brassy Posted August 29, 2020 Share Posted August 29, 2020 (edited) Radiant Dawn Brassy's Tweaks is a hack of Radiant Dawn I made to make playable characters more viable and fun to play on hard mode by tweaking character growths, base levels, class caps, weapons might, skills, and the Laguz Gauge. I tuned the characters to be viable and competitive for every chapter they are available! I also kept the lore and story based feats of the characters in mind when implementing the changes. Please understand that this is not a difficulty hack and that the changes were not made with LTC or optimal play in mind. I balanced the hack for brisk-play assuming that the player would attempt to meet the bonus experience goals for each chapter. This hack has been balanced for Hard Mode, you can still play on Normal, but please understand that you will have an easier experience because the changes were calibrated with hard mode enemies in mind. The changes were made based on my own experience and views expressed in the community on Gamefaqs, Reddit, YouTube and here! Features (Please see change log for a more exhaustive list of changes): Buffs to "weaker" units across the board to make them more competitive with their "stronger" counterparts. Stronger units were not made weaker. Increases the stats of Tormod, Vika, Muarim, Geoffrey, Lucia and the herons to make them more viable in endgame! One-Two Range Staves Magic Damage increased across Wind, Fire, Thunder and Dark schools. Thunder Magic is now more powerful than Fire, and Florete does Magic Damage. Might of several other weapons are increased or decreased; ie Hand Axes, Javelins, Thunder, Wind, Light and Fire were nerfed to discourage using 1-2 range forges over alternatives. Non-Royal and Dragon Laguz Strikes now level up faster (Double for Cats, Wolves, Hawks and quadruple for Ravens and Tigers) Non-Royal and Laguz are given a niche over their counterparts by providing a bonus effect at SS Strike Rank. ie Wolves and Cats weapons are given 1-2 Range, Ravens 25 Crit, Tigers 40 crit and Hawks/Lions Receive a flat 5mt damage boost All Laguz except Rafiel, Reyson, Dragons and Royals recover 15 gauge points per turn untransformed. Laguz can now transform on the second turn with the help of Olivi Grass! Installation: Obtain an ISO. There are multiple versions of Radiant Dawn. I cannot guarantee the hack will work if you use an incompatible version. I made the hack for what Dolphin calls Rev.1.01. A good way to determine your version is by checking to see if Muarim's entry in the glossary describes Mist. If it does not you have the wrong version of the game! Next, download the Wiiscruber software, install and the load the ISO in the top left corner. You will be using this software to replace the FE10Data.cms file under the "partition." Replacing this data is as simple as right clicking the FE10Data file under the "face" header in the partition and then clicking replace to replace the data file with the selected file. Use Patch A. Once you start part 4, replace patch A with patch B. Although I would prefer to just have users patch one time at the start, in order to work around engine limitations, I determined that the best way to make Tormod, Vika, Muarim, Geoffrey, Lucia and the herons more competitive in part 4 was to create a second patch to increase their stats. Of course, if you don't care about these characters then it is not necessary to use Patch B. Once the data file is replaced you are done! Start playing immediately in Dolphin or on a JB Wii. Credits: Missing-qry - For their Radiant Dawn Object ID Compilation Google Sheet VincentASM - For writing a guide on how to interpret Hex and Radiant Dawn Pointers and Nightmare modules Person mystery - For advice on hacking lightcosmo - For advice on hacking Lordmewtwo73 - For advice on hacking Dunal - For writing posts containing insight on hacking and insight on balancing mages and Laguz Blueisforplayers - Provided insight and critiques for my hypothetical changes Anouleth - Provided insight and critiques for my hypothetical changes The FE Community and Serenes Forest - for discussion on gameplay mechanics. Without you, this hack would not exist! Permissions: I was able to make this hack because of the community, so I feel it belongs to the community. Use the contents as you like. Looking forward: I intend to make changes to the hack depending on player preference within reason. Also, this hack has not yet been thoroughly play tested. I designed the units to be viable for every chapter they are available, but since Radiant Dawn is a long game it is difficult to get this balance just right. 🙂 FE10Data.cms.PatchB.decompressed FE10Data.cms.patchA.decompressed.compressed BrassysTweaksChangeLogV1.xlsx Edited September 2, 2020 by brassy Quote Link to comment Share on other sites More sharing options...
DRAGUEN Posted September 2, 2020 Share Posted September 2, 2020 Hello, how did you code Florete to deal magic damage? Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted September 2, 2020 Share Posted September 2, 2020 On 8/29/2020 at 5:34 PM, brassy said: lightcosmo - For advice on hacking Awesome, my first time being credited for helping someone with a hack. That feels great. and thank you for that! Quote Link to comment Share on other sites More sharing options...
brassy Posted September 2, 2020 Author Share Posted September 2, 2020 8 hours ago, DRAGUEN said: Hello, how did you code Florete to deal magic damage? This is Florete's data: All I did was change the second 00 03 42 D0 to 00 03 42 82 00 02 AA A0 00 02 E7 18 00 02 CC E7 00 03 42 D0 00 03 42 D0 00 03 16 08 00 00 00 00 00 02 9A B8 00 00 00 00 00 10 00 C8 0E 5F 0F 05 2D 04 01 02 01 00 00 00 04 03 00 00 00 03 43 1B 00 03 41 6E 00 03 42 C8 Quote Link to comment Share on other sites More sharing options...
brassy Posted September 2, 2020 Author Share Posted September 2, 2020 8 hours ago, lightcosmo said: Awesome, my first time being credited for helping someone with a hack. That feels great. and thank you for that! No problem. I am grateful for your help. They do say it takes a village... Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted September 2, 2020 Share Posted September 2, 2020 2 hours ago, brassy said: No problem. I am grateful for your help. They do say it takes a village... It's just an honor to be mentioned, is all! XD! I'm very glad I can help in any way possible! Quote Link to comment Share on other sites More sharing options...
DRAGUEN Posted September 2, 2020 Share Posted September 2, 2020 7 hours ago, brassy said: This is Florete's data: All I did was change the second 00 03 42 D0 to 00 03 42 82 00 02 AA A0 00 02 E7 18 00 02 CC E7 00 03 42 D0 00 03 42 D0 00 03 16 08 00 00 00 00 00 02 9A B8 00 00 00 00 00 10 00 C8 0E 5F 0F 05 2D 04 01 02 01 00 00 00 04 03 00 00 00 03 43 1B 00 03 41 6E 00 03 42 C8 Thank you, i was searching for this time ago. Quote Link to comment Share on other sites More sharing options...
elfergos Posted March 25, 2022 Share Posted March 25, 2022 (edited) I was trying to give this a bash, I checked my iso of fire emblem and indeed had Mist's bio under Maurim, however I can' t seem to use the wiiscrubber program. I gnerated the key.bin with the "42" thing, but whenever I open the ISO I get partition data (0) (bad). The ISO works on emulators pretty well and I can't seem to track down any other versions. Anyone know what the problem could be? Nevermind, I tried with a scrubber and rom from different site and it opened Edited March 26, 2022 by elfergos Quote Link to comment Share on other sites More sharing options...
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