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About Solvaij

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    Crisis Aversion Unit

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    The Middle of Somewhere

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  • Favorite Fire Emblem Game
    Shadow Dragon

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  1. I was basically just going to write this but you beat me to it, so instead I'll tack on a few story things and call it good: Story does matter to me, but I'm okay with just a plain old classic FE plot, especially if the characters and relationships are explored a little. I think a blend between the supports from GBAFE onward and the map conversations from FE4 and FE5 would be cool. Keep the same sort of idea of as supports with a sequence of conversations, but make them event/map locked AND support locked. On that note, I think smaller casts tend to work better for this kind of thing since you can pretty much keep track of all the relationships and everyone tends to feel like they're present in the army for a reason. Related to the story thing, bringing back full permadeath would be nice, where characters generally don't just get gravely injured when they lose a fight. I think one of the most awesome things about FE5 (and a few others) is how much variety you can have in cutscenes depending on who is alive and who is not. If Finn dies, he's dead. That's all there is to it. Just in general, an increase in character responses to other character's deaths or maybe some bigger story changes depending on who is alive or dead would make permadeath more relevant and would be a part of my ideal Fire Emblem. The variety of map objectives in FE5 and FE9. Going with the discussion above, for me, story/gameplay integration is usually what makes me feel strongly about a game. The use of map objectives that make sense with the plot sells a game's story to you on a personal level, no matter how plain it might be, and it's not that hard to make a plot that allows for a variety of map objects. FE5 really pulls this off with the objectives shifting along with the story. Also, I just think more map objectives are fun. That's basically it. Those story things plus the gameplay and interface stuff SR said and that's my perfect Fire Emblem.
  2. Just wanted to second this, and link you to FE Builder. It's a really clean editor that's super easy to use, especially for little things like stat increases, weapon uses, money, ect. Go wild and post what you come up with (if you want). I'd probably try it!
  3. I got my job back after studying abroad and I got more hours than ever AND I randomly got new and fun responsibilities. Also, I got a kalimba for Christmas and it's just about impossible to make it sound bad. I will record something for you and PM you a link. Standby.
  4. Just want to start with a note about the Flame Emperor reveal: I may not be in a huge majority here but I played Verdant Wind first, and in that route the Flame Emperor reveal is not clear at all. Like maybe you can guess because even with the voice distortion, the Flame Emperor sort of sounds female, and the whole emperor and fire motif makes it pretty clear that the Flame Emperor is connected to Adrestia, but my best guess on my first run was that the Flame Emperor was one of Edelgard's parents. I wonder if anyone else playing Verdant Wind experienced this or if I'm just dumb? Because as far as I could tell there were really no clear hints that the Flame Emperor was Edelgard in that route. Anyway, I think your thoughts are pretty apt. Honestly the story is alright overall, some routes do things better than others (Blue Lions Blue Lions Blue Lions), but I think everyone more or less agrees that Black Eagles is a little weak as far as plot goes. I played it last and I was really ready to get into Edelgard's motivations and background and finally save her, because it was really sad having to kill her in every single other route. But then I played Black Eagles and yeah. If you're expecting much explanation about why she's doing this or what her deal is, prepare to be disappointed. I also really agree with your thoughts about Edelgard's initial assassination plan. Honestly, things could have been handled a lot better if it had been an order to capture instead of kill, but the way it was, it was just a little weird.
  5. To be fair, Medeus started out kind of on the humans' side. Or at least on Naga's side. He was the only earth dragon who did not degenerate because he was willing to assume human form. It was only after he watched the other manaketes be mistreated by humans that he went kind of crazy. 🙂
  6. Minerva with Altena as runner-up. Minerva is just neat. All her lines in Shadow Dragon are pretty awesome, from, "I've no stomach for these cat-and-mouse tactics" to her entire pre-battle conversation with Michalis. Plus, sweet armor.
  7. It's always nice to hear about people enjoying Shadow Dragon! I have never played H5 myself, highest I've beaten as of now is H3, but maybe I'll take another crack at it? I really love this game! Are you planning to give New Mystery a shot?
  8. Honestly I can only reiterate what other people have said, except to say watch out for Chapter 21. It's big and ugly and you have to do it within 30 turns to unlock the true ending. My first run of Binding Blade was single-handedly ended by this chapter because I had trained the wrong guys and couldn't promote some of them because of the dearth of promotional items. I don't recommend playing it blind. It's a good time and very manageable on normal once you know what you're doing, but it can definitely be rough if you're unprepared (or if you're dumb like me).
  9. I'm surprised more people haven't mentioned Chasing Daybreak. It's a really cool piece of music with the chorale bits, and nothing beats hearing it for the first time post-timeskip. Honestly I kind of feel like it's the reason the timeskip comes out kicking as hard as it does. That theme has a great sense of tone. Between Heaven and Earth is also really solid. That being said, my favorite track is probably Tearing Through Heaven with Paths That Will Never Cross in second because those are such bops. (Plus the title "Paths That Will Never Cross" reminds me of Minerva's dialogue with Michalis in Shadow Dragon Chapter 22 so THAT'S NEAT) The final map themes are kind of in a category of their own since they're so fantastic. Personally I order them with God-Shattering Star on top followed by Funeral of Flowers and then Apex of the World.
  10. If you're going to get it anyway, you can just get it whenever you have the funds. I'm waiting for wave 3 myself because that's when the new characters get added. As I understand it, it's just bonus quests and outfits right now, no paralogues or story stuff. Also, it seems like they don't have firm dates for the DLC releases (unless something has changed). They just have deadlines where each wave will be released "by" that date, but the second wave came early so who knows?
  11. Enjoy it, it's a great time! GBA era Fire Emblem is definitely some of the best (FE6 can be a little rough though). I really feel this. I enjoyed 3H a lot, but I'm not sure the whole calendar system was the best idea, at least not the way they implemented it. I feel like it made the pacing a little weird sometimes. On the other hand, it obviously lends to that feeling of a lot of time passing and I guess you can just skip it anyway.
  12. Despite the atrocious design, I think female Byleth makes more sense as the reincarnation/receptacle of the goddess. Those tights though.... Also, it's at exactly 24 to 24 at the time I'm posting this so that's neat.
  13. Thank you so much! It's only got the first 6 chapters, but that will be more than enough to start with. Thanks!
  14. Just wondering if anyone knew where I might be able to find an untranslated copy of the Genealogy script. I've been taking Japanese and thought it might be fun practice to try reading it, but I don't want to replay the whole game in Japanese. Thank you!
  15. There you go, let me know if this works FE6-TLRedux-v1.0.sav
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