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Johann

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About Johann

  • Rank
    feelin' grooovy
  • Birthday 02/05/1987

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  • Gender
    Male
  • Interests
    dancing, science, french literature, solving mysteries, puppies
  • Location
    Massachusetts

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  • Favorite Fire Emblem Game
    Binding Blade

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    Xander

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  1. Byleth recast! Hell yeah! Get fucked and go broke, old dude, and welcome new guy!
  2. Yeah, it's a pretty solid grouping if it ends up like that. Still, I personally will hold back unless the new hero is Astra.
  3. I'm still baffled that "my friends" was never an option
  4. Very good chance of that happening. It's a bit early to say for sure, but next month is probably going to be something like: Legendary Ike Legendary Roy Valentine Ike Gunnthra Valentine Greil (or Mist if Greil is on July's banner) New Legendary Hero (Water/Pair Up - my money is on Corrin) Naga Legendary Tiki Valentine Soren Duma Legendary Robin Caineghis (unless he appears on July's banner, but that's looking much less likely now)
  5. Yeah, pretty much anytime someone with a long history of bad behavior is caught and immediately apologizes, it's just for damage control. If they had a genuine change of heart, it's more likely that they'd come forward about it on their own. Hope they recast Byleth and replace his voice work. Dunno how much is in Three Houses for them to replace, but I know it takes very little time for them to record FEH stuff.
  6. Back from a week long vacation, and yeah Byleth being on this banner strongly implies that the new hero will be colorless. I would suspect also that it means the hero will be either Dark or Anima to mix it up a bit, but then who knows. It's looking like: Legendary Marth HS Elise M Byleth Legendary Hector Legendary Lyn Valentine Mist Fjorm Legendary Azura HS Ryoma Eir Legendary Alm New Mythic Hero - whatever
  7. Yeah, definitely worth it. Hrid doesn't really need anything special since his default kit is so good, and Fjorm really just needs some minor things like Atk Smoke 3 and an A skill that doesn't depend on others being nearby (since you won't always have the option of keeping your allies close). I gave my Fjorm Mirror Stance 2, which comes from 4* Gharnef, so no real loss of investment there. Mordecai and Bartre are especially great to save for when you need a bonus unit and all you have are free units from TT. Give them Smite and either Fury 2 or Atk/Def Link and you've got yourself a helpful party member who can either buff allies on Smite or, in a pinch, actually fight. Fury is nice on those bonus units if they have a stat that's really high since they can be the target of Chills, which is a big help for the rest of the team. I'm not a Corrin fan, even with his powerful Support boost, just because so many maps are designed specifically to punish baiting from a safe distance. Put a soft support unit too close and an Ophelia or whatever will get Dance'd and warp over to kill them. If you can't get Corrin (or Marth or Kaden) close to your tank safely, then you're better off bringing someone else.
  8. @Anacybele An alternative solution to most of these suggestions is to just focus on a few specific Legendary heroes like Hrid, Fjorm, etc. That's what I do anyway. They don't need special investment to make functional, and pulling extra copies isn't usually necessary (it sure helps though). It's great since you won't have to use extra Light/Astra blessings either on new units or rotating out the most solid units. In my experience, the most valuable skills for AR are Atk Smoke 3 and Smite. I'd say the minimum requirement is just having good Def and Res. My Fjorm uses Shield Pulse for her B slot and she can usually take on entire Defense maps by herself. Before Naga was added, I used my Hawkeye quite a bit too and he'd regularly wipe out entire Flier teams.
