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Tamarsamar

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Posts posted by Tamarsamar

  1. Everybody knows that Tyrfing can go toe-to-toe with the final boss, and that Naga can outright obliterate him, but are any other characters capable of reliably killing him? If so, what is the exhaustive list of characters who can achieve the requisite capabilities?

  2. 6 minutes ago, Apples said:

    Most likely the fact that we've been fortunate enough or playing long enough to have a variety of strong units at our command. I, personally, have a RGB core, one of which is a bonus unit, that features a busted bladetome and bring a healer along for utility. 

    I'm sure that with continued dedication you can be right alongside us for the next one!

    This is mental torture. I don't want to get Quickened Pulse on the Fates maps. I want to get it now . . .

  3. How the heck are you guys at tens of thousands of points after only a few days??? I've been going at this for a couple of days now and I've only just broken 1,500. ;Y;

    Yes, I am playing Lunatic. I usually get to around Map 4 before I run out of usable units.

  4. Literally any Laguz or Taguel.

    Spoiler

    Soren technically counts, but he's honestly rather underwhelming, and I've yet to pull him anyway.

    Apart from that, being Fire Emblem, it's best to build on what you have, and I'm not holding my breath and stifling my progress just for being furry trash. Heck, I probably wouldn't even spend my Orbs on any of their New Heroes banners, since New Heroes banners are utterly horrible to pull from. So I am waiting on Foci for characters I already have at 5*, as well as specific Blue units needed for my offense and defense teams (specifically Abel and Ninian, respectively; Peri would also work for my offense team, but only if she was +Atk, so her alone would not justify a Focus pull for me).

  5. I almost leveled a Henry out of desperate need for a Takumi counter back in the previous Mage gauntlet. Ended up going Tharja round 1 because I already had her at least partially leveled, and settling on having Henry as a backup plan. Things clearly did not end up working out that way.

    Anyway, I ultimately decided on Cecilia instead, as all my 5* units at the time were already red anyway, and plus she has a horse which is apparently broken in this game or something (but being able to outrange Takumi was a definite plus). As fate would have it, immediately before I reach the magical 22,000 feathers I needed to fully promote my favored Cecilia, the Triangle Banner happened. My initial reaction was, "oh, cool, this will be my only chance for a while to get a 5* Cecilia to merge into the one I'm making," but I ended up pulling one with the exact perfect nature for what I wanted to use her for (+Atk/-Res), and from my first green, no less! So, in a sense, I ended up saving 22k feathers.

    I later ended up pulling Azura from the same banner and dumped my 20k feathers into a -HP/+Atk Virion for want of a 5* Colorless unit that I could complete those stupid freaking Deathless 5* 40 map with specific types of units quests with.

    Anyway, my Virion has 4 levels to go until 40 and there are only a few hours remaining for the Kozaki Yusuke quests, so, later.

    (This thread in a nutshell: being 5* really does make all the difference in this game, somewhat depressingly. In Virion, though, I got basically exactly what I expected: a strong ranged attacker.

    Also, is Henry seriously as bad as everybody's saying he is? Triangle Adept Raven Tome is still a strong combination, and one I'll be looking to give Cecilia as soon as I can pull a 4* Roy or something.)

  6. I'm conflicted. New/Limited Heroes Banners are literally the worst for F2P, but that Caeda looks so cool, Lyn has an excellent Staff package, and Wind Boost 3 seems interesting/powerful--basically a reverse Defiant Spd 3, almost.

    Should I blow my Orbs on this, or should I go after another 5* from the Triangle banner (preferably Cecilia, to merge into my Takumi-killer)?

  7. 1 minute ago, DehNutCase said:

    I mean, personally I just use the wiki, just type up the skill and it lists the heroes who has it, and even the rarity where it's maxed.

     

    At this point the thread is mostly for talking about unit builds rather than actually looking up stuff.

    The OP is otherwise a pretty good resource, though. It got updated with the latest units and everything. 

  8. Michalis is strangely completely absent from the OP, despite all his inheritable skills being available at 4*. This includes Blazing Thunder (the only 4* source of this skill), Iote's Shield (the only source of this skill period), and Threaten Def 3 (though he shares this with Peri, so you may want to inherit those other two skills on your Special-less Fliers).

  9. Just now while grinding in the Training Tower, I noticed that one of my units, using RauDrblade, was a scant 1 point of damage away from 1-rounding a particular target (who was wielding a Sword, so the Triangle didn't come into play) via doubling. So I positioned a unit with Spur Def 3 next to where the attack would initiate from, and I was still 1 point of damage away from the KO (I even executed the attack anyway, just in case it was only the preview didn't take the effects of a Spur skill on a -blade tome into account). The unit was already benefiting from Hone Atk 2 and Fortify Def 2, but even if Fortify Def and Spur Def didn't stack, you would think that at least the stronger bonus would take precedence, thus giving me lethal damage. What is going on here?

  10. Speaking of Splatoon updates, I really hope one of the new weapons is a Carbon Roller with a Bubbler, because I use Carbon Roller exclusively as a "run away like a coward" weapon, so the Bubbler would really improve my strategy.

    Why Carbon Roller over something like the Inkbrush Nouveau? Inkbrush Nouveau has basically everything you could ask for in terms of running away like a coward.

