Jump to content

Search the Community

Showing results for tags 'Leo'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Important Links
    • Serenes Forest Code of Conduct
    • Mistakes or Errors on the Site
  • Important Forums
    • Announcements
    • Member Feedback
    • Site Content
  • General Forums
    • Introductions
    • General
    • Far from the Forest...
    • Creative
    • Fan Projects
    • General Gaming
  • Fire Emblem Forums
    • General Fire Emblem
    • NES and SNES Era
    • GameBoy Advance Era
    • GameCube and Wii Era
    • Nintendo DS Era
    • Nintendo 3DS Era
    • Fire Emblem: Three Houses
    • Fire Emblem: Engage
    • Fire Emblem Heroes
    • Related Games
  • Miscellaneous
    • Forum Graveyard

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Member Title





Website URL





Found 15 results

  1. So in my newest Revelations run I want to experiment with new stat builds for Forrest. I used a Witch Sakura!Forrest and I am considering re-classing him as either a Dark Knight, Great Master or Basara, which class long term would be more beneficial to Forrest? Skills are not priority as I can buy them. HP Str Mag Skl Spd Lck Def Res Dark Knight (Levin Sword + Tomes) 65 42.5 67.5 35 42.5 45 42.5 42.5 Great Master (Using Bolt Naginata / healer) 60 37.5 62.5 35 52.5 55 37.5 47.5 Basara (S Rank w. Selkie; Bolt Naginata + Tomes ) 70 32.5 67.5 40 47.5 55 32.5 47.5
  2. I want to ask, what are your favorite royals from all 3 Kingdoms?
  3. Leo, Sorcerous Prince Leo got a Weapon update! He is now a mobile magic tank using Brynhildr with special Refinement. Level 40 stats: HP: 35/39/42 Atk: 25/29/32 Spd: 19/22/25 Def: 22/25/29 Res: 26/30/33 Total: 144~145 Default skills: Weapon: Brynhildr Assist: [none] Special: Blazing Light Passive A: [none] Passive B: Quick Riposte Passive C: Savage Blow 3 Brynhilder: Arena Assault Rauðrraven: Arena Assault Rauðrblade: Arena offense, Arena Assault Keen Rauðrwolf — Desperation — Brash Assault (Player Phase Anti-Cavalry): Arena offense Rauðrblade — Close Counter — Vantage: Arena Assault
  4. I've always loved the GBA battle animations, and I recently got into making my own. This is my attempt at making Fates' Royal families, Someones probably done this better before but I thought I'd take a crack at it. I've completed the 4 Nohrian siblings and almost all of the Hoshidians except for Ryoma due to his weird faceplate. First I did Everyone's favorite cinnamon roll; Elise! Heal Animation: I had some trouble with the hair at first simply because of how bizarre her pigtails are, I ended up using a modified version of Rebecca. Next on the list was; Leo Basic Anima Attack: Anima Crit: I'm thinking about trying to make a sword animation for him, I definitely want to give him a special Brynhildr animation. The Most difficult thing about making Leo was that I couldn't find Male battle animations only sheets, so I just took Selena's battle animations and copy/pasted Ewan's hair onto her Skipping a sibling I actually did Xander next, due to Camilla's... unique character design. Basic Sword Attack: Sword Crit: It was fun to make a paladin without a helmet, it always seemed weird to me that Seth has a helmet when fighting but not in his portrait. I'd also like to come back to Xander to give him a fancy ranged attack when using Siegfried. Next we have Camilla: Basic Lance attack: Lance Crit: Sorry if anyones disappointed by a serious lack of something (she's not using an axe.) But i'm still learning and I don't think a more accurate design is something I can do, I took the face and hair of a pegasus night and changed it up a bit to fit a Wyvern lord. Moving on to the Hoshidians My first is; Hinoka: Basic lance attack: Lance Crit: Hinoka was a fairly easy color swap. Sakura: She was probably the quickest and easiest. And last one (for now) Takumi: With Takumi I decided to have separate animations for when he has his Yumi equipped vs other bows Regular Bow Attack: Bow Crit: The hardest part with Takumi was his pineapple hair I ended up using his actual map sprite from fates to give me a better idea. Fujin Yumi Attack: Fujin Yumi Crit: When he's using the Fujin Yumi I changed it so his bow is gold, the bowstring only appears when he's firing and has a cool "disintegrate" affect to it. In his crit the symbol is meant to be the Japanese word for storm, which is part of the names of the Japanese gods takumi and ryoma are based off of (Fujin of wind, and Raijin of thunder/lightning) I'm unsure if it really fits though, I'm considering making similar ones for the other princes, any ideas for those would be great! Any constructive critisism would be super awesome as i'm pretty new to animating as well as this forum so if you have any tips send them my way. I'm gonna go do more animating Thanks for reading all this stuffXD These animations were modified using a free internet software I found called piskelapp you don't have to download anything except whatever animations your changing. If you want to use these for something feel free! Please Credit me if possible (and send me a link please!)
