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SirSerenes

My version of FE8

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Hello everyone, one day I was bored and I discovered rom hacking so I decided to improve FE8 since it's the first FE I have ever played.

First of all, as you might have already noticed, I am not an english native speaker, so if you notice some in my sentences you can tell me, especially if its in my hack. ;)
[spoiler=Who am I? (If you really donc care about my life it's up to you to skip the following part^^ )]
Since, I it is the first time I post on this forum, I guess you would like to know a little bit more about me. Well, I am french and used to live in Corsica (though i doubt that you know it ^^) and I am going to do my second year of prépa (french term difficult to translate, but I you really want to know here is a good link http://www.wordrefer...fren/Pr%C3%A9pa, basically something after high/secondary school). That's why I will not be here very often.]


About this hack:

There is no particular point in this hack, I just wanted to play what I think that is a better FE8, first I didn't even thought about releasing it but now I decided to share it so you could tell me what you think about it and, if necessairy, submit a way to improve it.

Well, I am aware that very few of you may be interested in this hack because it's a relatively simple one. I have changed nothing about the story and didn't use event hacking since I didn't intended to do so and hadn't the time to learn how to use it, so if you don't intend to play FE8 again, I fear that you might not enjoy my hack.
By the way, I couldn't manage to find a name for this hack, so if somebody has one in mind, I may use it ;)

Here are the changes I did on FE8 (I may have forgoten some):
[spoiler=Classes]
I removed the promotion choice, so promotion is now like in FE7 excepted for trainee classes and Knoll(summoner, who by the way summon cyclops), I have also added some "custom" classes (which are not really custom since I have just imported it from other FE games):

-King: Vigarde, Fado
-Blade Lord: Ismaire (+15 crt)
-Dark Druid: Riev (dark magic obviously, can summon)
-Axe Lord(Hector): Caellach (+15 crt)
-Archsage: Mansel (Rausten Pontifex, Anima/Light/Staves)

->Knight->General
-Halberdier: Amelia: Recruit
->Soldier->Halberdier (+15 crt)
(Knight Crest)


Besides I have also changed some max stats but I'm way too lazy to repertory them all here so I let you discover it.


[spoiler=Characters]
I have increased most of character growths (I love this shiny green numbers :), mainly HP (Most of them are now over 100% rate in this stat) (no longer the case ) and creature campaign characters, I am afraid that I may have been a little bit too generous, tell me more about it.
Mansel is now available in chapter 19: he appears directly among your characters (not really impressive entrance but that's the only way I found to do this simply).


[spoiler=Items]
-Short bow: range of 1-2
-Sacred weapons and Dragon Stone have all infinite use but I have removed the monster effectiveness and have granted some special effects to them:
-Siegmund,the Flame Lance: range attack (I would have prefered a fire animation but that's above my skills)
-Sieglinde: same thing than Siegmund (Aura animation, not in the thunder idea but I think it fits with Erika animation)
-Vidofnir, the Winged Lance: neglects flying effectiveness
-Nidhogg, the Serpent Bow: range of 1-3
-Gleipnir, the Dark Tome: neglects criticals
-Garm, the Black Axe: poisons the target
-Excalibur, the Swift Wind: hero weapon effect (it may be a little bit too powerful I think)
-Audhulma, the Ice Blade: range attack (Fimbulvetr)
-Ivaldi, the Glorious Light: neglects target's defense

-I have also modified secret shops in order to make all the items buyable such as wind sword for example.

Note: I think I should do a prf sword for Fado


[spoiler=Ennemies]
I didn't want to make the game too easy so I have improved the stats of all promoted ennemies including bosses which I wanted to give cap stats for some of them such as the Imperial Generals but that would have been too difficult or impossible (mainly for Demon King or Vigarde), so I advice you to promote your character, and the sooner the better(thanks to Valni tower).
Also I gave a stone to each Grado general which fits more or less with his title.


