AstraLunaSol Posted January 10, 2010 Share Posted January 10, 2010 Then you drop them. No, we have personal convoys. They're basically bank safety deposit boxes. So everything's okay, then? ^_^ That stuff was easily buy able anyway. =/ Quote Link to comment Share on other sites More sharing options...
Emeraldfox Posted January 10, 2010 Share Posted January 10, 2010 Hello everyone. Also, how can something broken be heavier? Quote Link to comment Share on other sites More sharing options...
Fayt Zelpher Posted January 10, 2010 Share Posted January 10, 2010 Hello everyone. Also, how can something broken be heavier? Because it's a video game and there's some sort of magic in the items which makes them lighter than their constituent materials? Quote Link to comment Share on other sites More sharing options...
#!/dev/haru Posted January 11, 2010 Author Share Posted January 11, 2010 (edited) I thought I'd write a comprehensive Skill list for the empire. AR = Activation Rate/Requirement - Big Shield/Pavise - Ignore all damage from one strike - AR: User's Level% - Wrath - Automatically critical - AR: User below half health - Pursuit - Attack twice - AR: User AS > Enemy AS - Continue/Adept - Attack as if you had a Brave weapon - AR: AS+20% - Nihil - Ignore all Criticals and Battle Skills, barring Effective Bonus - AR: Always active - Fortune - Ignore all Criticals - AR: Always active - Awareness - Ignore Battle Skills - AR: Always active, arena only - Critical - Deal 2x damage before DEF calculation - AR: SKL% - Critical rate increase - Increases critical by the number displayed - AS: Always active - Vantage/Ambush - Always attack first - AR: User below half health - Duel - Continues battle up to 20 rounds - AR: User AS - Enemy AS + (HP/2)% when user is above 25 HP - Charisma - +10 HIT/AVO to all units within 3 squares - AR: Always active - Prayer - Increases avoid by (11 - HP) x 10 for one turn - AR: When user's HP is under or equal to 10 - Life/Renewal - Increase HP by 10% of max at the end of each turn - AR: Always active - Elite/Paragon - Double EXP gains - AR: Always active - Bargain - Half-priced everything - AR: Always active - Meteor Sword/Astra - Attack five consecutive times - AR: SKL% - Lunar Sword/Luna - Negate defense (does not automatically hit) - AR: SKL% - Solar Sword/Sol - Heal HP equal to damage dealt (automatically hits) - AR: SKL% - AstraLunaSol - Grants the above 3 skills - AR: Fuck you ALS - Light Sword - Deal 20 extra damage, minimum damage 20 (automatically hits) - AR: SKL% - Ultima Blade - Doubles damage, automatic hit - Once per day at will - Recover - Recover all HP - Once per day at will - Shade - Less chance of being attacked - AR: Always active - Resolve - Increase SKL and SPD by 50% - AR: User at half health - Disarm - Disarms one foe - AR: Skill/2% - Cancel - Negate the next attack - AR: Speed% - Flare - Negates Resistance and user recovers HP equal to damage done to enemy - AR: SKL% - Celerity - Move +2 - AR: Always active - Lethality - Instant KO, only works on enemies with lower levels - AR: SKL% - Nullify - Ignore effective bonus - AR: Always active - Counter - Deal half of recieved damage to enemy - AR: SKL% - Gamble - Halves accuracy, doubles critical rate - AR: At will Incomplete. Edited January 14, 2010 by Fujiwara no Mokou Quote Link to comment Share on other sites More sharing options...