  5. If you don't see your favorite character from fates, in this poll, feel free to leave him/her in the comments.
  6. So I'm just curious; Why is Ephraim getting more gauntlet votes? What is wrong with our dear tomato boy?? (Is it the "you'll never guess which fruit i fancy... tomatoes"??) (It is, isn't it...) (I know he's a Freak but we love him anyway okay) (also yes I know that Sacred Stones is generally much more popular than Fates, I'm asking more on a character level than a story/plot level) (I thank you ahead of time for your consideration!)
  7. I made a magic Corrin and I want to have a good magic base kids, so I was wondering who is the better person to marry: Odin, Hayato, or Leo? Like who has higher magic based?
  8. ...and it's Leo-focused. http://www.siliconera.com/2016/12/29/fire-emblem-fates-manga-suspended-getting-another-one-based-leo-next-month/ IS really takes those popularity polls seriously. Obviously, no word on translation, but I'm sure if it's any good (and even if it's not) someone out there on the internets will try to do a scanlation.
  9. For the fourth week, we’re going to vote and discuss on the best for Leo, the ambitious dark mage. I think he looks pretty stunning in his original outfit, but it’s still interesting to imagine other options for him. Ah Leo, the best unit of all…! No, what are you talking about? I’m not biased. Anyhow, given his natural affinity towards Mag and his personal tome, it’s probably a good idea to keep him in a magical class… but who knows? Maybe he has a niche talent that’s better exploited in a physical class. The format for this post is similar as that of last week: The following spoiler tags will mostly contain information regarding Leo. I’m actually a bit behind schedule (sorry!), so I’ll be uploading the rest of the information (inc. Predicted Stats) throughout the weekend. As there’s quite a bit of information, I wouldn’t suggest reading all of it, but only looking through what you deem necessary. I’d advocate the use of Ctrl+f to target specific information. If you already know the necessary information, there’s no need to go through it; this information is here simply for your convenience. (Also, I’m only human. If there are any mistakes within the information, please tell me so that I may correct it.) Without further ado: Which is the best class for Leo? [spoiler=Information Regarding the Marriage/Buddy Seals] I’m not going to go over the really general information, since I’m pretty sure most of you know about it already. But if you have no idea what these seals are, check out the items page or this post. Anyhow… Nishiki, Flannel, Azura, and Mozume provide access to their secondary class trees, as their starting class trees are unique to them (and in some cases, their children) (The credit for the following bullet points go to Astrophys, who I copied the wording from, and the other SF members on the Marriage Seals post that clarified this issue.) If there is no primary class tree overlap between the characters, the simplest case scenario plays out: They both get each other’s primary class trees. If the characters share each other’s primary class trees, they get each other’s secondary class trees. If a spouse’s (or buddy’s) primary class tree is the same as the character’s secondary class tree, the character does not receive any new class tree. There are certain exceptions to the last rule, but they mainly involve the Avatar. If you’re still confused, let me use Leo as an example to try and clarify matters! Let’s say Leo marries Azura. Azura’s secondary class tree is Pegasus Warrior, so Leo would receive the Pegasus Warrior tree. Let’s say Leo marries Berka. There is no primary class tree overlap between the two characters, so Leo would receive the Wyvern Rider tree. Let’s say Leo marries Nyx. Both of these characters’ primary class tree is Dark Knight. Thus, Leo would receive Nyx’s secondary class tree-- Outlaw. (The vice versa would apply, in which Nyx would receive the Rod Knight tree.) Let’s say Leo marries Felicia. Leo’s secondary class tree is Rod Knight, and Felicia’s primary class tree is Rod Knight. Although Felicia also has the Mercenary tree, Leo does not receive this; he receives no new class trees from Felicia. If you have any questions, shoot me a PM or leave a reply on the original post. The Marriage Seals post did a pretty good job of explaining the complexities, so feel free to check out that thread if you’re still confused. [spoiler=Rules, Notices, & Clarifications] Rules Please be respectful! This