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XRay

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About XRay

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  • Pronouns
    He/Him
  • Interests
    Anime, Cartoons, Comics, and Manga [Dark, Ecchi, Harem, Hentai, Fantasy, Science Fiction, Yuri] (アカメが斬る!, あきそら, アルスラーン戦記, Autumn Lands, 秒速5センチメートル, ちょびっツ, Citrus, デスノート, がっこうぐらし!, 学園黙示録 HIGHSCHOOL OF THE DEAD, 喰霊, GATE, ハイスクールD×D, 灰と幻想のグリムガル, ほしのこえ, 百花繚乱, 賭ケグルイ, 神無月の巫女, 艦隊これくしょん, 競女!!!!!!!!, 聲の形, コードギアス, クイーンズブレイド, くっつきぼし, 狂乱家族日記, マヨヒガのお姉さん, モンスター娘のいる日常, Monstress, Mouse Guard, ナイトウィザード, おまもりひまり, オーバーロード, 俺の妹がこんなに可愛いわけがない, 終わりのセラフ, プラスティック・メモリーズ, プリズム・アーク, Raise the Dead, ロザリオとバンパイア, 戦場のヴァルキュリア, 閃乱かぐら, 屍姫, sin 七つの大罪, 新世紀エヴァンゲリオン, そらのおとしもの, スクラップド・プリンセス, 天元突破グレンラガン, The Harlem Hellfighters, The Walking Dead, 徒然チルドレン)

    Board Games [Strategy] (Axis & Allies, Betrayal at House on the Hill, Betrayal at Baldur's Gate, Chess, Heroscape, Sakura Arms, Shogi, Unicornus Knights)

    Food [Italian, Mexican, Spicy] (Bacon, Beef Stew, Cherries, Corn, Filet Mignon (Rare), Mangoes, Pasta, Potatoes, Shepherd's Pie, Tamales)

    LEGO

    Movies [Action, Comedy, Fantasy, Science Fiction] (300, Arrival, Austin Powers, Harry Potter, Limitless, Lord of War, Marvel Cinematic Universe, Pokemon, Rambo, Resident Evil, Star Wars, The Dark Knight Trilogy, The Hobbit, The Lord of the Rings, The Pink Panther, The Wolf of Wall Street, The Terminator, Toy Story)

    Music [Pop, J-Pop, Rock, Metal] (Taylor Swift)

    Reading [Business, Current Events, Economics, History, Science, Self-Improvement] (Brick by Brick, "Guns, Germs, and Steel", Harry Potter, How to Win Friends and Influence People, Science Goes to War)

    News (BBC (British Broadcasting Corporation), NPR (National Public Radio), PBS NewsHour, The New York Times, The Wall Street Journal, The Washington Post, USA Today)

    Videogames [Open-World Sandbox, Simulation, Strategy, RPG] (Advance Wars, Ace Combat, Age of Empires, Army Men RTS, Avalon Code, Battlefield, Cities Skyline, Fantasy Life, Fire Emblem, Grand Theft Auto, Grand Tourismo, Izuna, Kerbal Space Program, LEGO, Lord of the Rings, Lost Magic, Planetary Annihilation, Pokemon, Roblox, Senran Kagura, Shadow of the Colossus, Space Engineers, Star Wars Battlefront, The Elder Scrolls, Total War, Warriors)

    Videogames want to play or try (7 Days to Die, 8 Bit Armies, Arma, Company of Heroes, Cities: Skylines, Criminal Girls, Fall Out, Genkai Tokki Moero Crystal, Grey Goo, HunieCam Studios, Hyperdimension Neptunia, Kankore Kai, Moe Chronicle, Planetary Annihilation, Star Ruler, Star Wars Empire at War, StarCraft, Supreme Commander, The Lord of the Rings Battle for Middle Earth, Total War, Valkyria Chronicles, WarCraft, Wargame, Xenoblade Chronicles, Yo-Kai Watch)

    Toys (Dolfie, Gundam, Microman ARTS Kantai Collection, Smart Doll, Tim Mee Army Men)

