Deviljho Posted June 29, 2015 Share Posted June 29, 2015 Which would explain why there are no 3rd-tier class common enemies in the Radiant Dawn Endgameyou had one job, Intelligent Systemspost lazy things intelligent systems has done i guess Quote Link to comment Share on other sites More sharing options...
Maritisa Posted June 29, 2015 Share Posted June 29, 2015 You mean like not balancing the FE10 skills in the first place and just making them "This will probably almost definitely kill your enemy and maybe have a bonus effect that unless it heals you will never matter because nothing will survive it in the first place"? Quote Link to comment Share on other sites More sharing options...
Deviljho Posted June 29, 2015 Author Share Posted June 29, 2015 You mean like not balancing the FE10 skills in the first place and just making them "This will probably almost definitely kill your enemy and maybe have a bonus effect that unless it heals you will never matter because nothing will survive it in the first place"? That is quite an excellente questierno. I will get back to you on this delicate matter posthaste. Quote Link to comment Share on other sites More sharing options...
Original Alear Posted June 29, 2015 Share Posted June 29, 2015 I'm pretty sure that the enemies in part iv have stats and caps that exceed two-tier class stats and caps. They just don't have third tier skills/graphics. Quote Link to comment Share on other sites More sharing options...
Emeraldfox Posted June 29, 2015 Share Posted June 29, 2015 It was pretty lazy of IS to make Charlotte's endowments too small amirite Quote Link to comment Share on other sites More sharing options...
MacLovin Posted June 29, 2015 Share Posted June 29, 2015 this should totally apply to Shin, Horace, and Cam. Quote Link to comment Share on other sites More sharing options...
deleted35362 Posted June 29, 2015 Share Posted June 29, 2015 they say the most intelligent people are the laziest but that doesn't mean the most laziest are always the most intelligent. orz Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted June 29, 2015 Share Posted June 29, 2015 post lazy things intelligent systems has done i guess Fire Emblem: Shadow Dragon. Quote Link to comment Share on other sites More sharing options...
Misses Elise-chan! Posted June 30, 2015 Share Posted June 30, 2015 (edited) Fire Emblem: Shadow Dragon.Screw remakes, FE1 best Emblem. Edited June 30, 2015 by Rabbattack Quote Link to comment Share on other sites More sharing options...
Nobody Posted June 30, 2015 Share Posted June 30, 2015 I'm not intelligent but I'm really lazy Quote Link to comment Share on other sites More sharing options...
Emeraldfox Posted June 30, 2015 Share Posted June 30, 2015 I wonder how Shadow Dragon is lazy when it improved and added things from the original Quote Link to comment Share on other sites More sharing options...
Espinosa Posted June 30, 2015 Share Posted June 30, 2015 Shadow Dragon is too intelligent. Quote Link to comment Share on other sites More sharing options...
Garnef Posted July 1, 2015 Share Posted July 1, 2015 > That thread title > Accurately descibes me help Quote Link to comment Share on other sites More sharing options...
Naughx Posted July 1, 2015 Share Posted July 1, 2015 I'm not intelligent but I'm really lazy Quote Link to comment Share on other sites More sharing options...
Sunshine Posted July 1, 2015 Share Posted July 1, 2015 (edited) Which would explain why there are no 3rd-tier class common enemies in the Radiant Dawn Endgame you had one job, Intelligent Systems post lazy things intelligent systems has done i guess I thought that the reason why is cause apparently in the Japanese game you couldn't just promote by reaching level 21 and you needed a crown, so they didn't want to throw third tier units at you and instead threw the "2.5" Tier enemies. I dunno. Then that makes them lazy for not doing something about it when they made it so easy to third tier afterwards. Hm. I really dislike the way reclassing was handled in Awakening. I was really disappointed that any promotion or reclassing got rid of a unit's unique palette. Kind of excited Stahl and Sully stayed green and red upon promoting though. Gimme Light Magic Edited July 1, 2015 by Megane-Kun Quote Link to comment Share on other sites More sharing options...
Passionfruit Cappuccino Posted July 2, 2015 Share Posted July 2, 2015 I'm not intelligent but I'm really lazyWell at least you're half way there Quote Link to comment Share on other sites More sharing options...
Original Alear Posted July 2, 2015 Share Posted July 2, 2015 Well at least you're half way there But he's lazy so he'll never get all the way there. Quote Link to comment Share on other sites More sharing options...
Esme Posted July 2, 2015 Share Posted July 2, 2015 It was pretty lazy of IS to make Charlotte's endowments too small amirite IS should have made them viable weapons instead Quote Link to comment Share on other sites More sharing options...
Original Alear Posted July 2, 2015 Share Posted July 2, 2015 IS should have made them viable weapons instead IS...ISIS...oh god. Quote Link to comment Share on other sites More sharing options...
algae Posted July 3, 2015 Share Posted July 3, 2015 IS...ISIS...oh god. That would explain the archers. Quote Link to comment Share on other sites More sharing options...
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