is a huge given, but I still see people break it all the time. Don’t be arrogant-- your opinion is important, but hardly the end-all-- and please don’t be a troll. I don’t want these polls to serve only for people who have played the game. Therefore, please be careful with spoilers. As we’re discussing classes, I’m assuming that most people are fine with gameplay spoilers. However, this does not guarantee that people are fine with story spoilers as well, so if you must bring them up, make sure to tag them as spoilers. If you’re tagging story spoilers, leave an explanation. Many people may assume that you simply tagged it as a spoiler because it was a long post, or because it was related to gameplay. Clarify what exactly you’re tagging-- it doesn’t take that many words. Notices In the optional poll, Elise placed second and Nyx placed third. As such, Elise will receive three additional votes, and Nyx will receive one. Xander and Tsukuyomi only received one vote, and as such, were eliminated from this week’s optional poll. As it has been proven that the forum does not wish to discuss them at the current moment, they have a waiting period of two weeks before they will be re-entered into the optional poll. As the victor, Leo has also been removed from this week’s optional poll. Takumi and Jakob have been re-entered into the optional poll. If it is demonstrated once again that the forum is not interested in these characters, they will have a waiting period of four weeks before they will be re-entered into the optional poll. Benoit and Charlotte have been added into the optional poll. Clarification If you’re confused as to what this post is all about, refer to the original post. It is currently Week Four. Week Three polls concerned Felicia, Week Two polls concerned Silas, and Week One polls concerned Azura. We are discussing the end class for Leo. You are free to consider reclassing options along the way (just make sure to factor in the cost of reclassing for the Practicality polls), but your vote should be based on your predicted end class. We’re ignoring DLC classes; those are OP on any character. If we go through with post-release (for NA/Europe) polls, I plan to have polls regarding which characters should receive the DLC classes. Children will not be introduced until the localized game is released, or we have gone through all of the first-generation characters. We’re ignoring any class options the Avatar may give to Leo, as it introduces too many new variables. There will not be Practicality polls for the Invisible Kingdom campaign, as there’s no space on the polls for it. I limited the Optimization/Practicality poll options to the promoted classes. I figured that in order to use Leo efficiently, he should be at a promoted class than at a base class. [spoiler=Possible Classes] Classes in black are ones Leo can achieve in either the Nohr or in the Invisible Kingdom campaign. Classes in blue are ones Leo can only achieve in the Invisible Kingdom campaign. Base Classes (4H, 8N, 12T) Bowman Cavalier Dark Mage Fighter Knight Mercenary Outlaw Pegasus Warrior Priest Rod Knight Samurai Wyvern Rider Promoted Classes (7H, 13N, 20T) Adventurer Berserker Bow Knight Brave Hero Butler Dark Knight Exorcist Falcon Warrior General Golden-Kite Warrior Great Knight Holy Bowman Mountain Priest Paladin Revenant Knight Sorcerer Strategist Trueblade Weapon Master Wyvern Lord [spoiler=Expansion of Possible Classes] Primary Base Class: Dark Mage Primary Promoted Class: Dark Knight, Sorcerer Secondary Base Class: Rod Knight Secondary Promoted Class: Butler, Strategist Marriage Seal Classes: These are organized alphabetically based on the localized names of the characters. I listed the Hoshido characters first, the Nohr characters second, and the shared characters last. As Leo is a Nohr exclusive character, he can only marry the Hoshido characters in the Invisible Kingdom campaign. Hinoka: Pegasus Warrior -> Falcon Warrior, Golden-Kite Warrior Sakura: Priest -> Exorcist, Mountain Priest Berka: Wyvern Rider -> Revenant Knight, Wyvern Lord Charlotte: Fighter -> Berserker, Brave Hero Effie: Knight -> General, Great Knight Luna: Mercenary -> Bow Knight, Brave Hero Nyx: Outlaw -> Adventurer, Bow Knight Pieri: Cavalier -> Great Knight, Paladin Azura: Pegasus Warrior -> Falcon Warrior, Golden-Kite Warrior Felicia: n/a Mozume: Bowman -> Golden-Kite Warrior, Holy Bowman Buddy Seal Classes: These are organized alphabetically based on the localized names of the characters. I listed the Hoshido characters first, the