Jump to content

XRay

Member
  • Content Count

    9298
  • Joined

  • Last visited

About XRay

  • Rank
    The Lion of Not-Wall-Street and Front-Page-of-Forum-Games
  • Birthday 07/24/1993

Profile Information

  • Pronouns
    He/Him
  • Interests
    Anime, Cartoons, Comics, and Manga [Dark, Ecchi, Harem, Hentai, Fantasy, Science Fiction, Yuri] (アカメが斬る!, あきそら, アルスラーン戦記, Autumn Lands, 秒速5センチメートル, ちょびっツ, Citrus, デスノート, がっこうぐらし!, 学園黙示録 HIGHSCHOOL OF THE DEAD, 喰霊, GATE, ハイスクールD×D, 灰と幻想のグリムガル, ほしのこえ, 百花繚乱, 賭ケグルイ, 神無月の巫女, 艦隊これくしょん, 競女!!!!!!!!, 聲の形, コードギアス, クイーンズブレイド, くっつきぼし, 狂乱家族日記, マヨヒガのお姉さん, モンスター娘のいる日常, Monstress, Mouse Guard, ナイトウィザード, おまもりひまり, オーバーロード, 俺の妹がこんなに可愛いわけがない, 終わりのセラフ, プラスティック・メモリーズ, プリズム・アーク, Raise the Dead, ロザリオとバンパイア, 戦場のヴァルキュリア, 閃乱かぐら, 屍姫, sin 七つの大罪, 新世紀エヴァンゲリオン, そらのおとしもの, スクラップド・プリンセス, 天元突破グレンラガン, The Harlem Hellfighters, The Walking Dead, 徒然チルドレン)

    Board Games [Strategy] (Axis & Allies, Betrayal at House on the Hill, Betrayal at Baldur's Gate, Chess, Heroscape, Sakura Arms, Shogi, Unicornus Knights)

    Food [Italian, Mexican, Spicy] (Bacon, Beef Stew, Cherries, Corn, Filet Mignon (Rare), Mangoes, Pasta, Potatoes, Shepherd's Pie, Tamales)

    LEGO

    Movies [Action, Comedy, Fantasy, Science Fiction] (300, Arrival, Austin Powers, Harry Potter, Limitless, Lord of War, Marvel Cinematic Universe, Pokemon, Rambo, Resident Evil, Star Wars, The Dark Knight Trilogy, The Hobbit, The Lord of the Rings, The Pink Panther, The Wolf of Wall Street, The Terminator, Toy Story)

    Music [Pop, J-Pop, Rock, Metal] (Taylor Swift)

    Reading [Business, Current Events, Economics, History, Science, Self-Improvement] (Brick by Brick, "Guns, Germs, and Steel", Harry Potter, How to Win Friends and Influence People, Science Goes to War)

    News (BBC (British Broadcasting Corporation), NPR (National Public Radio), PBS NewsHour, The New York Times, The Wall Street Journal, The Washington Post, USA Today)

    Videogames [Open-World Sandbox, Simulation, Strategy, RPG] (Advance Wars, Ace Combat, Age of Empires, Army Men RTS, Avalon Code, Battlefield, Cities Skyline, Fantasy Life, Fire Emblem, Grand Theft Auto, Grand Tourismo, Izuna, Kerbal Space Program, LEGO, Lord of the Rings, Lost Magic, Planetary Annihilation, Pokemon, Roblox, Senran Kagura, Shadow of the Colossus, Space Engineers, Star Wars Battlefront, The Elder Scrolls, Total War, Warriors)

    Videogames want to play or try (7 Days to Die, 8 Bit Armies, Arma, Company of Heroes, Cities: Skylines, Criminal Girls, Fall Out, Genkai Tokki Moero Crystal, Grey Goo, HunieCam Studios, Hyperdimension Neptunia, Kankore Kai, Moe Chronicle, Planetary Annihilation, Star Ruler, Star Wars Empire at War, StarCraft, Supreme Commander, The Lord of the Rings Battle for Middle Earth, Total War, Valkyria Chronicles, WarCraft, Wargame, Xenoblade Chronicles, Yo-Kai Watch)

    Toys (Dolfie, Gundam, Microman ARTS Kantai Collection, Smart Doll, Tim Mee Army Men)