[spoiler="Problems " or things I wanted to do]
-There is a problem with short bow melee critical animation (if I recall correctly that just doesn't show critical)
-Making usable weapons, like a potion axe or a teleportation weapon but I guess that's just a dream ;)
-Some weird items may appear in Jehanna map secret shop but it's no big deal.
- I had to script Dark Druid and Archsage animations (because there is some hardcoded command, I think) so they are not exactly the same than in FE7
-In some chapter Riev and Caellach still have their previous map sprite, I couldn't manage to find in which Nightmare module they were, maybe because they don't exist.
-Sometimes, when a white screen appears (before flash back for example), some random pixels appear on the screen, nothing really terrible so don't panic.
-Adding some music I like such as Greensleeves, Overcoming the Grief (Suikoden V), For Elise or anime musics (like Fairy Tail and Naruto in The Last Promise), that is totally unecessary but I would have appreciated hearing them in a GBA game just for fun ^^
I worked on it but I don't recall why, I dropped this idea I must have done some mistake.
-Well I am worrying about the difficulty level of my hack, I tried many things to balance it but it seems that I couldn't do it, as far as I tested it I think it is still way too easy. I hope you will have fun anyway.
-I have one regret: I am not much of a spriter (lack of imagination or time) so I have only used already made animation but I am a great fan of all kinf of custom animation.


Well, I guess that's all I did, here are some screens :)
[spoiler=Screenshots]
b8761d4f.pngd0b6dc77.png c21e606d.png93c51366.png 1acf9e27.pngde4495f7.png fbdf0d45.png0621d31c.png 3a1e67a9.pngbdac8707.png 321db963.png337016fc.png b2b2d756.pngec20af25.png b8fae265.pngbb8a7464.png f2505191.pngf5f71a36.png f53c0f72.png546dc3f7.png e7882ab8.png343db249.png 5466a560.png16594bc7.png d75d756b.png379b06f3.png 1e696614.pngfac44e64.png 44330688.pngfb6c1230.png a76dfd7b.png 4e46db9e.png 61e59674.pngc01ec24f.png 9e30568a.png30053423.png 486d4acb.pngd0bac0e4.png 06046a6e.pngf2362cac.png cc860f24.pngd251d578.png a08580d0.png 0e9d0dda.png 1618bc55.png


Credits:

Finally I would like to thank:
-Blazer for his awesome ultimate tutorial (and also his team for The Last Promise, Sacred Contention and so on ^^)
-Nintenlord for his hacking utilities
-Hextator for FEditor Advance
-BwdYeti for FeRecolor (I am looking forward to FE7x)
-Bonestorm and Jubby for their Halberdier animation and map sprite
-Serenesforest
-...and more generally anybody who participated to the hacking realm

Here is the patch, have fun :)

https://www.dropbox.com/s/smr97xo338rsq9j/EditedFE8.rar

EDIT:

[spoiler=Suggestions]
-Mainly rebalancing difficulty: maybe slightly better growths (they are currently almost all normals) but not too much and stronger opponents
-Item: limited use for divine weapons
-Classes: Setht; Eliwood battle sprite?
Natasha t; Shaman ?
Ines; Ranger ?


[spoiler=Last Post]

I like the idea of Natasha being a shaman because she is from Grado but it is still hard for me to think about Seth with Eliwood sprite.
Well, school year begins tomorrow for me so I'm afraid that I will not be able to continue this hack for a while but be sure that I will keep thinking about it.
I will edit the first post in order to remember your suggestions.
If you have any other things that you want submit to me, you can still debate on this topic, I will be happy to read it from time to time.
Also if anybody wants to fulfill it on his own or maybe with a more complete team while I am away you have my permission to take what I have already done.
I don't know when I will resume this, maybe a month or a year but I guarantee you that I will do it. Have fun and farewell smile.gif

Edited by SirSerenes

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How easy is it to cap that many stats? Or were you just lucky? I don't like the fact that allies are going to cap every stat unless the enemies are slated to do the same.

Also, all 30's for King?

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all i'm getting is this...

This file does not exist, the access to the following file is limited or it has been removed due to infringement of copyright.