Nohr characters second, and the shared characters last. As Leo is a Nohr exclusive character, he can only buddy the Hoshido characters in the Invisible Kingdom campaign. Takumi: Bowman -> Golden-Kite Warrior, Holy Bowman Odin: Samurai -> Trueblade, Weapon Master Xander: Cavalier -> Great Knight, Paladin Zero: Outlaw -> Adventurer, Bow Knight [spoiler=Basic Information (inc. Profile, Recruitment Conditions, Base Stats)] Profile Leo is a prince of Nohr. He is the wielder of the legendary weapon, Brunnhilde. He’s a genius who can handle most tasks flawlessly, as well as bear devastating magic. When facing enemies, he displays a ruthless side, but he’s surprisingly caring. He was born on June 30th, and is the biggest fan of tomatoes. Recruitment Conditions Leo joins in Chapter 14 in the Nohr campaign, and at the start of Turn 2 of Chapter 17 in the Invisible Kingdom campaign. Base Stats Level: 2 HP: 34 Str: 14 Mag: 20 Skl: 14 Spd: 15 Lck: 15 Def: 16 Res: 20 Mov: 8 [spoiler=Maximum Stats] Leo adds -2 Str, +2 Mag, -2 Spd, and +2 Res. Maximum stats based on Leo’s possible classes will be uploaded soon! [spoiler=Growth Rates] Natural Growth Rates HP: 45 Str: 25 Mag: 55 Skl: 35 Spd: 45 Lck: 45 Def: 30 Res: 45 Growth rates based on Leo’s possible classes will be uploaded soon! [spoiler=Pair Up Bonuses] Natural Pair Up Bonuses C Support: +1 Mag B Support: +1 Mag, +1 Res A Support: +1 Mag, +1 Spd, +1 Res S Support: +2 Mag, +1 Spd, +1 Lck, +1 Res Pair up bonuses based on Leo’s possible classes will be uploaded soon! [spoiler=Possible Skills] (Credit goes to the SF staff, as all of this was taken from the main website.) Personal Skill: Cold-Blooded: When enemy’s HP is not full, damage +3 and damage received -1 during the battle. Skills are organized alphabetically based on the classes. Within the classes, skills are listed in the order of achievement (e.g. a GK earns Luna at Lvl. 5 and Diamond Strike at Lvl. 15, so Luna is listed before Diamond Strike). Base class skills are listed before promoted class skills. Descriptions of skills Leo can acquire through his primary and secondary class trees are listed below. Description of all the skills are located on the skills pages. Classes in black are ones Leo can achieve in either the Nohr or in the Invisible Kingdom campaign. Classes in blue are ones Leo can only achieve in the Invisible Kingdom campaign. Base Class Skills Bowman: Skill +2, Prescient Victory Cavalier: Open Assault, Rescue Dark Mage: Bind, Devilish Wind Fighter: HP +5, Roundhouse Knight: Defence +2, Confined Defence Mercenary: Stubbornness, Patient Assurance Outlaw: Locktouch, Movement +1 Pegasus Warrior: Swallow Strike, Eastern Heart Priest: Miracle, Rally Luck Rod Knight: Resistance +2, Distinguished Son Samurai: Flowing Strike, Vantage Wyvern Rider: Strength +2, Cut Through Promoted Class Skills Adventurer: Lucky Seven, Pass Berserker: Rally Strength, Axefaire Bow Knight: Rally Skill, Kunaibreaker Brave Hero: Sol, Axebreaker Butler: Servant’s Joy, Tomebreaker Dark Knight: Magic Seal, Lifetaker Exorcist: Rally Magic, Tomefaire Falcon Warrior: Rally Speed, Mirror Strike General: Defensive Formation, Pavise Golden-Kite Warrior: Soar, Sun God Great Knight: Luna, Diamond Strike Holy Bowman: Raven Strike, Bowfaire Mountain Priest: Magic Counter, Renewal Paladin: Defender, Aegis Revenant Knight: Deadly Breath, Overbearing Sorcerer: Vengeance, Bowbreaker Strategist: Rally Resistance, Battle Command Trueblade: Astra, Swordfaire Weapon Master: Strength Seal, Line of Death Wyvern Lord: Rally Defence, Swordbreaker Bind: When the user is fighting adjacent to an enemy, enemy’s Avoid -20. Devilish Wind: Enemies within a 2-tile radius receive 2 extra damage from magical attacks. Magic Seal: After battle, enemy’s Magic -6 until the next Turn. Lifetaker: When the user triggers the battle, the user recovers 50% HP after defeating the enemy. Vengeance: Skill * 1.5% chance of adding half the user’s (Max HP - Current HP) as damage. Bowbreaker: Hit Rate and Avoid +50 when the enemy is equipped with a Bow. Resistance +2: Resistance +2. Distinguished Son: Female allies within a 2-tile radius receive 2 less damage during battles. Servant’s Joy: When healing an ally, the user recovers the same amount of HP. Tomebreaker: Hit Rate and Avoid +50 when the enemy is equipped with a Tome. Rally Resistance: Resistance +4 to all allies within a 2-tile radius for one Turn when the “Rally” command is used. Battle Command: Allies within a 2-tile radius deal 2 extra damage and receive 2 less damage during