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Status Updates posted by eclipse
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If the unit dual-wields, I'll consider two weapons (Pablo and Elise will always have two). Otherwise, it's usually one. And the war gods are silly. ;/
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Not really. Usually, I had other mid-range units do my dirty work for me (Priestess, Gunner, Archer, etc.)
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Sorry, NEVER seriously used a javelin unit. Her armlet's nice, and Pablo almost always gets it~!
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Which means the hardest part about that battle is not dying to his minions. The cannons are trivialized by armor that nulls/absorbs fire.
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My solution is to force him to heal himself, because he can't smack me and heal at the same time. Then, it becomes a matter of attrition, which I usually win. :P
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Burn is extra damage, and I think it's a tad more useful than freezing, since there's times when I WANT an enemy to move. I'm glad there's a rod that's sold with that ability, because getting Southern Cross to drop is a PITA.
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IIRC, the shop sells a fire wand that basically does the same thing and burns people, to boot. As for the golems, all they break is my armor. Guess I'm weird like that.
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My preferred way of dealing with her army is Cool Orb, followed by stuff to cleanse things. She's kinda slow, so I can damage her, then run like a chicken.
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That chapter is the Elise and Pablo show, with everyone else having the ability to knock people off the map. It's good fun when it works~!
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Sniping doesn't compare to 13-square Pablo (doubly so if you burn the jerks in question). Elise is also good, seeing as she can either snipe from a distance or push enemies away so everyone else can snipe at them.