  9. I think you'll make it, and even you don't, it sounds like you've learned a lot from this week. You're definitely getting better at this. One thing that could potentially help make your final runs easier is if you take a look at your Rematch options from Defense Results. Though you only get to see the enemy's first unit, sometimes it's possible to gauge what their map is like based on that unit's skills. Here's a few things to consider: Units who attacked earlier in the week might be a bit easier, especially if they had a hard time with your map. The idea here is that later challengers are probably closer to your score later in the week, while anyone who struggles or doesn't put in much effort would not likely keep up with your score, and thus probably not face you so late. Don't rely on this though. If their Offense Fortress is relatively low, then their Def fortress might be high, so avoid foes with low Offense forts If their lead unit has Infantry Pulse, don't challenge them, because you know what the rest of the team is gonna look like. Likewise you might see something similar with Legendary Hector, so be wary of him as a lead. Brave Lyn, Veronica, or any Firesweep units should probably also be skipped. Might be setting yourself up for an onslaught of foes you can't counter Seliph, Lilina, and Ophelia should probably also be skipped. Those setups are pretty much the same sort of devastating offense (in Seliph's case, Miracle + WoM baiting) If it's Legendary Azura, I'd be wary of them, especially if they have a Dance seal (like Earth Dance). Likewise, if their lead unit has a Rally skill, I'd say skip it. Rally skills are usually used on high offense units as a way to not suicide on tanks and also punish baiting A flier with a goad or ward skill tells you it'll be a Flier Ball map, which are very dangerous, skip those too Yune as a lead is usually a good sign, since she's very frail and has a hard time using most of her skills. I see Yune-lead challengers as easy wins since Hrid will always kill her in one shot, even if he's debuffed and she isn't If their lead unit is lacking a seal or other major skill slot (not counting assist), that's often a sign of a careless map build. It doesn't guarantee it's easy, but it does show that the player might not care about their Def map or goofed and forgot to Lock their team. Awkward skill/seal choices are also worth noticing. There's a guy on my rematch with a +10 Jeorge using Cupid Arrow (not very threatening) and Blaze Dance seal (does nothing for Jeorge). I could be wrong, but I doubt this guy has any tricks up his sleeve. If the main unit is weaponless, that's probably a free win, lucky you
  10. They go back to being normal humans after a while. The good thing is that they never act out, but then I never had any problems with that teaching at the community college either. yes, but only later when my mom dropped me off a cliff to save Elijah Wood. For real though, after all them hornets, my hand looked like a boxing glove
  11. Oh yeah that's a bad mindset. I blame myself if I can't explain any of the stuff to them effectively. The biggest problem at my school is that the student body is regimented and disciplined, and it takes them a while to feel comfortable asking questions or speaking up, so I usually don't know what's getting through or not until the quizzes or whatever. As for the bees, that's basically how it went down. At one point I unknowingly walked over a ground hornet nest and had myself a My Girl moment
  12. Oh yeah clients are the worst thing ever. Right out of college, I worked for a few months as an environmental consultant and it put me into a heavy depression. Was eating worse and less often, less sleep too, and didn't have the time to do any of the things that give me genuine joy, like acting. Also a lot of bee stings, but that's like cartoonish suffering so I could laugh at that at least. Even though I teach science courses, I heavily emphasize to the kids that everything in college (and a career, and life) is about getting good at identifying and solving problems. Communication is like half of that since it doesn't help if nobody else understands the problem. It's hard enough with college kids but I can't imagine how crazy it is with high schoolers.
  13. Yeah I imagine few people who don't have Dark/Anima heroes are going to pull off a max reward score. Incidentally, last week I had a perfect scoring week for Defense, and it felt like a tease given how the season concluded before the update kicked in.
  14. Games like this are designed to capitalize on your short-term feelings. Maintaining collections, fear of missing out, the "well, that sounds like a good deal" offers, status symbols, flashy new stuff, whatever. It's all a ploy to get you to internally rationalize your spending. It's a predatory system and the best thing you can do is push back on those feelings and think about all the other things you can do (or need to do) with your money.
  15. Nah, it just takes your 3 worst Def losses for the week and adds them up. 240 is the lowest it can go, and if you have two Yunes and a full Dark/Legendary team, your minimum score is going to be 120.
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