battles. [spoiler=Summary] I can’t really say the results are all that surprising. Here are the results: Optimal Class Dark Knight (59.32%) Sorcerer (11.86%) Strategist (10.17%) Most Practical Class (Nohr) Dark Knight (76.27%) Revenant Knight (8.47%) Sorcerer/Strategist (5.08%) Preferred Class Dark Knight (67.80%) Revenant Knight (8.47%) Sorcerer (6.78%) DLC Class Dark Falcon/Grandmaster (26.19%) Lodestar (23.81%) Unavailable (9.52%) Upcoming Character Charlotte (16.95%) Takumi (15.25%) Camilla (13.56%) [8 votes]/Elise (8.47%) [5+3 votes] (Elise received three additional votes from placing second last week.) With this, the next character we are going to be discussing will be Charlotte! Since Ryoma received only one vote and Benoit received none, they will not be included in the roster for next week’s poll. Takumi will receive three extra votes, and Camilla and Elise will each receive one extra vote for next week’s poll. Forum Discussion Dark Knight Leo Leo’s growths and caps are the best as a Dark Knight. Although Leo has high Mag, he also has decent Str. Therefore, he suits a hybrid class. While Dark Knight has decent Def that allows Leo to tank some hits, it has rather low Spd. Granted, Leo can fix this problem by getting Defensive Formation, but he would have to marry Effie for it. Leo can use his personal tome as a Dark Knight. Dark Knight grants Leo high mobility. Great Knight Leo Leo has decent Str, and Great Knight builds up on that. He can also use Mag oriented weapons, such as Bolt Axe and Levin Sword. Great Knight helps Leo’s Def, and gives him decent Res, which makes him a usable tank. However, Great Knight is definitely not Leo’s recommended class. It still seems like a fun option, though. Holy Bowman Leo As a Holy Bowman, Leo can use the Shining Bow (a weapon that uses Mag), which has 13 Mt and can double. Due to his growths, he has better Res than other potential Holy Bowmans. Leo has the flexibility that not many bow users do. He can use the Mighty Bow, get his Str halved, and then simply switch over to the Shining Bow. Leo can also do this as an Adventurer, though. Revenant Knight Leo Although Leo has high Mag, he also has decent Str. Therefore, he suits a hybrid class. Leo’s growth rates struggle in Str, Skl, and Def. The Revenant Knight gives him 15% Str, and 10% Skl and Def. It also gives him 15% Mag to make his Mag even stronger. Leo can use his personal tome as a Revenant Knight. However, as a Revenant Knight, Leo will have to grind for the Axe weapon rank. This can be impractical in a non-grinding Nohr playthrough. Also, the weapon rank limit on tomes is B, and given Leo’s high Mag, this can be a bit of a waste. However, he still has access to his personal weapon, which only requires rank E. Revenant Knights grant Leo high mobility and flight. Revenant Knight gives Leo Deadly Breath, which reduces the HP of nearby enemies. This works well with his personal skill, which triggers when an enemy is not at full HP. To be a Revenant Knight, Leo would have to marry either Berka. Berka would lower Leo's Spd cap to -3. Also, she doesn't do much for Foleo’s Mag cap, and Felicia or Nyx may be better marriage candidates. However, Foleo doesn’t need to focus too heavily on Spd if he’s a support unit. Also, Foleo can A+ support with Ignis for Defensive Formation. Sorcerer Leo Although Leo has higher than average Str growth as a Mag-oriented unit, his Str is still fairly weak. Additionally, he has a -2 Str cap, which can reflect poorly on an optimized unit that uses Str. Leo can hit hard as a Sorcerer (37 Mag), and he has better Spd and Res in this class. Sorcerer allows Leo to go up to an S rank with tomes, and he can maximize his attack power. Leo can use the Nosferatu tome as a Sorcerer. Even with the nerf, this tome is fairly powerful. However, he can also use this tome in other classes, as it’s simply a D rank tome. Despite its nerf, Leo is actually a suitable candidate for Nosferatu. First, he’s fairly slow, so he won’t be doubling too much in the first place (and not at all if he married Effie for Defensive Formation). Second, he has decent HP and Def and doesn’t rely on dodge tanking, so the Avoid -20 doesn’t hurt him as much. Strategist Leo In a Lunatic runthrough, Leo could serve as a healer. If he stays as a Dark Knight for a while before reclassing, his Def may be high enough to allow him to be a front line healer. Even though the weapon rank limit on tomes is B, he can still access his personal weapon. Additionally, his high Mag allows him to do some fancy staffwork.
