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    Awakening

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  1. She actually does with Laurent in Hero, great catch! A good enough reason for me to stick to +Skl over +Str.
  2. Thanks for the comments! I think the main thing that has changed for me is the vision I have; what am I really going to use this team for? Obviously trying to clear Apotheosis, and if (when) I succeed, I might try to make it harder on myself. Moreover, I'll be doing the other DLC maps and will be grinding a lot (I'm a bit of a completionist as well, gotta have all those acquirable skills..at least for the parent units who don't have that many classes). Therefore, I decided to pair all the kids off in a useful way, possibly forgoing some 'best' units/pairs but generally getting the most out of them all, which really is the most useful and fun for the way I'm going to use them. I also took flexibility into account, meaning pairs can change their classes and function differently, and have put a slight emphasis on supports and classes I just like more. After all, these classes are changeable and I think useable in Apo nonetheless. I came up with the following: As for the +Skl asset, I like the higher proc activation chance and dual strike rates. I don't feel I need +4 Spd from choosing a +Spd asset, nor do I like locking MU and Morgan into either Mag or Str oriented classes. In my current setup MaMU is a GM while also being able to run Berserker, while Morgan is a Sniper who could go Sage. Although +Str could be useful, since MaMU marries Lucina which has DS+ anyway and also uses swords as a GM, while Sniper Morgan might appreciate the +4 Str and still gets +2 Skl to boot.. I might actually change it now that I think of it.
  3. Thanks a lot for your feedback! Very informative and in-depth :) I've opted for most of your suggested changes, mainly switching the dads of Inigo, Yarne and Brady around. SumiaxChrom I feel I mostly have to play around with to figure out what I'd like best (DFxBK or DFxSniper). I also switched around some pairings for marginal dual strike changes and personal preferences. It currently looks like this: However, I've also given the Nah/Laurent situation some thought. While 'wasting' them doesn't sit right, using them feels like it takes away at the team for Apo. I could change it up and use the above team, with the following changed/added: Sumia!Lucina @Sniper - LB/GF/Aether/Luna/DS+ Gregor!Laurent @Sage - LB/Agg/TF/All+2/Anathema Frederick!Inigo @Paladin - LB/GF/Agg/Luna/LF Vaike!Nah @Hero - LB/AF/All+2/Anathema/Deliverer Donnel!Kjelle @Paladin - LB/GF/Luna/LF/SF Henry!Gerome @Berserker - LB/Agg/AF/Hex/Anathema LucinaxLaurent seems pretty good (I liked Great Lord on Lucina, but Sniper looks like it'll get the best out of the pairing). However, Kjelle and Inigo (due to Nah not having Aggressor) look less potent and I would probably leave Kjelle and Gerome out of the team (their combined skill is relatively low, equaling 128). I rather like the fact I wouldn't be 'wasting' units though and it could be I'm underestimating these pairings. What's your opinion on this and/or what changes would you suggest? Edit: As I thought about it, I could switch around Vaike and Henry and go Fred!Inigo @Hero x Henry!Nah @Valkyrie with Donnel!Kjelle @Paladin x Vaike!Gerome @Berserker. It would leave Gerome with low hit, but amazing Str. Anyhow, just going over some options..
  4. Hey all! I'm looking to start a new file and take on the Apotheosis DLC. I've been theorycrafting for a while and nothing has been set in stone yet, so I'm looking for some suggestions or advice, mainly for the parenting and class/skills setup. Gregor!Laurent and Vaike!Nah have been left out, since they didn't fit in. Also, besides the Chrom and Lucina pairs which feature Dual Strike+, the dual strike rates range from 94-97%. Am I right not to worry too much about this? Furthermore, Sumia, Lucina and Morgan reach (at least) 75 Spd for Anna with their respective pair-ups. Would it be worth it for Noire, my only Sniper, to lose Anathema and gain All+2, so she reaches the 75 Spd threshold as well? Sumia @Dark Flier - LB/GF/Luna/TF/All+2 Chrom @Bow Knight - LB/Agg/BF/DS+/Charm Sumia!Lucina @Great Lord (Boots) - LB/GF/Aether/Luna/DS+ +Skl/-Def MaMU @Berserker - LB/Agg/AF/Hit+20/All+2 Chrom!Cynthia @Dark Flier - LB/GF/Aether/Luna/TF Ricken!Owain @Sage - LB/GF/Agg/Luna/TF Sumia!Lucina!Morgan @Dark Flier - LB/GF/Aether/Ignis/TF Libra!Brady @Sage -LB/GF/Agg/Luna/TF Donnel!Kjelle @Paladin - LB/GF/Luna/Astra/SF Stahl!Inigo @Hero - LB/GF/Agg/Luna/AF Lon’qu!Severa @Wyvern Lord - LB/GF/Vengeance/LF/All+2 Henry!Gerome @Berserker - LB/Agg/AF/Hex/Anathema Gaius!Noire @Sniper (Boots) - LB/GF/Luna/BF/Anathema Virion!Yarne @Berserker - LB/Agg/AF/Hit+20/All+2 Olivia @Dancer - LB/Special Dance/SF/All+2/Bond DLC Elincia @Valkyrie - LB/TF/Mov+1/Acrobat/Charm DLC Micaiah @Valkyrie - LB/TF/Mov+1/Acrobat/Shadowgift DLC Katarina @Valkyrie - LB/TF/Mov+1/Acrobat/Shadowgift DLC Celica @Falcon Knight - Rallies: Spectrum/Skl/Lck/Def/Res DLC Palla @Falcon Knight - Rallies: Heart/Str/Mag/Spd/Mov Thanks in advance for any replies!
