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Haku

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Everything posted by Haku

  1. Seriously why cant people give DLuna some slack? Every new idea he has seems to get completely bashed. Since this project is still in very early development, everything is open to change at a later date, and he has the right to test out his ideas. I mean most of this thread is a complete mess because members of the LTC community think their opinion should be valued above everybody else's. All I'm trying to say is that despite your opinions he's allowed to do whatever he wants :x
  2. The timespan between Guinivere's escape and her recapture is probably just over a day so I'm not exactly sure how in depth you can go. Also its stated in the game and the manga that Ellen was the only person who accompanied Guinivere to the border. Although if you're doing an alternate retelling I suppose it doesn't really matter.
  3. "CREDIT: Blazer, Arch, Nintenlord, Celice, and anyone else I used the animations or portraits from." Sorry this is NOT crediting the people who's sprites you stole. Also you didn't even ask permission for them, so someone seriously needs to lock this topic. Just from playing the prologue (which you cant even get past so good job, at least no one can play this piece of crap), you're using Inari's sprite from DoF and Julie's animation from a Sacred Dawn. FFS.
  4. If you're interested in having the maps you have so far revamped, feel free to PM me I dont know why I'm offering this o.o
  5. Haku

    Spriter's Guild

    Yes, that's what is meant by open source. Anyone can use them for free and modify them if they want.
  6. Haku

    Halloween Event?

    I'd be up for it :)
  7. Klok pls, you flatter us... If you want to play Shatterlight, Tandrock, just click on the picture in my sig and download the patch :) Also yes, Bloodlines if great fun now that I've done some maps for it :P
  8. Oh yeah I completely forgot, we're definitely not working together :S
  9. I thought we weren't showing anything yet lol D':
  10. Update time :D So basically the last few months I've been hakurevamping I'm sorry nih xP various maps for people's projects, and I thought I may as well share them. Some of these were done several months ago, so there may be a slight difference in quality. [spoiler=IPC Emblem] Prologue Chapter 1 Chapter 2 Chapter 3 Chapter 3x [spoiler=Eternal Bond] Chapter 5 [spoiler=Definitely Ultra-Super-No-one-should-ever-see Secret Stuff] [spoiler=Maps for L95] I have some other stuff which I'll probably upload later. Feel free to C&C :) edit: Whoops not all of these have the corrections in them, oh well
  11. This was one of the hacks I haven't played before, but you did a really great job Prime :D I especially liked controlling the generics. Keep up the good work :)
  12. This is probably the best translation of FE6
  13. In short, no there isn't at the moment, but there hopefully will be in the future. http://forums.bwdyeti.com/index.php?showtopic=592 Alternatively you could do some simple hacking and insert the portrait of an FE7 character and change the said character's name appropriately.
  14. If the minimum map dimensions are 20x12, does that include the 2 tile border as well?
  15. Haku

    Elibean Nights

    love is love guys, age shouldn't be an affecting factor :B I mean it's not like Nino and Jaffar are like these two, is it??
  16. I use visualboyadvance for mac and it works fine, and multipatch as a patcher, so yes, you can do it.
  17. Wow, these are some solid maps, nice job! For the snow tile sets iirc there isn't a specific floor pattern, but if I'm wrong, I guess you could try and fill in some of the space with a frozen lake or something, or some paths :) Also solid job on that cave map, the floor tiles are a pain to work with. [spoiler=lol] Similar much :P btw there are a couple of errors with the walls in your maps, I can circle them if you'd like.
  18. We've been on hiatus since mid/late july iirc because of irl commitments, but Luna and myself discussed a few days ago about resuming the project in the near future. We actually have in the internal patch the whole next story arc and about half of the 3rd one, but most of them are getting revamped. I've mapped the first 3 story arcs and some of August's route, and all the characters etc have been fleshed out enough. All we need now is to get animations/map sprites inserted and to tidy up the script and eventing. I suppose now what we need is for Luna to get motivated to continue.
  19. amg nih yes pls <3 If you need maps caall me~
  20. 1. Download the .ups file. 2. Download a patching tool like NUPS or Multipatch. 3. Download a clean FE7 ROM (1235 version), look it up in google. 3. Open NUPS/Multipatch. 4. Where it says 'patch file', select the .ups file. 5. Where it says 'file to patch', select the clean FE7 ROM. 6. Where it says 'save patched file as', name it what you want. 7. Apply the patch. 8. Open the patched ROM in VBA and play :) I hope this makes things clearer o.o
  21. Hmm...I'd reckon that's probably to do with event IDs not triggering because of the emulator...but it could be something else. btw Keegs I've played through this up to chapter 4 and I have to say it's interesting so far, good job :D Chapter 4 has a game breaking bug where whenever I attack the animations freeze :/ I can send you a save file on skype if you want :) Actually I could try turning off animations for the time being
  22. Haku

    Elibean Nights

    Oops my bad, I misread :P
  23. Haku

    Elibean Nights

    It's actually a reference from a named character in a support between Noah and Jerrot in FE6...
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