  10. Hi! I´ve been looking for that skills but I can´t just find them. Does someone have they? If so , could you give your castle address to acquire they? Thanks!!
  11. I looks like a nice way to improve his skill for accuracy and the skill chance. What do you guys think?
  12. Hello. So in my latest play through, after marrying everyone together, my kids for the most part turned out good, some very good (Selkie, Asugi, Velouria, Kana and Forrest) and some very bad (Hisame, cause Peri! Hisame was the leftovers) But ive been wondering... I have the DLC for Grandmaster, but I was contemplating if Forrest, could get Nohr Noble. In this Revelations run, Sakura! Forrest and Avatar! Velouria were done. My idea is... If I S rank Forrest and Velouria, will this give Forrest the access to the Noble Classes (Since hes Technically the son of Nohr Nobility and is a semi fitting class) Or would it just be better to get the Grandmaster seal and give it to him? Forrest Stats: Str 9, Mag 27, Skill 14, Spd 19, Lck 20, Def 13, Res 28 : Total 130, Strategist Level 2 Thanks for any advice you give and have a great day!
  13. Hello Serene Forest members! So im wondering what to do with Leos son Forrest. Hes so fabulous looking and his mother is Felicia, which is like the most optimal pairing to Leo in Conquest. But what class is best for this child? Id love to here your insight on how to make him a very good unit!
  14. Yay, I just finished Birthright Lunatic after giving up on Endgame Conquest Lunatic, and it was a very fun, very balanced ride in my opinion. I didn't find myself needing to use grinding for either gold or experience much, but was happy to be able to go back and catch some units up for their children. Plot Thoughts: Invasions and Nohr? *I was under the impression that a lot of the game would be about defending Hoshido from invaders, but from like Chapter 11-on the focus of the game seemed to be invading the shit out of Nohr. Looking at both Conquest and Birthright, I get the impression that Nohr is a completely ineffective and weak nation. The escape Xander and Garon level was the only one that came close to making them feel like a force to be reckoned with. Siblings * I was very pleased with the characterization of the Nohr siblings. You really get the sense that they love you and feel betrayed, and the battles you have with them are quite epic. Camilla, Elise, and Leo stood out to me as well-written compared to the way they act on Conquest. Unfortunately, this seems to come across at the expense of the Hoshido siblings who just seemed to talk about what was going on or where we were headed instead of having really fleshed-out personalities to me. Sakura likes to heal people and gets scared a lot. Hinoka likes trash talking even though her stats barely back it up. The reveal of Ryoma in Cheve felt completely random and poorly plotted to me. I could have used more character development/scenes for Xander but he was built up as a total badass! They were supposed to be my allies and close family, but I didn't feel like I got much of anything in the scenes and dialogue I saw. Takumi's "betrayal" could have been foreshadowed better or maybe just more utilized? Something like a recurring murder mystery subplot where a couple named looks or allies get hurt or outright murdered and we can't find the culprit? The only thing that stood out to me amongst the Hoshidan Siblings were the kindnesses and sympathies they seemed to have in certain situations like upon Elise's death. Their bond with Azura also felt very palpable. Villains * I didn't feel like Garon made enough appearances to really feel like the main villain, but I guess we learned everything we needed to learn about him in the early choice chapters. I understood that they kept some details hidden for both Conquest and Revelations, but one or two lines hinting that he was no longer human or of his motives would have been helpful. I guess I liked when he threatened Iago, more of that would have been fun to watch. *Iago in this path actually seemed like he was trying to do harm and got away with it, but the execution was still way off. Again, it made no sense to reveal Takumi as the traitor without him genuinely having done something awful or violent. Iago begging for mercy only to be killed by Leo felt silly to me as well. There was no reason for Leo to step in there when Corrin and co. had the situation under control. Hans is almost irrelevant in this path, but his killing Lilith generally seemed like a better writing choice