-
Posts
134 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by TheMaskedRaider
-
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
Yeah this is an issue I dont know how to resolve but the fix is to just hit the key mapped for the b button and it will continue forward. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
So it’s sadly not an update to the base game but it is something that might tide some people over. Since the team hasn’t been able to work on it for a bit, we decided to compile most of what we have support wise and post it here. It may not be in game but it is a hefty number of supports. https://docs.google.com/document/d/1yDlDd0B2PK9LrTBcEZo9p_NsscVQ1nVv0QPuJNRbuvc/edit?usp=sharing -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
Some people have had this issue but restarting the emulator(not the chapter) seems to fix this. I've personally never run into it though and I've tested that chapter quite a bit. So I'm not sure as to what the exact cause is. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
Yes. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
If the Longbow is the Stl Longbow and light magic gives some minor stat buffs then it is the correct patch. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
There is and probably no on the 2nd gen question. 1. nope just those 3 2.I haven't touched the tactics rankings or augury if it wasn't clear by the seemingly random ranks. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
That means you are on an older version not the most current one. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
First post has been updated with a Final 1.0 version yes it is supposed to be like that. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
He was on an older build that didn’t have that fixed. He has since then updated to the latest patch build. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
That's a mistake on my part, it should target res. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
At the moment no. I might later add some but it is doubtful. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
Completely intentional. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
To beat 19 just rout the enemy units, as for katarina that's a larger problem that isn't easily fixed. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
So minor updates, I've got the dialogue for the final chapter complete but watching some people play there were some major bugs that affect the roster so I'm working through those and as many typos/wrong objectives/house dialogue as I can right now on a debug playthrough. We've also boosted all promoted units weapon ranks to d on gained weapons except staff ranks. other updates include an upgrade to ayrlyns portrait and chang e in her battle sprites palette. Other than that finishing up character endings and the epilogue. This is all stuff that'll be the next patch, following that is support insertion which I will unlock the support room for. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
If you are talking about Bowie he is not recruitable. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
Patcha clean rom then take your old save and move it into the same folder as the new rom with the same name. I'll do that later after people have had a chance to play. But I do have a chart with age height and weight and in join order. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
That is the incorrect patch, the correct one has been updated in the first post. You will know it is the correct patch as the soldiers animation has been updated. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
Again I recommend using FEbuilder, it has a tool that makes editing palettes extremely easy. As for the characters they replace, the male tactician replaces Raven while the female tactician replaces Isadora. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
The examples provided have 00 separators every 4 colors. If you are directly importing them via the hex editor you need those. The easier way to do it would be to use FEbuilder. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
Minor delay cause of unexpected housing issues. Will still happen this weekend but tonight is more than likely not going to be it. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
Did you use the link I put in the announcement post. If not that is the patch you should use. If so that is very odd cause I tested a save past 18 on that patch and it for sure goes past it. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
Some issues popped up in working on the epilogue and end credits stuff but I said I'd release it this past weekend. So here is a patch. https://www.dropbox.com/s/1346o46chvc7ox9/OCAFinalb1.ups?dl=0 Gameplaywise? This one is essentially the done deal, goes all the way to the final chapter and only the last two chapters are not completely finished dialogue wise. Other than that it's ready to go minus some tweaks we might make depending on internal testing and external feedback on the final chapters. I aim to have the final chapter and epilogue scenes done by saturday night so if you want to wait on playing those last two chapters you can, if not go ahead and playthrough. supports of course are a work in progress and I will be releasing a patch that unlocks the support viewer when I get those done, though for this weekend patch Algimas supports WILL be in fully. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
Current patch does not go that far. Game(play) is done just needs some final test runs and bug testing then I'll release a patch around next weekend. In that interlude we'll also be working on getting supports written and at least Algimas ones inserted. -
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
-
Fire Emblem: Order of the Crimson Arm(FinalVersion1.0 out)
TheMaskedRaider replied to TheMaskedRaider's topic in Fan Projects
nope not dead.