  5. I was going for mostly a high damge output, but now that I look at it, Paladin would suit her better. She gains +2 Str and +1 Mov, while she stays at 75 Spd and only loses 2 Skl, which seems like a good deal. Yes, I noticed. I was thinking about shuffling a bit: Sumia!Lucina!Morgan @Sniper x Lon'Qu!Brady @Sage -> Frederick!Inigo @Hero Donnel!Kjelle @Hero x Ricken!Inigo @Sage -> Lon'Qu!Brady @Sage Inigo can take Fredericks negative Spd mod; he'll still reach 69 Spd, while he gains a lot of Skl. This gives Morgan 75 Spd, makes sure her +3 Att don't go to waste and, when given All+2, this couple reaches 100% DS. Would it be worth taking out either Armsthrift (meaning Double Bow) or Axefaire for this? This means Brady moves over to Kjelle, where nothing much has changed except for +1% DS (Kjelle) or +2% DS (Brady). This also means Ricken frees up, but giving him to Owain wouldn't be worth it, right? He'd gain Luna and 1 Mag, but loses Vengeance and 1 Skl and by that 1% DS..
  6. Hello! It's been a while since I made a post and in the meantime I have been thinking about this team that I made, for the first time with a male MU. This has all been theorycrafting so far, so I was wondering if you guys could take a look and point out some improvements? Thanks in advance. In a nutshell: Sumia @Dark Flier x Chrom @Bow Knight Sumia!Lucina @Great Lord x +Skl/-Def MaMU @Berserker Sumia!Lucina!Morgan @Sniper x Lon’Qu!Brady @Sage Chrom!Cynthia @Dark Flier x Libra!Owain @Sage Donnel!Kjelle @Hero x Ricken!Inigo @Sage Vaike!Severa @Hero x Virion!Yarne @Assassin Gaius!Noire @Sniper x Stahl!Gerome @Warrior Olivia @Dancer, 3 staffbots and 2 rallybots 18 APT including Olivia. 3 pairs have 100% DS and Sumia, Lucina, Cynthia and Severa reach 75Spd. Chrom, MaMU, Yarne and Gerome are hard supports. I decided to bench Henry!Nah and Gregor!Laurent, cause I'm only fielding twelve kids and I put Gerome over Laurent because he hits way harder and Noire doesn't need 75Spd anyway. Nah simply isn't needed between the galeboys and Morgan/Cynthia/Kjelle. I feel the balance between physical and magical is excellent, which makes it more fun to play with, but of course everything is open for change. The team in detail:
  7. Oh you're right, I did so indeed. Yarne's skills are: Limit Breaker, Aggressor, Axefaire, All Stats +2, Strength+2/Even Rhythm. I'm not sure about the last skill; Even Rhythm boosts Yarne's hit as a Berserker (I decided to change his class) on even turns, which could come in handy, but Strength+2 is more reliable. I guess I'll find out what I like best when I actually play Apo. I decided on Charm > DG+ instead of AS+2 for Chrom, by the way. Good idea about the Staffbots, I'll use the DLC units with the highest Mag mods. I also like your suggestion about Katarina. The reason I'm fielding Sumia (and not Henry or anyone else) is because Chrom has to take part in battle, and Sumia is one of the few units who can reach an A support with him. The other options in my file are Frederick, Lissa, Sully, Vaike, Maribelle and Gaius and Sumia seemed better than all of them. Or do you mean that Henry would be better as a pair with Chrom than Sumia despite their lack of supports? I thought it would be cool if Inigo were able to use Bows, because Bows activate Aegis+ whereas Severa's Swords activate Pavise+. The same applies to Morgan/Kjelle and Noire/Yarne. In this situation, would Hero suit Inigo better than Sniper nonetheless? I've got another three small questions. If a unit is in range of two units with Bond as a skill, does it stack and will the unit thus receive +20HP instead of just +10HP? And second, for DF FeMU and Sage Morgan, would Luna overall actually be more effective than Ignis (and why)? And the last question, just so I don't miss anything, which skills are generally considered to be the most useful on a Staffbot (besides LB and a Faire for more Mag, I'm thinking about using Solidarity, Movement+1, Bond)? Thank you both for your help by the way :)
