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Redoing a Normal Awakening Run.


TheSilentChloey
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Playthrough Question  

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  1. 1. Should I do Chapter 14 or head to Nah's paralogue to get second seals?

    • Do chapter 14 and wait until chapter 16 to get second seals
      6
    • Go and get Nah and second seals
      11
    • Keep relying on luck to get second seals from Anna until chapter 16
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I'm on a roll so why not keep going with chapter 23 as well?

[spoiler=Story Notes]So I find out that Chloey is actually supposed to be Grima...and yet something doesn't seem right here...it's hard to believe that I'm Grima when for the last...few years? I've been helping the shepherds at ever turn and not the Grimleal...and suffice to say I'm rightfully shaken up by all this, but Chrom is right, we need to kick Validar's sorry arse now!

[spoiler=Tactician's Notes]

Units deployed:
~Chrom (Great Lord)
~Chloey (Sorcerer)
~Lucina (Sorcerer)
~Morgan (Sorcerer)
~Noire (Sniper)
~Caleb (Sorcerer)
~Libra (Sage)
~ Olivia (dancer)
~Lon'qu (Trickster)
~Lissa (Sage)
~Tharja (Sorcerer)
~Henry (Sorcerer)
~Maribelle (Valkyrie)
~Vaike (Warrior)

Turn 1:
~Pair up Chrom with Chloey
~Pair up Caleb with Lucina
~Pair up Noire with Morgan
~Pair up Tharja with Henry
~Pair up Vaike with Maribelle
~Pair up Lissa with Lon'qu
~Pair up Olivia with Libra
~Moved Chloey/Chrom 1 square down 7 squares right and took out Validar and triggered the cutscene where she kills Chrom...ececpt she doesn't!! Chloey pulls off what I would have to call a damn good hat trick, and there's more to come people! She knocks Validar down the rightful pegs by giving him a reality check!!
~Moved Lucina/Caleb 2 squares right
~Moved Morgan/Noire 6 squares right (Morgan gets a critcial Ignus)
~Moved Libra/Olivia 4 squares up
~Moved Maribelle/Vaike 6 squares right 2 squares down
~Moved Lon'qu/Lissa 5 squares up
~Moved Henry/Tharja 4 squares right
~Pair up Basilio with Flavia
~Moved Chloey/Chrom 8 squares down
~Moved Maribelle/Vaike 5 squares right
~Moved Lucina/Caleb 6 squares right and Lucina 1 shots with an Ignus strike
~Moved Morgan/Noire 6 squares right, Morgan hits with an Ignus strike like his sister :XD:
~Moved Flavia/Basilio 6 squares down

Turn 2:
~Moved Lucina/Caleb 6 squares right so Lucina could kill her "Grandfather"

lucina_beats_validar_by_thesilentchloey-
~Moved Chloey/Chrom 8 squares right
~Moved Libra/Olivia 6 squares right to heal Flavia
~Moved Lon'qu/Lissa 8 squares right
~Moved Morgan/Noire 6 squares right and Morgan gets a critical Ignus fuelled hit
~Moved Henry/Tharja 6 squares right
~Moved Maribelle/Vaike 6 squares right and used the Ward staff on Lon'qu
~Moved Flavia/Basilio 1 square right 4 squares down and equiped the Short Axe
~Moved CHloey/Chrom 5 squares right Chloey getting a critical Ignus and doing 240 damage
~Moved Morgan/Noire 1 square up and switched for a Noire lead
~Had Lucina attack from where she was standing

Turn 3:
~Moved Noire/Morgan 1 square left and Morgan dual struck
~Moved Maribelle/Vaike 5 squares right
~Moved Chloey/Chrom down 8 squares
~Moved Lucina/Caleb 1 square up to finish the map

Morgan and Noire are the heroes of this map :D:

[spoiler=Extra Story Notes]So we did it! We stopped Grima!! I would like to think that this is the end however...like the sore loser that it is, Grima decides to use the "other Chloey" to make itself awaken again. So now the task is to get the Fire Emblem to Mount Prism and hope that Chrom gets his Exalted Falchion...

This is also the point where I would be scared but I know that we'll end up beating Grima at its own game :XD:

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*Insert evil laugh here*

What did you really think I was down and out? Well typos asside we're now going on to get Naga's help to beat the living daylights out of Grima...in one damn turn...if I can do that. Two max, perhaps. It's all about placement and fun right? No? Oh well, we're going to meet Naga and that is all that I need to worry about at this point.

Chapter 24.

[spoiler=Story Notes]So after Grima decided to awaken using the "other Chloey" like a cheat, we're forced to go to Naga to unlock the power of Chrom's Falchion...and that won't be an easy task concidering that Grima should know to send something to stop us. And yes the damn dragon does send some soldiers after us that is going to have a massive turn count...nice going cheat! Especially since this is going to be a long run...and I hate long runs...

