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Sid Starkiller

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Posts posted by Sid Starkiller

  1. 7 hours ago, Shrimperor said:

    Yes. Alot of people don't want a Golden Route, and i think (not sure xD) i am one of them as well.

    Doesn't mean discussing it can't be fun 😉

    That's fair, it just felt like he was trying to convince me that it was a good idea, and I was trying to inform him that he's wasting his time.

    The people who do want it are free to discuss amongst themselves their ideas, I just won't agree with any of them.

  2. 1 hour ago, WeAreNewcastle1053 said:

    ...Which would be the whole point of a "Golden Ending Route". It would be YOUR job, as the player, to set things up so that the house leaders will talk about their problems. Whether it be by Divine Pulsing a bunch of times, digging deeper into the Leaders' lives, or arranging a meeting between them. Heck, this Golden Ending can be restricted to New Game +, where it can be revealed that Byleth used a massive Divine Pulse to go waaaay back in time and try to find out if they can do things differently. (Maybe, if that's the case, they can even save Jeralt - not by killing Kronya before she can strike, but by warning Jeralt so that he can defend himself.)

    This doesn't look much like a Revelations route (no hidden third party that threatens to destroy everything)... but this Golden Route could end in one or two ways:
    1 - Those Who Slither in the Dark attack and need to be defeated after solving the conflict between the house Leaders. (Which is more like Revelations, as there is a "true enemy")
    2 - The timeskip revolves around solving the conflict between the house Leaders and the Golden Ending is reached when the house Leaders are saved from killing each other.

    You're missing the point: I DON'T WANT A GOLDEN ROUTE. The very idea spits on the game's themes. If IS added a golden route, I would be legitimately angry with them, and legitimately think less of the game for having it.

    1 hour ago, WeAreNewcastle1053 said:

    I also realised that this game lacks an actual Fire Emblem, too.

    The Crest of Flames is the Fire Emblem.

  3. Except none of them are the type of person who would just talk about their problems. Dimitri's been bottling up his rage over Duscur for 8 years and is a walking powder keg, Claude has severe trust issues due to all the racial abuse he's had to deal with his whole life, and Edelgard is a paranoid trauma victim who's about to launch a coup, meaning secrecy is key to successfully launch her offensive. Where exactly do you see them sitting down for a nice pleasant chat?

    And it's not like therapists exist in Fodlan, or else Seteth would've hired Rhea a grief counselor after Nemesis was killed and this whole thing wouldn't have happened at all.

  4. 58 minutes ago, Flere210 said:

    But Claude is already not part of the story, his whole route is about the church and his own actual objective is reduced to a footnote in his ending. It's even arguable that Dimitri is not a large part of the story as his whole story arc is only about things that are not relevant into any other route and he never ever find out that mole people are a thing. 

     

    Edelgard vs Rhea is the core of the story far more than Edelgard playing fortnite whit Dimitri and Clayde. Removing the option to side whit Rhea destroy the fundamental point of the story even more than removing the option to side whit Dimitri or Claude. 

    Dimitri and Claude are technically allied with Rhea. Their goal, in addition to their personal goals, is to rescue Rhea from the Empire. There doesn't need to be a separate route for it.

    EDIT: Scratch that, they are formally allied with the Church. In Rhea's absence, Seteth is in charge, and he gives them the church's full support, or what's left of it, in their respective routes.

  5. 13 minutes ago, Flere210 said:

    Except that if only one of the routes exist, it's going to be SS, not VW, even if people like VW more.

    That would require a rewrite of the entire story to remove Claude. Not happening.

    EDIT: To clarify (since this haircut is taking forever), removing VW means Golden Deer would serve no purpose. Which would mean Leicester serves no purpose. There would have to be MASSIVE rewrites to remove not just the faction, but all references to a three-way rivalry, like the Gronder battle. That affects every route. Removing SS would not affect Part 1, CF, or AM at all. Maybe VW would've turned out different, but that's it.

  6. 19 minutes ago, Flere210 said:

    Except that Silver Snow mostly reuse assets from Verdant Wind(the opposite actually). You won't get much more content by removing it.

    Maps and general plot structure, sure. But how about dialogue and animated cutscenes? Instead having to animate a reunion clash between Byleth and Edelgard for SS, they could make a happy reunion animation for CF. Instead of the cutscene at the end of SS, they could have the Immaculate One rampaging through Garreg Mach and attacking Byleth for CF's Chapter 12. Instead of having to have VW and SS share assets, VW could have had cutscenes tailor-made for it.

  7. 46 minutes ago, Ottservia said:

    Personally I’d argue that revelation in fates is probably the best of the three stories simply because of how well it ties everything together thematically and what it does for Corrin’s character as a whole. 

    In a vacuum, sure, but its mere existence undermines the supposed premise of the game: to make you choose sides in a morally ambiguous conflict between your birth family and your adoptive family. The second Rev dropped the choice became "birth family", "adoptive family", or "LOL f*** it take everyone and also they're not your birth family so you can bang em!"