Fayt Zelpher Posted January 11, 2010 Share Posted January 11, 2010 (edited) I thought I'd write a comprehensive Skill list for the empire. AR = Activation Rate/Requirement - Big Shield/Pavise - Ignore all damage from one strike - AR: User's Level% - Wrath - Automatically critical - AR: User below half health - Pursuit - Attack twice - AR: User AS > Enemy AS - Continue/Adept - Attack as if you had a Brave weapon - AR: AS+20% - Nihil - Ignore all Criticals and Battle Skills, barring Effective Bonus - AR: Always active - Critical - Deal 2x damage before DEF calculation - AR: SKL% - Critical rate increase - Increases critical by the number displayed - AS: Always active Incomplete. You should probably have said for pursuit: AR: always active when AS > Enemy AS. It makes it a bit less convoluted. Oh, and take a look at post #407 and 410. I've got a few things that I'd like you to do when you have some spare time on your hands. Edited January 11, 2010 by Randomly Predictable Quote Link to comment Share on other sites More sharing options...
#!/dev/haru Posted January 11, 2010 Author Share Posted January 11, 2010 I thought I'd write a comprehensive Skill list for the empire. AR = Activation Rate/Requirement - Big Shield/Pavise - Ignore all damage from one strike - AR: User's Level% - Wrath - Automatically critical - AR: User below half health - Pursuit - Attack twice - AR: User AS > Enemy AS - Continue/Adept - Attack as if you had a Brave weapon - AR: AS+20% - Nihil - Ignore all Criticals and Battle Skills, barring Effective Bonus - AR: Always active - Critical - Deal 2x damage before DEF calculation - AR: SKL% - Critical rate increase - Increases critical by the number displayed - AS: Always active Incomplete. You should probably have said for pursuit: AR: always active when AS > Enemy AS. It makes it a bit less convoluted. Oh, and take a look at post #407 and 410. I've got a few things that I'd like you to do when you have some spare time on your hands. PM me with them. Quote Link to comment Share on other sites More sharing options...
#!/dev/haru Posted January 11, 2010 Author Share Posted January 11, 2010 A new challenger approaches! Quote Link to comment Share on other sites More sharing options...
BK-201 Posted January 11, 2010 Share Posted January 11, 2010 The caps.... O_O Quote Link to comment Share on other sites More sharing options...
Fayt Zelpher Posted January 11, 2010 Share Posted January 11, 2010 Haru (I hope I can still call you that), did you get my PM? I sent it about an hour ago. Quote Link to comment Share on other sites More sharing options...
#!/dev/haru Posted January 11, 2010 Author Share Posted January 11, 2010 Haru (I hope I can still call you that), did you get my PM? I sent it about an hour ago. Anyone can call me that. I got it. I'll respond to it as soon as I have a few minutes, which might be a while. Quote Link to comment Share on other sites More sharing options...
CT075 Posted January 11, 2010 Share Posted January 11, 2010 LVL UP STATSHEET PLZ Quote Link to comment Share on other sites More sharing options...
Fayt Zelpher Posted January 11, 2010 Share Posted January 11, 2010 (edited) I ain't cut out for this... It's a good thing I'm not a soldier, or I'd be dead. Seriously. Wait: why in the world do you have 169 avoid? Unless my math skills have gone soft, you should only have 107 avoid. What skill is giving you +62 avoid? Edited January 11, 2010 by Randomly Predictable Quote Link to comment Share on other sites More sharing options...
CT075 Posted January 11, 2010 Share Posted January 11, 2010 Quote Link to comment Share on other sites More sharing options...
Fayt Zelpher Posted January 11, 2010 Share Posted January 11, 2010 And while we're on the subject, since when did Epic Sword have 130 hit? Quote Link to comment Share on other sites More sharing options...
CT075 Posted January 11, 2010 Share Posted January 11, 2010 (edited) And while we're on the subject, since when did Epic Sword have 130 hit? HUH? I get 50 hit from lead stars. Epic has liek 80-90 hit. Lead stars Edited January 11, 2010 by Camtech075 Quote Link to comment Share on other sites More sharing options...
Fayt Zelpher Posted January 11, 2010 Share Posted January 11, 2010 And while we're on the subject, since when did Epic Sword have 130 hit? HUH? I get 50 hit from lead stars. Epic has liek 80-90 hit. Lead stars I'm quite certain that Haru specifically mentioned that leadership stars only count for +3 to hit and avoid while in the arena. Quote Link to comment Share on other sites More sharing options...
