Jump to content

Sweet_Basil

Member
  • Posts

    547
  • Joined

  • Last visited

Everything posted by Sweet_Basil

  1. Here's mine I know what I wanted to do with her hair and face but everything else I was lost lol.
  2. That is very interesting, what program is it?
  3. My favorite ones are the second and the last. You're very good with outside paths, I always have trouble with those. The mountains and village look weird on the first map, I think it should go without them and maybe do an extra room instead.
  4. Hello I haven't been active for two months :( but I have some new stuff to show. First I think I fixed this map: and I have two new maps to show This is a rescue-rush map to defend the npcs in the mid-room, based on FE7's defend Zelgius map. and lastly this is a seize map (open chests represent traps)
  5. Thank you! :) Yes that would be great. BTW here's how my snow map looks now.
  6. I'm just going to ask a few questions to you guys. What do you prefer in a FE hack? Small maps or big maps? If you prefer a combination, do you prefer a pattern? Like early chapters begin with small maps and later chaps with big maps? Or just a mixture? Also when it comes to endgame does the map size matter?
  7. You're maps are very lovely, also just to let you know i'm using some of the maps from your repository thread for my learning hack :).
  8. Hello Celice I am using Mappy, for the snow map I don't know which way to point the floor patterns. Also where are the different heights?
  9. Hello everyone I've decided to join this forum because I'd love some feedback about my maps. Please tell me how I can improve my map making :). I'm new at map making but I find it exciting. This is the first map I made. I had trouble with the water and mountains. In this chapter units start on one side of the map and have to make their way to the other side. No pirates, or fliers join your army in this map. This is the second map I made, it's transferred from FE8 with FE7 tileset. For this one the protagonist is kidnapped and put inside the center of the map, they have to survive enemies kind of like a gladiator scene. Their team arrives the next turn and have to liberate their leader. Fancy palace My goal was to make this one a fog of war defend map. The little forts are for sages with status staves or bolting. My latest map This is one has prisoners waiting to be rescued, it's based off Awakening's paralogue 4. I need help with this one because I don't know what to do with the floor.
×
×
  • Create New...