[spoiler=Tactician's Notes]Since there is no point in having my weakest units here, only the most stat capped will do. Sorry Say'ri, Flavia and Basilio, this just isn't your map to shine. Maybe after some DLC I'll have you ready for the end game.

Units deployed:

~Chrom (Great Lord)

~Chloey (Sorcerer)

~Lucina (Sorcerer)

~Caleb (Sorcerer)

~Morgan (Sorcerer)

~Noire (Sniper)

~Maribelle (Valkyrie)

~Vaike (Warrior)

~Frederick (General)

~Sumia (Dark Flier)

~Stahl (Sniper)

~Sully (Swordmaster)

~Lissa (Sage)

~Lon'qu (Trickster)

~Pr. Marth (Lodestar with Armsthrift, Outdoor Fighter, Ignus, Charm and Solidarity)

Turn 1:

~Pair up Lissa with Lon'qu

~Pair up Sully with Stahl

~Pair up Vaike with Maribelle

~Pair up Noire with Morgan

~Pair up Caleb with Lucina

~Pair up Chloey with Chrom

~Pair up Frederick with Sumia

~Moved Chrom/Chloey 4 squares right switched for a Chloey lead

~Moved Stahl/Sully 4 squares right

~Moved Marth 3 squares right

~Moved Lon'qu/Lissa 3 squares right 1 square down

~Moved Sumia/Frederick 8 squares right and switched for a Frederick lead

~Moved Lucina/Caleb 4 squares right and Lucina did 88 damage with an Ignus fulled attack!!

~Moved Morgan/Noire 4 squares right

~Moved Maribelle/Vaike 3 squares down 4 squares right

~Moved Chloey/Chrom 4 squares right

~Moved Morgan/Noire 3 squares right and switched for a Noire lead

~Moved Lucina/Caleb 4 squares right

Enemy phase:

Mostly a joke with them going after Chloey and Noire.

Turn 2:

~Moved Pr.Marth 1 square down 4 squares right

~Moved Lon'qu/Lissa 1 square down 4 squares right

~Moved Stahl/Sully 3 squares right and switched for a Sully lead

~Moved Frederick/Sumia 1 square down 2 squares right

~Moved Chloey/Chrom 3 squares right

~Moved Lucina/Caleb 3 squares right

~Moved Noire/Morgan 1 square down

~Moved Maribelle/Vaike 2 squares right

~Moved Maribelle/Vaike 2 squares right

~Moved Chloey/Chrom 1 square up 3 squares right

~Moved Lucina/Caleb down 4 squares

They only went after Chloey...oh and reinforcements...:/

Turn 3:

~Moved Maribelle/Vaike 2 squares up

~Moved Noire/Morgan 3 squares right and switched for a Morgan lead

~Moved Maribelle/Vaike 2 squares right

~Moved Frederick/Sumia 4 squares right 3 squares down

~Had Chloey/Chrom stay put and attack the wyvern lord that tried to hurt Chloey last turn. Chloey activates Ignus and deals 98 damage (so missed the crit that would have been even more fun to play with!)

~Moved Morgan/Noire 4 squares right and switched for a Noire lead

And we end the map with Chloey and Chrom as the heroes :XD:

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So chapter 24 wasn't as long as what I feared...which now makes Avera's chapter even more concerning...rally bots maybe?

[spoiler=Story Notes]So this is the point where the shepherds are bought to Origin Peak because Naga apparently thought it was a grand idea to neglect to just put us right onto Grima's weak point and let us get it there, but in her wisest of moments she points out that (again) She doesn't possess the power to end Grima and that Grima is the only thing that can end it. And this is where Chloey comes into the equation. She is "Grima"...and that means she can kill Grima. Which I'm going to point out that the promise not to scarifice myself is not being made here because any tactician knows that one must make sure that all threats are ended. Sorry Morgan you'll just have to wait a little longer to being born.

[spoiler=Tactician's Notes]This chapter is brutally simple. Kill/KO Aversa to get to Grima. Mire and Galeforce are going to win the day here...mostly.

Units deployed:

~Chrom (Great Lord)

~Chloey (Sorcerer)

~Lucina (Sorcerer)

~Caleb (Sorcerer)

~Morgan (Sorcerer)

~Noire (Sniper)

~Lissa (Sage)

~Lon'qu (Trickster)

~Stahl (Sniper)

~Sully (Swordmaster)

~Frederick (General)

~Sumia (Dark Flier)

~Tharja (Sorcerer)

~Henry (Sorcerer)

~Maribelle (Valkyrie)

Turn 1:

As Naga says we're going to face a lot of reinforcements and that's going to be nasty. Here we go.