    Travel [Flying, Rail, Road]
  • Location
    Sacramento, California

Previous Fields

  • Favorite Fire Emblem Game
    Awakening

Member Badge

  • Members
    Lucina

Allegiance

  • I fight for...
    Ylisse

Recent Profile Visitors

10511 profile views
  1. The AI is pretty dumb, as it only knows how to zerg rush you. However, a war of attrition favors the AI, since players are discouraged from losing units, as losing a unit will either reduce score or result in outright failure. The AI also generally has the numbers advantage by either having more pieces on the board than you, and/or have additional reinforcements. Supports only apply when a player is controlling (directly manually or indirectly via autobattle) the team. This means that Supports are not in effect on defense. The AI is not smart enough to do that. The AI can be very predictable, and you can read about how to read it here. Dancers/Singers and teleportation skills can make reading the AI more difficult though.
  2. If you mean Veronica: Harmonic Pirates, then you want to pass on Atk/Def Solo 4 and Lull Atk/Def. I think Edelgard and Perceval are the only ones with Atk/Def Solo 3 in the main 5* pool that you can piggyback off of, so your friend may want to turn the spare one into a Combat Manual first if they want to inherit both skills. The best users of Atk/Def Solo and Atk/Res Solo in my opinion would be units with dual phase guaranteed follow-up attacks. The following lists units with dual phase guaranteed follow-up attacks on their Weapon or skill. Units in red have Def lower than Res, if you want to better balance their bulk. Units underlined can inherit Lulls AND hit physical (you can give Lull Atk/Def to Yune, but she cannot make much use out of the Def portion since she hits magical). Units with player phase guaranteed follow-up attacks (so you can just run Quick Riposte to get dual phase guaranteed follow-up attacks) that do not have an HP maximum threshold:
  3. In terms of performance, his base kit is mostly fine. If you want to balance his bulk better, you can run Atk/Res Solo on his Sacred Seal slot whenever that comes out. If you want to use him Arena though, it is going to be expensive to give him merges, so depending on which Tier you want to end up in and how willing you are to spending, you may need to drop him eventually. For Aether Raids, I recommend turning him into a Galeforcer: +Atk Obsidian Lance Reposition Galeforce Atk/Res Solo — Atk/Def Solo — Heavy Blade Lull Atk/Def (Any C) Heavy Blade — Atk/Res Solo — Atk/Def Solo
  4. That would be a very interesting alt indeed.
  5. Depends on what mode and how much support you can provide him. If you want to use him as a super tank in Aether Raids, Spd stacking him should not be an issue. If you are just using him as a regular tank though, then I do not think he is viable as a Spd tank as his Spd just is not enough without heavy support. For Abyssal, he should be fast enough to avoid doubles from most enemies if you can give him high merges, Flowers, and Spd increasing skills. However, he might not be fast enough to double those enemies, so he may still need Quick Riposte. At +Spd 10+10, with Spd Refine, Lull Atk/Spd, Joint Drive Spd, and Spd/Res Solo, he should reach 55 Spd. Swapping Solo out for Quick Riposte, he will have 49 Spd, but he will have guaranteed doubles. Any A that boosts Atk/Spd. If you want a more specific recommendation, then it depends on how you want to use him. If you are using him yourself, I personally recommend Brazen Atk/Spd; the tier 3 version is in the 3*/4* pool and is just as strong as other tier 4 A skills, and the tier 4 version is even better, although limited in availability. If you want an easy way to get into Desperation and Wings of Mercy range, Fury and Life and Death are your two best options. If the AI is using him on your defense team, then I recommend Fury or Life and Death as well so Wings of Mercy Dancers/Singers can reach him more easily.
  6. I still use Lyn: Brave Lady and Olivia a lot. Lyn: Brave Lady is not the best cavalry archer anymore, but she is still good. Olivia is not the best Dancer/Singer either, but she is cheap and I need an infantry Dancer/Singer to make Tactics buffs work.
  7. As others have said, you want to use one-nuke-three-Dancers/Singers or two-nukes-two-Dancers/Singers. I prefer the former for better mobility, but I did have to use the latter on a few occasions where an enemy unit just completely shuts down a specific category of nukes. It might also be helpful if you watch a few videos first of how player phase teams work, so you know what you need to do to practice. Player phase teams are not as intuitive as enemy phase teams at first, but once you get used to player phase teams, it is pretty easy. I got the hang of it pretty quickly, although it did take me quite a bit of practice over a few weeks burning through quite a bit of Dueling Swords back then. — — — — — — — As a paying player, when I am looking to spend Grails on something, what I am looking for in a unit is some kind of mechanic that cannot be easily replicated using Orbs. For example, the only unit I have spent a lot of Grails on is Kronya, because she is a unique Counter-Vantage unit who does not rely on her own HP for Vantage (so she can usually take a hit from a Hardy Bearing enemy) and she can take out Firesweepers at the same time. For units that I avoid spending Grails on, it would be straight up regular combat units with little to no uniqueness. For example, I would not spend Grails on someone like Joshua nor Caellach, as I can just use someone from the main summoning pool using Orbs. I generally avoid units like Nemesis and Itsuki too as their Weapon is too inconsistent/weak. I would not use Fort. Def/Res. Fort. Def/Res is not good on a combat unit, as combat units do not want to be hit by Chills, and support units want that visible stat increase to inflict Sabotages and absorb Chills for combat units. If you want to maintain bulk, use something like Mirror Stace or Atk/Res Solo. Marianne's Def is kind of crap, so I would not bother with increasing her Def unless you are capable of giving her a lot of merges and Flowers to fix her physical bulk.