    50 minutes ago, Ottservia said:

    3H though I’m a little mixed. I am in complete agreement that this game NEEDS a 5th route simple because the rest of the routes are just simply incomplete. CF especially is in desperate need of an expansion. Though thematically, I’m not sure what it would really accomplish. I dunno, maybe I need to just dig into 3H’s story more.

    Disagree. As I argued in my Silver Snow topic last month, the routes feel incomplete because there was one too many demanding the developer's attention. If they removed Silver Snow and used that development time to improve the other 3, I think the game would've been even stronger.

  8. 8 minutes ago, WarriorAaron123 said:

    Also, why does everyone seem to think Sothis is the only one with the power to time travel? Even if she were some almighty being like Rhea preaches, would that not mean she could assist Edelgard, too? I mean, come on, Those Who Slither in the Dark made basically robots and nuclear weaponry.

    Because she is? She PERSONALLY gives you the power to do it. It's not her blood, it's her soul acting through you.

  9. 12 minutes ago, darkblade2814 said:

    the throne thing was meant as a confirmation thing

    That was Rhea that wanted that. Edelgard was PISSED because she was sure it meant Byleth would side with the church. She basically gave up on the idea of working with them. That's why she assumes you're going to oppose her after the Holy Tomb, and why in CF she's so legitimately shocked that you take her side.

  10. The absolute best way is to not.

    There shouldn't be some golden ending where everything is all sunshine and rainbows and everyone has a big harem wedding after the credits. The whole point is to decide what side of the conflict you want to support. Why are people so afraid of making hard decisions?

    Not to mention that the plot of both Birthright and Conquest was made worse by the existence of Revelation, and I think IS realized that. They wouldn't be so stupid as to do it again.

  11. How many are in your group? Are you all playing one game, or split into multiple tables? My preferred group size is 4-5 PCs, never more than 6.

    I'm also willing to bet that distractions are a big part of what's making combat take so long, but beyond that, my DM has instituted a group initiative of sorts. All the people who roll higher than the monster's initiative go at once, same for all those who roll lower. Then everyone's paying attention and participating at the same time, rather than "Your turn: What are you doing? Your turn: What are you doing? Your turn: What are you doing?" etc.

    If there's uncertainty about specific rules, make a judgment call and look it up later. Having to take the books out during the game drags things out as well.

    If phones are a problem, institute a phone box.

  12. 12 minutes ago, Silver-Haired Maiden said:

    Aww, no comments about Hapi? I'm not getting the DLC, but she looks like the most interesting one to me! I love her design 🙂

    Well, the only comment I could really think of "This tells me almost nothing!" and I didn't think it was worth posting. The other 3 I felt like I had a basic idea of who they were, but this...she has an attitude? She has some deep dark secret? That's all I got from it, and that describes half the damn cast.

  13. 30 minutes ago, Bk1234 said:

    This is just out of curiosity... how are crests passed down onto children? What determines if they have a major or minor Crest? If two parents have different crests what decides the Crest of the child? Do they get two crests? 

    I believe Lindhart tells Lysithea in their C support that there's no record of anyone having been born with 2 crests, which is why he's so interested in how she got hers, etc. I don't think they go into any more detail than that, other than "it's an inherited trait".

  14. 22 minutes ago, Mage Goddess Lysithea said:

    I'm interested to see how Abyss in the main game will be different since if shops are still present there I doubt they'll carry the same stuff would be pointless to an extent except getting more of the limited ones per month.

    You know what might be neat? If they moved the Dark Merchant (who I'm positive was called the Black Market in the JP version) to Abyss. I mean why would the black market be found in the normal shopping area?

  15. 15 minutes ago, Kanethedragon said:

    So with NG+ and Skill levels, is it just the previous playthrough that gets passed, or does it assume all previous playthroughs assuming you start a NG+ chain. For example, File A Byleth gets S+ in swords, then File B swords only get to B+, an finally in File C say I want to go straight to S+ in swords, will it pass down assuming this is a NG+ chain where you complete one then move to the next. From what I understood it felt like that was the case with what I've experienced so far but I may be mistaken. Though to be fair considering the cheap method to skill farm this probably is a moot point, at least in normal and on any non-ng+ saves.

    The whole chain is saved. I got Byleth and Caspar to have all class masteries and all S+ skills (actually Caspar's Reason is only A+, but I'll finish him off when I come back to the game after the final DLC drops).

  16. 11 minutes ago, Shadow Mir said:

    I see. Honestly, what I find disappointing is that all but one of the DLC classes give abilities that were already learnable from mastering other classes.

    I still have a sliver of hope that those are placeholders and there will be new skills when it actually drops.

    I was thinking about the lessons and how they presumably work. Weapon classes would be mostly drills, with some theory on technique. Riding and flying are presumably spending time with/on the mounts to get a feel for caring for and handling them. Heavy armor could be strength training to bulk up your muscles in order to handle all that extra weight.

    ...and then there's Authority training.

    How exactly would that work in-universe? "Class, today I'm gonna teach you how to boss people around."

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