    Travel [Flying, Rail, Road]
  • Location
    Sacramento, California

Previous Fields

  • Favorite Fire Emblem Game
    Awakening

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  • Members
    Lucina

Allegiance

  • I fight for...
    Ylisse

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  1. TSOIA!Palla is not the most broken unit in the game, but she is still top tier and extremely powerful. She is not a unit that you can easily replicate by "building up" another unit. While you can get similar combat performance using Cordelia, TSOIA!Palla will still outperform her. Beast fliers have more consistent mobility, but they lack TSOIA!Palla's damage output. I would at least set her aside for Limited Hero Battles and Resonant Battles. There is no reason to limit yourself to a narrow barracks if the units you are investing into cannot help you tackle more challenging content.
  2. I would keep her, even with -Atk. She is extremely powerful as a player phase unit and does really well in cramped maps. You can just merge later to fix the Flaw. As for foddering, she does not really have much of value unless you are playing Aether Raids. Mirror Impact is mostly for Iceberg and Glacies bombs on defense. If you are not doing Aether Raids, regular Death Blow is better than Mirror Impact for PvE content, since the extra bulk is not getting in the way of reaching HP thresholds. Chill Atk/Spd is decent on support units in Aether Raids to help super tank teams, but I am not sure if they are that great elsewhere. Reposition and Goad Fliers can be obtained from cheaper units.
  3. Microwaving a turkey? You either have a really small turkey or a really big microwave. It will be cool if Serenes Forest implement forum achievements for fun. Gaia Online have achievements that track how many people quote you, how many posts you have posted, how many replies your topics have, etc.
  4. I think merging into the Normalized Trait copy would be better in my opinion. OM!Ingrid Normalized gain an extra additional point in HP, Spd and Res in addition to the normal merging stat boosts. +Def is not as valuable as +Spd for Spd tanks like her. I would not give her Distant Ward and Atk/Def Rein. Distant Counter and Close Counter a far better A skill than Wards/Foils. Wards and Foils are pretty bad in my opinion since they do not let the unit counter attack against a significant portion of enemies. Those skills are somewhat manageable if the unit is under player control, but it is pretty terrible for the AI. Similarly, I would not give her Atk/Def Rein. If you want to use her as a tank, she wants Atk/Spd Rein. OM!Ingrid herself is not a very good front line tank since she has nothing that stops a nuke from overwhelming her. She does not have Miracle on her Weapon (e.g.: Hel, Seliph), prevent natural/guaranteed doubles (Myrrh, F!Byleth, M!Byleth), or damage reduction (BH!Ike, SK!Dimitri). If you still want to use OM!Byleth as a front line tank, I would make the following changes: Starpoint Lance — Guard Lance (No Assist) Moonbow — Ruptured Sky Distant Counter — Steady Posture Guard Bearing — Flier Formation Atk/Spd Rein — Ward Fliers Iote's Shield — Deflect Missile (with Guard Bearing) I would not use Luna or Noontime. Luna's cooldown is too high. Noontime is not worth it in my opinion since OM!Ingrid does not have access to the skills (i.e.: Spurn) to make healing worth it, and it does not help that the AI has little to no concept of self preservation. If you want to use healing on your defense team, I recommend sticking with dedicated healers like staff units or use Healing Tower (D). As a flying front line tank, Ingrid will need Iote's Shield or Deflect Missile on the Sacred Seal slot, or else the team is going to fall apart against archers, and archers are pretty common on offense. I do not recommend Fury. Fury is pretty counterproductive to a flying defense team. A flying team can rely on Flier Formation and Flier Guidance, so Wings of Mercy is not necessary. As @Othin has said, I also would not waste Spurn like that.
  5. I lean towards +Spd. Spd creep is a thing, and +Spd is better for future proofing. A lot of units are hitting 40+ base Spd right now, and I expect hitting 45+ base Spd to be the norm within a year or two. I would only go +Atk if you are sure that you are giving her a Brave Weapon. You can give him both Life and Death and Fury. It is nice to be able to switch builds around. Since Ares got Special Spiral on his Weapon, he can do Desperation-Brash Assault for his Blazing build to hit up to "three" times unlike other Blazing nukes that just hits "twice". Blazing Nuke: Dark Mystletainn Reposition Blazing Wind -- Blazing Light Life and Death Desperation Savage Blow -- Def Smoke Brash Assault If you are going with Bonfire spam though, I recommend sticking with his default Brazen Atk/Def as his default A skill. He should still have Fury in my opinion in case you need him to reach HP thresholds quicker.
  6. You want [+Atk, -HP]. As @Jotari said, you want +Atk to kill things in one shot. For the Flaw, the vast majority of player phase and Counter-Vantage units want -HP to make entering HP thresholds easier. I would not recommend -Spd since having Spd provides protection against B slot Sweep skills and ensures she deals enough damage against units with Spurn.
  7. Watersweep 2 should still work in most cases. As long as OM!F!Byleth doubles, any level of Watersweep and Windsweep will still provide protection, since doubling means that she is is winning the Spd check by at least 5, and the tier 1 Sweep requirement is that you win the Spd check by that amount.
  8. I did full summon eight times and used up all my tickets. I did not really care who I got, I just want some Shannas if possible. I got OM!Dorothea, OM!Sylvain, and TSOIA!Palla [+Atk, -Res]. TSOIA!Palla showed up on the eighth circle to break my pity rate back down cleanly and I have no tickets left. Sadly, no Shannas though. I guess I will have to spend Feathers on Desperation if push comes to shove. Sorry I took your TSOIA!Palla. If trading was possible, I would be happy to trade my +Atk one for 20 Shannas. I think I have like two Shannas left and about half a dozen Maes, and I really do not want to spend 20,000 or 22,000 Feathers on Mae just for Desperation.
