine I’ve travelled back in time and I’m anticipating the game’s release. Quote Link to comment Share on other sites More sharing options...
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