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Lightcosmo

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Posts posted by Lightcosmo

  1. I wonder how long it took the Reverie team to go through and edit basically a few thousand of these files one by one:

    8efd6855b8ff19dfb80085b519b51245.png

    I guess they just should have done the job right the first time. This is what you get when you put out low quality work. XD

  2. 3 hours ago, Saint Rubenio said:

    "Nintendo EPICALLY pranks their fanbase by REMOVING their ability to pay tribute to their franchises."

    Makes sense to me, being courteous to your fans and frachises was clearly a stupid idea to begin with. Xd

  3. 58 minutes ago, Saint Rubenio said:

    I have no idea what benefit they derive from this. The only thing I can come up with is brand protection, but even then, it's coming so, so late. Mario suicide was uploaded 16 years ago. Where were the C&Ds then? Doing this at this point is a completely random, completely idiotic move that only serves to piss people off and set a(nother) bad precedent.

    I do, however, have to thank them for providing further incentive to my ongoing "convince myself not to buy Nintendo's next console so as to spend less money on this hobby" initiative.

    They like to troll their fans, I guess. Considering the timing, no idea what else it could be lol

  4. 20 minutes ago, Interdimensional Observer said:

    Now this is a detail I don't think I was aware of. Thanks for the clarification.

    (I forgot to mention before on the matter of life draining powers- the first time I played Final Fantasy IV on GBA. I was still a JRPG newbie back then, I think Tactics Advance was the only other FF I had played. Anyhow, I think didn't understand that Cecil's HP was his HP, and began the game using Darkness until he killed himself.😅)

    To clarify: it forces her to use the finisher of whatever type she absorbed.

  5. 7 hours ago, Interdimensional Observer said:

    The Break Soul(?) Therion mode thing?🤔 -I haven't used it once. Depleting her HP nonstop? Not a fond of a risk like that. Feels odd they'd give that to the main character, who you'd think wouldn't have such a risk-reward gimmick assigned to them. Velvet should've instead gotten stomachaches if she ate too many bad guys, and suffered stat debuffs if she didn't eat enough.

    If I recall, she cannot be killed during that state, instead if she reaches 1 HP it just ends, so its free death prevention on top of insane range and combo/damage potential.

    Using those gimmicks makes refilling your Break meter easier, I believe?

  6. 12 minutes ago, Interdimensional Observer said:

    never tried Xillia 2. Got the impression that it's kinda like Dawn of the New World- an in-world sequel that's wasn't exactly given full resources during development. Plus, I have seen Jude's redesign, and I don't think I could stand seeing my Tales boyfriend looking like that

    Jude is embracing his sexy side! 

    12 minutes ago, Interdimensional Observer said:

    Considering Armatization, it wouldn't surprise me with Zestiria at least. Armatized attacks feel heavy and slow, not exactly conducive to fluidly chaining hits

    This was better than Velvets gimmick single-handedly. That was just not enjoyable for howl insane that was lol

  7. 7 hours ago, Interdimensional Observer said:

    I will also say I approve of Berseria's choice to follow Zestiria in ditching TP as Graces had. Symphonia might've been my first, but it's liberating not to have to worry about TP consumption and keeping well-stocked on Orange/Pineapple Gels, watching my casters go pathetically whack things up close when their TP hits 50%. The fun of Tales battle is in Artes, even for physical attackers, as the basic hits of old alone can hardly a lot of fun make.

    Xillia 2 you dont have to worry about TP even though it exists. But I understand what you mean. 

    That system core is lacking something for me, in regards to Zestiria/Berseria. The comboes feel... Lacking? Not just in gameplay but in display as well.

  8. 11 minutes ago, Acacia Sgt said:

    Okay, time for the Axis Pillar.

    Combined with the red-painted Glorious, this is sounding very much familiar...

    I know there's the fast-travel through the rails, but I would've still preferred for the party members to, like, assembled outside. So at least switching the party wouldn't need too much backtracking.

    If you are playing the PC version with a controller, an upcoming part doesnt respond with anything but keyboard/mouse controls strangely.

  9. 8 hours ago, Acacia Sgt said:

    Look, I'm sorry. It was a stupid mistake of my part. I wasn't trying to insinuate anything negative about you. I regret that it came down to that. I'll stop bothering you.

    There's no reason to apologise. Everyone has feelings, and me ignoring them would be terrible. Its not a bother, it was simply just a misunderstanding. 

    If you feel sorry for feeling something/way, then we are walking the wrong path.

  10. 1 hour ago, Acacia Sgt said:

    And I'm not saying I don't.

    Just... do whatever you want, alright. Who cares what I think about it, please.

    I cant just let it go after that. If it bothers you, im not just going to continue.

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