  8. "Net" in this case means the final total. It is the total where you combine everything. The Weapon inflicts a total debuff of Spd-20. However, the enemy still has a total bonus buff of Spd+7. Net penalty means that Spd-20 and Spd+7 together is still a penalty of Spd-13. 20 - 7 = 13
  9. She is pretty good. The closest comparison would be Palla: Sisterly Trio. TSOIA!Palla is a bit stronger in my opinion due to better mobility, but they are almost the same. If you have VS!Azura, then there is not much different between them, since VS!Azura can boost movement. If you find her positioning requirements difficult to fulfill, Cordelia is a good alternative since her Weapon's Brave effect is always on.
  10. Even with +0, she can still be useful and go on a suicide mission to apply a Seal stat debuff, Fatal Smoke, and whatever other Seal or Smoke on her Sacred Seal slot.
  11. There are no more Blessed Gardens. I recommend re-Blessing your better units for Aether Raids. For purposes of Arena Assault, it is actually easier to give your units Mythic Blessings since Mythics have a more consistent rotation. I would only give Legendary Blessings to units you do not plan to use in Aether Raids. For example, I do not plan to use most dragons and beasts for Aether Raids, so most of my dragons and beasts carry Earth Blessing so they have better synergy with FV!F!Robin and LD!Y!TIki. Most of my armors are Fire Blessed for the same reason to better work with MOO!Hector and FE!Edelgard, although I honestly have not actually used most of my armor units for Arena Assault.
  12. Yeah, I am trying to think of additional strategies to utilize Save skills, but none of the ideas I thought of feels as foolproof and universal as a Reddit users' idea of sticking 2+ Flayns with them. One idea I thought of is to utilize Arden with Saves for Røkkr Sieges because he will basically always force the Røkkr to eat four attacks on any phase. I quite like this idea, but it is pretty niche since it only applies to one mode. Another idea is to use a Weapon-less Save tank for training purposes in Special Training Maps, but it feels like a massive waste of resources when you can do the same with Azama and Wrys already and just have them block a choke point. Another idea I thought of after reading @Ice Dragon's preference for only using one Save tank is to protect a Counter-Vantage unit from Fireweep and Hardy Bearing enemies using a Save tank in the back, but the Save tank in the back cannot selectively Save the unit in front from only those enemies, so this idea still needs a lot of thinking through and refining if it is viable at all.
  13. I lean towards +Atk. Her Atk is a bit better than Caeda's, but it is still pathetic, and she also got a super Asset in Atk. If you are just using her PvE, then Spd is not a huge issue since enemies are not that fast.
  14. I also lean towards WOF!Hinoka as well. Brave Bow and Firesweep Bow would greatly appreciate that C skill. Seteth is pretty meh in my opinion, and he already comes with Brazen Atk/Spd. Most enemies as a standard is more than good enough. I advocated for having a nuke solo PvE content, not Aether Raids. Unlike in PvE, you cannot have a nuke solo Aether Raids as there is too much build diversity, especially the obnoxious ones. In Aether Raids, you always want at least two different types of nukes, and I personally ran three. For Abyssal content, most nukes (at least the Blade mages) are more than capable of soloing most old Abyssals, and they should be able to tackle a decent amount of modern Abyssals too. 20 represents a significant portion of first years' 140 or so units. What we discussed was whether gen I as a group is competitive. I would argue gen I is still pretty competitive with 20 out of 140 being top-of-the-line or near-top-of-the-line units. They require more resources, but generally not the same resources. New units are more financially demanding and require significant Orb expenditure to obtain, and not all of them can be guaranteed summon with 135 Orbs. Old units technically cost Orbs too, but they are much cheaper in that you do not have to specifically spend Orbs on them as summoning units in general will give you old units automatically. New units have very little need for Feathers since most of them are already 5* exclusive. They have very little need for Flowers since they simply cannot take stomach that much. They have no use for Dew. New units require no less skill inheritance than old units, and the cost of Skill Inheritance is not that much greater for old player phase units (Fury, Brazen, Life and Death, Desperation, etc. are pretty cheap). New units and old units do not have a lot of resource overlap, and when they do, it is not a huge issue (2,000 Feathers for Skill Inheritance is nothing; Flowers are more important for super tanks, and they are less necessary for regular tanks as Resplendent stats becomes more common; Fury, Brazen, Life and Death, Desperation, etc. are plentiful). For Abyssal, that is still the case. For Aether Raids, that is still the case for against most enemies as long as you bring a variety of nukes; for defense teams that specialize in bulk and enemy phase a lot, their player phase is going to be shit so you can just enemy phase them in return your super tank. For Abyssal, you can often eat a counter attack, or failing that, just use the nuke on enemy phase to bait. Abyssal enemies do hit hard, but not so hard to the point where it is impossible to find someone to eat a counter attack or bait from. In my opinion, the best Heroes to use a Forma Soul on should ideally be both rare (Grail Heroes, Special Heroes, Mythic Heroes, etc.) and powerful (really strong combat or support performance). Veronica: Spring Princess is rare, but she is not really powerful. If you plan to get more KOU!Claudes in the future, then I do not recommend using a Trait Fruit.
×
×
  • Create New...