~Pair up Noire with Morgan

~Pair up Chrom with Chloey

~Pair up Caleb with Lucina

~Pair up Henry with Thaja

~Pair up Sumia with Frederick

~Pair up Lissa with Lon'qu

~Moved Frederick/Sumia 1 square right 6 squares up

~Moved Lon'qu/Lissa 1 square right 6 squares up

~Moved Maribelle 2 squares left 2 squares up

~Moved Tharja/Henry 6 squares up

~Moved Stahl/Sully 5 squares up

~Moved Lucina/Caleb 5 squares up

~Moved Morgan/Noire 4 squares up

~Moved Chloey/Chrom 7 squares up (174 critical hit :XD:)

~Moved Morgan/Noire 6 squares up

~Moved Lucina/Caleb 3 squares left 3 squares up

~Moved Chloey/Chrom 1 square left 6 squares up

Enemies tried going for Chloey with Mire and direct attacks to the other shepherds. Critical hits and death followed those that tried to knock us down. Especially since everyone is all over levelled and ready to face Grima. Easily

Turn 2:

~Moved Maribelle 1 square left 7 squares up

~Moved Tharja/Henry 1 square left 5 squares up

~Moved Lucina/Caleb 4 squares up

~Moved Morgan/Noire 1 square left 4 squares up

~Moved Chloey/Chrom 1 square left 2 squares up

~Moved Lon'qu/Lissa 4 squares right 4 squares up

~Moved Frederick/Sumia 2 squares right 5 squares up

~Moved Stahl/Sully 3 squares up

~Moved Lucina/Caleb 1 square up

~Moved Morgan/Noire 3 squares up

~Moved Chloey/Chrom 6 squares up

Enemy Phase:

Mostly slaughter, with misses on the Grimleal's side. Other than that Aversa refused to die. So now there's 1 more turn to be had.

Turn 3:

~Moved Chloey/Chrom 2 squares up 3 squares right and switched for a Chrom lead...and Chrom ends the map :XD:

Now onto chapter 26, which unlike Fates isn't going to be a pathetically drawn out affair. Lissa and Lon'qu were the heroes of this map.

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  • 1 month later...

I know that I haven't updated in a while, but here's the low down. I have been playing through Birthright of Fates (and got up to chapter 10 on hard mode because it was supposed to be easier than Conquest) and then I set about collecting the "extra" spot pass charcters because I needed to do some training on certain units that were left behind and I felt like getting them. Of course very basic strategies applied in getting them. From the use of rescue staves to outright racing across the map with Chloey and Chrom to get said characters. All in all it was a lot of fun trying to get things done...and then there was the trip to the doctors and almost two weeks in bed...and well procrastination happened. Sorry to those that wanted to see the end of this run! I will say that I did a test run and got Grima killed in 2 turns. However this will be the actual one so lets see how this goes shall we :D:

[spoiler=Story Notes]It's to be expected that we have to face off with Grima and there are two choices that I am presented with. Either let Chrom "kill" Grima to let Naga put the fake dragon to sleep or I kill Grima and it never comes back again. You can guess what I might choose, but I will leave that as an unanswered question because I want to. Sorry again but you'll see what I chose when I get to the MaMu run because I just want to have something that's a surprise.

So before we begin Grima decides that it's a really good idea not to kill the Shepherds but take them down to 1 HP in order to prove how pathetic that the bonds of the Shepherds are. Then because I stand up to it I get knocked out and almost lose hope when...I hear the voices of the Shepherds calling out to me to fight back against Grima and fight I will!

[spoiler=Tactician's Notes]Units deployed:
~Chrom (Great Lord)
~Chloey (Sorcerer)
~Lucina (Sorcerer)
~Morgan (Sorcerer)
~Noire (Bow Knight)
~Caleb (Grandmaster)
~Libra (War Monk)
~ Olivia (dancer)
~Lon'qu (Assassin)
~Lissa (Sage)
~Tharja (Sorcerer)
~Henry (Sorcerer)
~Maribelle (Valkyrie)
~Vaike (Warrior)

~Virion (Sniper)

~Cherche (Griffon Rider)

Turn 1:

~Pair up Chrom with Chloey

~Pair up Caleb with Lucina

~Pair up Noire with Morgan

~Pair up Olivia with Libra

~Pair up Lissa with Lon'qu

~Pair up Tharja with Henry

~Pair up Virion with Cherche

~Pair up Vaike with Maribelle

~Moved Chloey/Chrom 8 squres up to attack the Grimleal sniper on Grima's left

~Moved Lucina/Caleb 6 squares up and attacked Grima

~Moved Chloey/Chrom 7 squares up to attack Grima and chose the Waste tome...Chrom dual strikes and Chloey crits with "Time to tipe the scales!"

Map finished in 1 turn with Chloey and Chrom as the Heroes of the Map :D:

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