#!/dev/haru Posted January 11, 2010 Author Share Posted January 11, 2010 And while we're on the subject, since when did Epic Sword have 130 hit? HUH? I get 50 hit from lead stars. Epic has liek 80-90 hit. Lead stars 40 hit from Lead stars. It has 90 hit. Quote Link to comment Share on other sites More sharing options...
CT075 Posted January 11, 2010 Share Posted January 11, 2010 And while we're on the subject, since when did Epic Sword have 130 hit? HUH? I get 50 hit from lead stars. Epic has liek 80-90 hit. Lead stars I'm quite certain that Haru specifically mentioned that leadership stars only count for +3 to hit and avoid while in the arena. I believe she meant in Rein's arena. Quote Link to comment Share on other sites More sharing options...
Fayt Zelpher Posted January 11, 2010 Share Posted January 11, 2010 And while we're on the subject, since when did Epic Sword have 130 hit? HUH? I get 50 hit from lead stars. Epic has liek 80-90 hit. Lead stars 40 hit from Lead stars. It has 90 hit. I thought that leadership stars were only good for +3 to hit and avoid in the arena? Shows that tax collectors shouldn't go around picking fights... I offer full apologies to Camtech for my improper etiquette earlier. I suspected foul play, when there was nothing of the sort. (I must redouble my efforts in the future if I am to survive these battles) Quote Link to comment Share on other sites More sharing options...
CT075 Posted January 11, 2010 Share Posted January 11, 2010 And while we're on the subject, since when did Epic Sword have 130 hit? HUH? I get 50 hit from lead stars. Epic has liek 80-90 hit. Lead stars 40 hit from Lead stars. It has 90 hit. I thought that leadership stars were only good for +3 to hit and avoid in the arena? Shows that tax collectors shouldn't go around picking fights... I offer full apologies to Camtech for my improper etiquette earlier. I suspected foul play, when there was nothing of the sort. (I must redouble my efforts in the future if I am to survive these battles) Eh. It was an honest mistake. Quote Link to comment Share on other sites More sharing options...
Fayt Zelpher Posted January 11, 2010 Share Posted January 11, 2010 And while we're on the subject, since when did Epic Sword have 130 hit? HUH? I get 50 hit from lead stars. Epic has liek 80-90 hit. Lead stars 40 hit from Lead stars. It has 90 hit. I thought that leadership stars were only good for +3 to hit and avoid in the arena? Shows that tax collectors shouldn't go around picking fights... I offer full apologies to Camtech for my improper etiquette earlier. I suspected foul play, when there was nothing of the sort. (I must redouble my efforts in the future if I am to survive these battles) Eh. It was an honest mistake. Shows what I get for taking these things too seriously... Quote Link to comment Share on other sites More sharing options...
CrashGordon94 Posted January 11, 2010 Share Posted January 11, 2010 I give indirect support. Haru, this thread wins. :V What did you guys win? Your eternal soul. From now on, you are forced to ride in Toyotas, Hondas, and Nissans. Only, with no other options. Seriously, what did you guys win? <_< Quote Link to comment Share on other sites More sharing options...
Emeraldfox Posted January 11, 2010 Share Posted January 11, 2010 Seriously, what did you guys win? <_< The love and respect of everyone. Quote Link to comment Share on other sites More sharing options...
Fayt Zelpher Posted January 11, 2010 Share Posted January 11, 2010 (edited) Seriously, what did you guys win? <_< The love and respect of everyone. Love and respect? Normally I'm lucky to get just one of them; getting both is really rare. Edited January 11, 2010 by Randomly Predictable Quote Link to comment Share on other sites More sharing options...
riariadne Posted January 11, 2010 Share Posted January 11, 2010 (edited) http://www.feplanet.net/files/pages/sprites/tools/sheet4.php?id=34068f61f6205d4704045b33c5553167 Can you update the front page with this (I used a Seraph Robe and added a lover)? Edited January 14, 2010 by Reinfleche Quote Link to comment Share on other sites More sharing options...
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