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Yohnski

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Everything posted by Yohnski

  1. Klok, You're completely right, it is 0.73 for the patch, whoops. The weird thing with Pent is that while my NPC Sage Pent was terribad, to the point of the desert level being frustrating, my recruited Wyvern Lord Pent is actually very good. So I really don't know what's up with that. Isadora and Marcus are fine, not too OP or UP. Louise is a bit underpowered, although she randomed to Knight Lord so that might be effecting it a bit. Hawkeye is fine, lackluster compared to my other berserkers but that was always the case. And yes, he got randomed to a berserker for me. Oh, and he's also still using his custom berseker animation, not the generic one. I haven't gotten to any other prepromotes yet. Using some old savestates I quick checked and my hector lord class Farina is able to use an Earth Seal to class change, so it appears as though the Heaven Seal just isn't working at all. Oh, and I think you know this already, but many of the male units are being randomed to their female counterparts. Ex: Instead of a mercenary my Hector is a Sellsword.
  2. First of all I want to say very good job on this guys. I'm getting close to endgame (chapter 26 hector) and this has brought a bit of hilarity and freshness to FE7 for me. Beyond a few issues (noted below) I'm immensely enjoying myself and am looking forward to the Fe8 reclass that's upcoming. That being said, here are some bugs that I've noticed, and some opinions. I believe most of these deal with the Fix Patch of Klok's and not the randomizer itself, but you two probably know better than me. Note that I was using V0.74 of the patch and V0.3 of the randomizer. Bugs: Heaven Seal does not work on at least some Lords. (Note: I have only tried to use one on my Farina who is Hector's lord class in Hector's quest, so I don't know if it's just his class that won't upgrade because of plot scripting or if it's the Heaven Seal itself. I have gotten Eliwood's class to upgrade through an Earth Seal, but I haven't tried Eliwood's or Lyn's classes with the Heaven Seal yet, nor Hector's class with an Earth Seal yet.) Brigands upgrade with Hero Crest. (Opinion: I like this, as Ocean Seals are hard enough to come by as it is) Axe users always use the throwing animation, no matter what kind of axe they're using. Possibly somewhat related to above, the use of the Wolf Beil with the hector lord class freezes the game. Any combat involving Generals is done on the overworld map, it appears to not have any animations. Animation wise Isadora is still a Paladin, but on the map she's whatever she's been randomed to. Vaida can't use her Uberspear when she's an enemy, she only has C rank in lances instead of the B rank required. The Emblem Bow is not supereffective against fliers. Opinions: Make a few more instances of Ocean Seals, make them cheaper in that secret shop, or let thieves/pirates/corsairs upgrade with the Earth Seal. Having a Pirate and 3 Thieves in my run so far it's quite frustrating that not getting that variant of chapter 22/23 has made 3 units unusable for me, one of which is Eliwood and another lvl20 thief whom I've spent a lot of time on. I mentioned it in bugs, but leave brigands upgrading with a Hero Crest, it just creates much less of an Ocean Seal burden, which is large enough already. Buff up Pent. I think the two of these are related, but Sage Pent in the desert chapter has terrible stats and I know on the list of changes it had "nerf prepromotes" and listed him. While I agree with the sentiment it makes the desert chapter extremely difficult as he dies half the time on turn 1 or 2, way before I can even get fliers over to him.
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