  9. That is true. Revival Foci do have better rates. Now that I have been thinking about it more, I have been holding onto several Nagis, but I have not actually foddered her to any armor unit. The one Nagi I did fodder was primarily for giving Dragon Valor to Nils and he got Distant Counter as a bonus. Thinking about it further, I am not sure if a lot of armors want it either. Player phase armors rather stick with Bold Fighter. Enemy phase armors got Crafty Fighter and Slick Fighter to play with. Slow dual phase armors want Bold Fighter-Quick Riposte. That just leaves the fast dual phase armor units, but GD!Ike and ASFP!Felicia already got Special Fighter. Black Knight and Zelgius can use Special Fighter, but they do not need Distant Counter. Draug got an enemy phase Weapon, so he is not too suitable unless you want to swap out his Weapon. WE!Lissa is toeing the line into slow territory and she comes with Bold Fighter. That just leaves Amelia, WE!Robin, LA!Eliwood. Out of those three, I think Amelia is the best candidate since she has a Weapon that gives her more Spd and she is eligible to have Resplendent stats.
  10. As @Othin has said, I recommend keeping a copy of every unit, since there are modes that require game specific units. While I do not see her being of much use in Resonant Battles unless you give her Armor Stride, she should be useful in Limited Hero Battles in situations where you need a bulky tank. Nagi is also decent for Arena Assault for baiting Blazing mages, and your copy got +Res to boot. FE!Edelgard is pretty much carried by Armor Stride. Raging Storm is nice, but the skill falls apart if you take Armor Stride off of her. I do not recommend sacrificing FE!Edelgard for Armor Stride, but if you are willing to put up with slow moving armor units for now, Armor Stride should eventually make it into the normal summoning pool. Once that happens, most armor units would be far more palatable to use. If you need Distant Counter fodder, I recommend saving for Orbs and use Hector as fodder since he does not really have much else that is great for inheritance (Goad Armor is a bit niche in my opinion). Nagi got Special Fighter and Dragon Valor, and it feels like a waste to just throw those skills away. If you do not mind foddering Special Heroes, LA!Hector would be coming around February, and he literally has nothing but Distant Counter as fodder
  11. I do it daily. 100 Feathers add up over time, and I can always use more Feathers. I finish my Arena run on the first day of the week, but I still do it daily for the rest of the week for practice since it does not take long and I get Feathers. It is also a nice way to give bonus units a small boost in SP in case you need them to learn other skills later.
  12. I have a hard time deciding who to pick since no one is a Grail unit. I already have separate copies set aside of all the house leaders with Normalized Traits at +0+0, and while I do not have one for Hubert yet, I do not think he is offering much.
  13. I guess I would not mind seeing all types of Edelgards and Dimitris as much if they made the set matching bonus increase linearly for the enemy, so that way it better matches the player's progression. I have to restart the vast majority of times because the AI got full matching bonus before I do and that usually results in a loss. Even if I somehow manage to win, I lose so many units and HP anyways that it might as well just be a loss. But even with a more stable bonus progression for the enemy, units like ANF!Edelgard, ANF!Dimitri, SK!Dimitri, and BH!Ike still get a massive power spike from bonus stats. Their visible HP stat might look like it is just increasing by 28 like everyone else, but due to their skill loadout, that HP is effectively more like 50 to 100 HP.
  14. In addition to being harder to obtain and being on a less consistent seasoning schedule, FE!Edelgard is still plagued by mobility issues, no matter how minor it is. Armor Stride addresses most of the mobility issues faced by armor units, but it still does not completely fix it since it still has positioning requirements. In contrast, ANF!Edelgard has no mobility issues as long as her HP requirement is met, and that requirement has an extremely lenient range. It is also easy to maintain too due to how bulky she is. In fact, I would argue that ANF!Edelgard's mobility is superior to infantry, and depending on terrain, rivals even cavalry and most fliers. In my opinion, ANF!Edelgard's consistent superior mobility outweighs FE!Edelgard's gimmick of double Galeforce. The build and the rest of the team composition is generally for Aether Raids, but it should work for other modes as well as long as it is used in the right type of map. I find super tanks to be more difficult to use on PvE maps where reinforcements can spawn from all sides and corners of the map, since that means chokepoints are kind of useless if the enemy can just spawn right behind your backline. In Aether Raids, the enemy can only come from one direction and there are no reinforcements that can flank your formation. If you have to choose between Flayn and BH!Lucina as his support, I would personally go with BH!Lucina for better healing since BH!Ike should have more than enough percentage damage reduction from Urvan and Spurn. Of course, ideally you want to run both and maybe a second Flayn too.
  15. Yeah, the matching set bonus for the enemy is kind of bull shit. A lot of times on Advanced, enemies are not only higher level than me, but they also get full matching bonus of 28 right on round 4 or 5, while I only have like around 20 at that point, and that is assuming I am relatively lucky with my hand and mulligans.
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