    Anyway, so far the only three weapons we know for certain are the Wasabi Splattershot (Splat Bomb, Inkstrike), Fresh Squiffer (Suction Bomb, Kraken), and Berry Splattershot Pro (Suction Bomb, Bomb Rush), and there is much excitement to be had (well . . . for those first two, at least). Also, the promotional artwork showcased a palette-swapped Bamboozler and Slosher, and one of the "?" splotches looks like it might be hiding a newer Inkbrush, so who knows? (Personally, I'm curious whether we're getting a new Splatling, but the Custom Hydra already has the best kit in the game, so all told I'm good.)

    At any rate, those first three weapons won't even see the light of day until long after 2.6.0 has hit, so its Ability buffs are much more relevant for the time being. Here's the official update notes, and here's the short list of what changes are being made to abilities.

  11. Edit for those who put DQVII as least, PLAY IT IT IS AMAZING PLEASE

    As I of the VII (as of posting) who voted least for yet more Dragon Quest, why? It's Dragon Quest, we basically know what to expect at this point. It's not like it's going to not be a slogging grindfest.

    I used all three votes for the second half of the poll, but only two for the first. If I were to chose a third choice it would be the Splatoon updates, but I do understand that extant games were reasonably exempt from the poll. Unless they were remakes. Like DQVII. (Or, to be fair, Twilight Princess HD and Rhythm Heaven Megamix.)

  12. Tera would of been good, along with both Kefka and Edgar. (Edgar would of been my personal choice with all the tools he had. Chainsaw, Auto Crossbow, and all that noise would of made an amazing move set.)

    If we're talking about other characters from VI that would have been amazing, it would have addled me with joy to see Setzer troll the competitive community hard with a luck-based moveset that'd put Game&Watch and Villager to shame.

  13. There was something for everyone in this direct, but subsequently that left everybody something to not like, too. I will give them credit that they left on an incredibly strong foot, though. All aboard the Kirby hype train, choo-choo!

    Personal priorities:

    Splatoon updates (I would be here ALL NIGHT if I were to explain how incredibly much they are doing with so seemingly little and how at once excited and anxious I am for it all)

    Animal Crossing Series 3 amiibo cards (not mentioned in the Direct--they mentioned Series 4 coming in June instead--but dangit I want my Maple card, and it's not out until two weeks from now!)

    Kirby: Planet Robobot (CHOO-CHOO)

    Stuff I am excited for but probably don't have the time or money for:

    Star Fox Guard (and Zero, too, I suppose)

    Super Mario Maker updates (neat but like, I hardly have the urge to make Marios any more, so there's just the Super Expert 100 Mario Challenge and I guess that's it; not that I at all regret purchasing the software, as it is a great creative outlet regardless)

    Stuff that's neat:

    Lost Reavers (not only would I need time to play it, but people to play it with)

    Pokken Tournament (I like Smash and Pokémon as much as the next person, but fighting games really aren't my scene. Looks cool tho)

    My Nintendo (signed up a while ago, but I am not as interested in Miitomo--Tomodachi Life wasn't my thing, either)

    Mini Mario amiibo game (freebie side-game I can use my Yoshi amiibo for, I guess)

    SNES Virtual Console (except I don't have a New 3DS! Ah well, I guess the not-portable Wii U will just have to do!)

    Pocket Card Jockey (or perhaps I'm a sucker for when someone like Game Freak does something deliberately out of left-field like this; I would definitely rather buy HarmoKnight first, though)

    Metroid Prime Federation Force (tbh I didn't exactly understand all the hate this got when it was first announced, since the last time people tried to tack on yet more things onto Samus's already extensive story, we got Other M; this being said, I would be incredibly disappointed if these explicit Samus clones are a sad attempt at a third Metroid series character for the inevitable letdown that will be the 5th Super Smash Bros. game)

  14. Honestly, in spite (or one could argue because) of the arrival of two new elephants in this room, this game only has two extreme outliers on either end of the power bell curve now (and that is if you count Mii Swordfighter as an individual character). Whether that makes this game any more or less balanced than before is very much up for debate, but the fact remains that that is a very tiny portion of problematic characters in a roster this size.

    On the other hand, there's the problem of the spread of competitive viability potentially becoming just as narrow as previous entries in the series (whereas without Corrin and Bayonetta the "top tier" would span roughly six characters long, which is at least as many as Melee and Brawl combined), but one could argue that point to be completely moot so long as Zero--the honey badger of Smash players--continues to take tournaments with Sheik and Diddy Kong anyway.

  15. It cuts off during character discussion (imo the most fascinating thing), so I'm gonna add to this: http://www.sourcegaming.info/2016/02/23/nintendo-dream-interview-with-sakurai-part-2/

    Sakurai: Exactly. And within the FF franchise, Cloud is without question the most popular choice. A number of people fixate on the fact his original game was never released on a Nintendo console, but if we were to limit our choices to characters who appeared on a Nintendo console, we’d end up with Bartz from FFV or the Onion Knight from FFIII—how would that work? Maybe they could change jobs or something… Actually, that would be kind of interesting (laughs).

    Wow. No respect for Terra whatsoever.

    He literally chose Butts over her.

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