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[FE7] Skills


Anthony N
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So I was planning to create custom skills for my FE7 hack. But most threads on skills i've read are documentation on FE8 -_-

I plan to insert ASM codes then maybe repoint the addresses over the old ones in the Class/Character Ability array (if there's one) used in Nightmare's Class and Character Editor modules. Can anyone tell me if this is feasible? :p (btw if anyone knows the pointers to the Class/Character Ability array in Nightmare's modules please let me know)

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It all depends on what you're trying to do. Somethink like Patience is just unit->hit += 15 whereas, because skills don't exist in FE7, a skill like Sol involves VRAM manipulation and actually editing the battle code. I started something on this but Pi has made more progress than me on this. You could wait for him to release his source, or like I said, if it's a simple thing and you know assembly you can probably just do stuff yourself

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i don't think the class/character ability arrays work like that; they're bitmasks so you'd have to rewrite a pretty huge amount of processing code

for that matter anyone capable of this wouldn't refer to anything of the sort as "ASM codes"

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