Alph Posted January 27, 2023 Share Posted January 27, 2023 (edited) I changed Tanya's class from archer to thief since archers aren't great in the game. I changed the class byte and it shows her as a thief that can use a sword, but on the battle map she still appears as an archer. In actual battles she is a female thief though, it just on the map she is still an archer. I tried to promote her, but she just promoted to sniper. https://gamefaqs.gamespot.com/snes/577344-fire-emblem-thracia-776/faqs/57642 Edited January 27, 2023 by Alph Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted January 27, 2023 Share Posted January 27, 2023 (edited) Well as to why she shows as an Archer per her map sprite, every character in Thracia is set with a map sprite in their character data. Characters also have unique promotion paths set. Changing these via modding is the only way for that to work properly. I think Theacia still uses Nightmare modules for editing the game? Using the Character editor and Promotion editor Nightmare modules. Of course since you already recruited her, im not sure if the map sprite change would work (only their base class has a set map sprite if I recall, promoted uses generic class unless char starts promoted) Edited January 27, 2023 by lightcosmo Quote Link to comment Share on other sites More sharing options...
Alph Posted January 29, 2023 Author Share Posted January 29, 2023 On 1/27/2023 at 4:39 AM, lightcosmo said: Well as to why she shows as an Archer per her map sprite, every character in Thracia is set with a map sprite in their character data. Characters also have unique promotion paths set. Changing these via modding is the only way for that to work properly. I think Theacia still uses Nightmare modules for editing the game? Using the Character editor and Promotion editor Nightmare modules. Of course since you already recruited her, im not sure if the map sprite change would work (only their base class has a set map sprite if I recall, promoted uses generic class unless char starts promoted) I know about the Nightmare modules, but I'm using the latest lil manster patch and I think the rom is headered, so I doubt it would work. I just started a new game instead, and decided not to use archers. I was only on chapter 2 anyway. Hand axes are just so much better because of the 1-2 range. Quote Link to comment Share on other sites More sharing options...
Lightcosmo Posted January 29, 2023 Share Posted January 29, 2023 13 hours ago, Alph said: I know about the Nightmare modules, but I'm using the latest lil manster patch and I think the rom is headered, so I doubt it would work. If the ROM is headered, depending on whether or not they moved the data tables, you just add or subtract 0x200 from the Nightmare Modules pointer for the table (this can edited with any notepad) Quote Link to comment Share on other sites More sharing options...
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