than a random Faceless. Supporting Villains *There were some generally shocking twists like Flora's betrayal. I guess Zola's involvement in the plot was handled better, too. Hoshido felt like it had more supporting characters. And the leadup to Azura's song wasn't a travesty of logic like it is in Conquest. Azura *I liked Azura's involvement in the plot much better than in Conquest. She's still enigmatic for no reason and only as helpful as the plot demands, but at least her song saw some freaking use and got explained. I think you get to hear it like 5-7 times over the course of the game--now that's how you use a theme song. In Nohr she sings like maybe twice and barely at all after the dance cutscene. There was absolutely no reason her dissolving cutscene couldn't have been featured in Nohr. She only walks offstage in the Conquest endgame because they did such a poor job at explaining her powers and importance to the plot. Granted, she had a few too many damsel in distress moments for my liking, but she felt central to the plot in Hoshido! On Female characters ***I haven't played any other Fire Emblem games beyond Awakening, but Birthright certainly felt like a horrible place to be a woman. Between Azura, Mikoto, Elise, Flora, and Lilith, the game felt like a series of Women in Refrigerators. I get that a lot of this deathtoll is shared between versions, but it felt higher and more "bloody" than usual to me. Gameplay Thoughts: The only chapters I found difficult enough to warrant multiple resets were: Chapter 9: Land of Gods * Only because my ranged units were still pretty squishy and I couldn't take my time because Hinata kept getting slaughtered before I could recruit him and Oboro. I eventually aced this chapter and have to thank it for really forcing me to learn the nuances of guard and attack stance. Bringing along a bunch of extra healers helped, too, though I regret missing one of the chests. Chapter 13: Another Hope * At this point in the game, you have a bunch of strong units who can kill fliers and cavaliers and knights no problem, but it really helps to know where the enemy AI will drag them because if too many swarm you you're screwed. I mostly reset because I wanted to get all the village items. Kagero and Saizo were invaluable at getting them for me. It really helps that you can plan your movement in such a way that Camilla can be baited before her minions and Hans can get dragon veined before you fight him, though it's not at all necessary to kite too much. Besides the thieves, only the promoted armored units were troublesome when they started lumbering over. I had fun reclassing Corrin to a magical class for that. Chapter 23: Camilla *A lot of people like to talk about the difficulty spike in this chapter. Between the infinite Dragon Vein Chip Damage, the narrow corridors, and the reinforcements, it's easy to get screwed. I got through it by putting my tanker characters in one corridor to clear while my weaker ones fell back and drew Camilla's fire. Putting my strength-blessed Sakura into Priestess and giving her a Bow ended up being a great investment here. Camilla and her retainers themselves weren't too difficult upon being kited. Ryoma, Dark Flier Caeldori, and Oboro were all-stars here! Chapter 25: Traitor Revealed *I think this one took more resets than Chapter 10 on Conquest Hard did for me. The opening reinforcements are just completely brutal--a waking nightmare if you're not prepared! I think there are like 3-4 waves on each side of Great Knights, Dark Knights, Paladins, and Bow Knights. It's the most ridiculous thing I've seen in awhile! Especially when you consider the lack of reinforcements in Chapter 27. Shigure with a Beast Killer, Silas, Ryoma, and Caeldori's Galeforce really saved the day. I had some trouble with the Fortify Strategists at first until I realized they could be baited out, and didn't always just use their staves. The Dragon Vein in the middle is so absurdly good, it made me question its presence. Where I made things close to impossible for myself was trying to give Takumi the kill on Iago for the special dialogue. Iago's Bowbreaker and Vengeance made that a very poor choice. Chapter 27: This Chapter wasn't hard or scary after I realized that Garon wouldn't have any reinforcements coming for you. Takumi with a Spy Yumi was invaluable in eliminating his Maid and General minions a 3-range. I was a little disappointed that there weren't any reinforcements at first, but after Chapter 25 I was grateful for it.
  • Create New...