Crimson Red Posted November 29, 2012 Share Posted November 29, 2012 For new death quote tables only (i.e. you should probably re-point before you use this and the EA to make your death quotes): also I'm not responsible if it screws up or doesn't work or anything XP but you can tell me and I can try to fix it, it's not like it's anything all that special #define DQA(char,chapter,pointer,eventID) "BYTE char chapter 0x00 0x00; POIN pointer; WORD eventID" #define DQA2(char,chapter,text,pointer,eventID) "BYTE char chapter 0x00 0x00; WORD text; POIN pointer; WORD eventID" #define DQData(text) "TEX1 text; REMA; ENDA" e.g. ORG 0xD70000 //Offset of Repointed Death Quotes DQA(0x01,0x13,EliwoodDeath,0x65) //Type 1 DQ, for part 1-2 (see DQ modules) - char 0x01, evt. "EliwoodDeath" DQA(0x2D,0x07,LynDeath,0x00) //Type 1 DQ, for part 1-2 (see DQ modules) - chapter 0x07, event ID 0x00 DQA2(0x01,13,0x7C0,0x00,0x65) //Type 2 DQ, for part 3 (see DQ modules) - text 0x7C0 EliwoodDeath: DQData(0x7C0) LynDeath: DQData(0x7C1) Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted November 29, 2012 Share Posted November 29, 2012 seems pretty interesting too bad i'm still using CODE... Quote Link to comment Share on other sites More sharing options...
Crimson Red Posted November 29, 2012 Author Share Posted November 29, 2012 CODE works? lol well I think the EA might've had a backwards compatibility option... XP the new codes are more efficient if you know how to use'm (and since they're less generic it's sometimes easier to make sense of than a ton of "CODE" spamming) Quote Link to comment Share on other sites More sharing options...
CT075 Posted November 29, 2012 Share Posted November 29, 2012 using EA like a hex editor always Quote Link to comment Share on other sites More sharing options...
Crimson Red Posted November 29, 2012 Author Share Posted November 29, 2012 *shot by Nintenlord* you could probably autorepoint it using this too but I think I've done enough Quote Link to comment Share on other sites More sharing options...
Nintenlord Posted November 29, 2012 Share Posted November 29, 2012 Dunno, Hex editor or Nightmare VS EA for hex editing is non-trivial comparison, for larger project where you apply the same changes to several ROMs, EA can be quite convenient. Quote Link to comment Share on other sites More sharing options...
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