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Shadow Dragon "K" or: how I learned to stop hitting and love the Weapon Triangle


Kysafen
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Title pending, but it's pretty self-explanatory. The future of this project hinges on public feedback.

Basics: Shadow Dragon "K" or: how I learned to stop hitting and love the Weapon Triangle is a result of this thread being a result of my utter dissatisfaction in Shadow Dragon's implementation of the Weapon Triangle as a whole. So I did a couple of lazy Nightmare edits and broke the game to make it stupid-easy on Normal. Right. Like you guys'n'gals play this game on Normal/H1 anyway.

In any case, this hack's ultimate goal is to give incentive to actually using the weapon triangle for dodging. And I bumped up the critical hit rate of most weapons by least 5 because

  1. 2RNG makes it even less of a chance to get a critical in this game
  2. Less hit=less of a chance to crit=more incentive to hit/miss=more incentive for WTA
  3. I liked Thracia 776, shoot me.

Now of course this patch isn't going to be perfect (it's at v0.14, for fuck's sake). I'm expecting to be bombarded with criticism, so all I ask is that it's constructive.

Will update with a changelist soon, but in the meantime, here's the XDelta UI-compatible patch:

https://www.mediafire.com/?ctj04qxgnjlw53x

What I want to know is

1. How does this affect the balance of the units you'd use typically? Does it make otherwise nigh-pointless units (Radd/Caesar/Rickard) more usable, or less?

2. Is it now more favorable to go onto superior terrain, or the same/less? And does this lessen the tactical influence of flying units?

3. How much greater incentive does this patch give to WTA? Game-changing, or negligible?

4. Are bows more usable, or less?

Suggestions and criticism are more than welcome.

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In any case, this hack's ultimate goal is to give incentive to actually using the weapon triangle for dodging. And I bumped up the critical hit rate of most weapons by least 5 because

  1. 2RNG makes it even less of a chance to get a critical in this game

Forgive me if I'm making a wrong assumption about your statement, but, uh... True Crit isn't a thing.

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  • 2 weeks later...

Forgive me if I'm making a wrong assumption about your statement, but, uh... True Crit isn't a thing.

Yeah. I'm pretty sur that crits only use one rn in every fire emblem game.

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