  8. Hello! I'm new to this forum and also new to the FE franchise, Awakening is the first game I've played. I've played the game on Normal, Hard and more recently on Lunatic. It took me quite a while, but with lots of help from the main site and posts posted in mainly this topic, I think I finally understand most of the mechanics of the game. I'm currently planning on clearing out the Apotheosis map, starting with the Normal route and eventually the Secret route. Anyway, I'd love to receive some critisism on my team, classes, skills and 2nd gen pairings and I thought this would be the place to ask. FYI, FeMU is +spd/-lck and is planning on marrying Owain, I have all the DLC and already married all of 1st gen, so they're not changing. These are the units I considered using for Apotheosis, including their classes and skills: Olivia!Lucina Dark Flier Limit Breaker, Galeforce, Aether, Luna, Dual Strike+ Libra!Owain Sage Limit Breaker, Galeforce, Vengeance, Aggressor, Tomefaire Chrom!Inigo Bow Knight Limit Breaker, Galeforce, Luna, Aggressor, Bowfaire Lon’qu!Brady Sage Limit Breaker, Galeforce, Luna, Aggressor, Tomefaire Donnel!Kjelle Hero Limit Breaker, Galeforce, Luna, Dual Guard+, All Stats+2 Henry!Cynthia Dark Flier Limit Breaker, Galeforce, Luna, Tomefaire, Anathema Stahl!Severa Hero Limit Breaker, Galeforce, Luna, Astra, Swordfaire Fred!Gerome Wyvern Lord Limit Breaker, Aggressor, Dual Guard+, All Stats+2, Outdoor Fighter Owain!Morgan Sage Limit Breaker, Galeforced, Ignis, Aggressor, Tomefaire Gregor!Yarne Assassin Limit Breaker, Aggressor, Tomefaire, Anathema, All Stats+2 Ricken!Laurent Sage Limit Breaker, Aggressor, Tomefaire, Anathema, All Stats+2 Gaius!Noire Sniper Limit Breaker, Galeforce, Luna, Bowfaire, Anathema Vaike!Nah Hero Limit Breaker, Axefaire, Dual Guard+, All Stats+2, Strength+2 Chrom Bow Knight Limit Breaker, Aggressor, Bowfaire, Dual Strike+, Dual Guard+ Sumia Dark Flier Limit Breaker, Galeforce, Luna, Tomefaire, All Stats+2 Olivia Dancer Limit Breaker, Special Dance, Pass, Galeforce, Swordfaire Female MU Dark Flier Limit Breaker, Galeforce, Ignis, Tomefaire, Anathema SB Lissa Falcon Knight Limit Breaker, Tomefaire, Demoiselle, Bond, All Stats+2 SB Maribelle Falcon Knight Limit Breaker, Tomefaire, Demoiselle, Bond, All Stats+2 SB Emmeryn Falcon Knight Limit Breaker, Tomefaire, Rally Heart, Rally Magic, Rally Speed RB Emma Falcon Knight Rally Spectrum, Skill, Luck, Defense, Resistance RB Katarina Falcon Knight Rally Heart, Strength, Magic, Speed, Movement The pairings I had in mind are the following: Lucina - Laurent (Laurent as hard support, Laurent has 76spd, 100% DS) Brady - Cynthia (double GF) Morgan - Kjelle (double GF, Kjelle has 76 spd and Morgan has 77spd) Owain - FeMU (double GF) Severa - Inigo (double GF, BK Inigo pushes Severa's spd up to 75) Noire - Yarne (hard support Yarne, Assassin pushes Noire's spd up to 75) Sumia - Chrom (Chrom as hard support, BK pair-up bonusses give Sumia 77spd) This means Nah and Gerome get benched; Gerome isn't the best hard support with Frederick as a father and Nah was initially going to be with Morgan, but I figured Kjelle would fit better for a double GF pair. These six pairs work together with Olivia as a Dancer, two Rally Bots and three Staff Bots. Emma is the avatar in my former file. I intentionally gave Emmeryn some rally skills, so in case I don't need a third Staff Bot on certain turns I can use her alternatively as a Rally Bot. By the way, I do realize Katarina's the reward of the Normal route, but I figured I could do the Normal routh with only one Rally Bot. Anyone who's willing to point out the weak spots or give my some tips? I'm not sure I optimized the skill combinations and I'm also not sure about my 2nd gen pairings, though I couldn't think of a better way to pair them up. Either way, I'd appreciate critisism a lot :)
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