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I just checked the link and it says that's it's been removed.... is there any other site you could use for this? Or at least provide a different link for it? I'd really like to try it.

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a lot people on this site use mediafire, and i rarely hear of problems with it. (but then i rarely ask about problems so...)

Edited by Duke Zarrikos

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I just checked the link. Seems fine.

The link works fine, but after you select download, and the timer finishes, it gives the message that it has been removed.

I hope you reup this, it looks interesting and I'd like to give it a shot.

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For some reason I have a problem with mediafire (loading never ends) so I couldn't use it.

Although I have increased groths rates that's not so easy to caps all stats (maybe yes for strenght/speed for some characters). I used stat boosting item to show you max stats. During the main story Riev and Lyon have capped stats and you just remind me that I forgot to decrease Selena's stats (before Valter and Caellach had the same but my hack was more difficult than I intended, so I changed it) .

Also, if I recall correctly King already had all 30 in FE6.

I also like the halberdier animation (well, that's why I took it there http://serenesforest...showtopic=34510 :)) and we should thank Bonestorm and Jubby for it ^^

You have a good point Anouleth but in my case, I think I would be too lazy to repair each of my weapon laugh.gif

EDIT: Finally I put it on rapdishare:

https://rapidshare.com/files/2958125563/EditedFE8.rar

Edited by SirSerenes

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I'm playing Normal mode (tell me it's the wrong mode), Natasha starts as Level 1. With 2 Magic.

Or maybe that doesn't matter and I shouldn't be caring about that.

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I'm playing Normal mode (tell me it's the wrong mode), Natasha starts as Level 1. With 2 Magic.

Or maybe that doesn't matter and I shouldn't be caring about that.

That isn't a new thing.

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I was wondering, what did you do with rangers and/or mage knight? I'm guessing you Neimi going Sniper and Gerik going Hero, so that would leave Hayden as the only viable ranger make him a nomad trooper. Did you revert Valkyrie to anima magic and drop the mage knight entirely?

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I was wondering, what did you do with rangers and/or mage knight? I'm guessing you Neimi going Sniper and Gerik going Hero, so that would leave Hayden as the only viable ranger make him a nomad trooper. Did you revert Valkyrie to anima magic and drop the mage knight entirely?

Exactly, Hayden is the only playable ranger, the same goes for Selena but L'Arachel promotes to Valkyrie which still uses light magic. I did so because I thought that would make them more unique, do you think that it was a bad idea?

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You... You gave Seth 50 HP and stat boosts?! Wow, as though he wasn't good already!

I really hope this hack gets to lunatic-levels of difficulty 'cause Seth's just gonna demolish everything.

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You... You gave Seth 50 HP and stat boosts?! Wow, as though he wasn't good already!

I really hope this hack gets to lunatic-levels of difficulty 'cause Seth's just gonna demolish everything.

Just calm down that was a mistake of mine, let me explain it to you I raised each promoted class base HP by 20 and other stats by 5 in order to increase the power of the ennemy but doing so I forgot to bring down Seth's stats. Sorry about that and thank you for telling me.

And concerning promotion branching I was reluctant to remove it but as I already told to you I wanted to make Hayden and Selena more unique but I wasn't able to do custom classes for them because of a lack of time/imagination/spriting skills. After all that is just like in the other FE on GBA but I understand the fact that some of you miss the nomadic trooper accessibility.

Also, I don't think that is hack is really easier than the original FE8, or at least I hadn't this feeling while I played smile.gif

Edited by SirSerenes

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its far easier than vanilla i must say even without seth becuase everyone is godly and all the enemies plink i mean most units have at least a 35% def growth(i used nightmare to check) which is 5% less than gilliam in vanilla and everyone is ridiculously overpowered how much did you boost the enemies? out curiosity

but it is fun the halberdier was a nice touch and removing branching promotions was in my opinion a poor choice but it is not as bad as what a user named fragmaster did which was add 3rd teirs to fe8

Edited by Cyron

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