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BlazeKing

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Everything posted by BlazeKing

  1. Fixed Crumb up a bit, added a bit of shading.
  2. Fixed up these 2 a small bit, but Vargas' shoulder shading still feels wrong for me, for Robin I added a shade of colour for the robe (1 for the purple and 1 for the black, is there anything else wrong (other than Robin being absolutely ugly >.<)
  3. Thanks for pointing stuff out, I tried to fix a few minor bits, like Darke's hair a tad bit, I have no idea what happened with Varne, I think my brain checked out halfway when making him, Verke and Darke are "brothers" I suppose, so I made their main colour palette with the same theme of using complementary colours, not so obvious for Darke, it mostly shows for the battle sprite for him (I think I'll post the battle spritesheets for Verke and Darke just for it to be critiqued...they're bad), Verke is yellow and purple, Darke is blue and orange (not obvious). For Jayden's anti-gravity hair, I blame Lyon. P.S I am TERRIBLE at drawing people in real life, so that whole turning drawings into sprites...not gonna work for me, I think
  4. I was a bit lazy when it came to the splices, *might* fix them eventually, gonna fix up Vargas, as for Chrom, really proud of this one so thank you for liking it, I followed his portrait from Awakening as much as I could. Also, why do you feel Chrom is "unfinished" and what's anti-aliasing?
  5. Portraits I made when I had nothing to do, critiques more than welcome Names (In order): Jayden, Vargas, Selina, Verke, Darke, Varne, Robin, Chrom Jayden, Vargas, Selina, Verke, Darke and Varne are splices, Robin is a full custom one and Chrom is custom but uses Forde as a base.
  6. One question, so is spreading the exp around more beneficial or is it detrimental the your units?
  7. Since I played Hard mode, I thought of taking on the Lunatic mode challenge but I can't seem to strategerise properly, without a sort of guide from YouTube, I wouldn't have gotten past Prologue-Chapter 3 (Frederick Emblem ftw), any tips on surviving the hell that is Lunatic mode?
  8. I think I don't have the patch patched, I did do a lot of ROM deleting when starting out, I'll try the patch first
  9. I already got the Str/Mag patch patched, but it still uses the sword magic animation, maybe it's the script?
  10. So I made a separate animation for tomes and the tome animation works perfectly, but for some reason, when I use a sword, it uses the magic attack animation for the attack.
  11. Question, so the animation I'm trying to make is the Tactician class, for some reason, it plays the range attack animation for the melee attack, I'm also confused on how I should script said animation, how do I separate the standing animations for Swords and Tomes? Help please?
  12. So I've created a custom class and now dealing with the animation, now how do I give it an animation, I've inserted the animation into the game over Leila's animation, but how do I give it to the class/character?
  13. Yeah, sorry, but I figured out the issue, I forgot about Nightmare's existence ._. Thanks for replying anyways.
  14. Can someone help look it over and tell me where I screwed up?
  15. So, I can't seem to get this event script to work, in the process of trying to get the Misc Events to work, I broke another event ._.' Here are my issues: 1) Defeat Boss objective not working. 2) Recruitment event broke in the process of trying to get the objective working Chap1 Event Script.txt
  16. I inserted the image over the Peer class standing sprite and I reinserted the image a few times but it still doesn't work.
  17. Well the moving frames work perfectly, but not the standing sprite for some reason.
  18. Here, the one for the animated map sprite, http://imgur.com/wr2Fzir.
  19. Sorry, but here's a picture of the issue I have http://www.mediafire.com/download/een828qead933n5/derp.png, sorry for using mediafire but I can't seem to use the "Attach Files" thing.
  20. I succeeded in inserting the map sprite into FE7, but for some reason, when I put the cursor over that unit, a glitchy cloud thing appears on top of it, anyone know what I potentially broke?
  21. Thanks, it worked :D, it IS 0x60 in the Misc Map Sprite Editor module...weird :/
  22. I need help with map sprite inserting, I can't seem to get the map sprite I inserted over an existing moving map sprite to work, I'm inserting it over the one which is used by the "Empty" class 0x61, help?
  23. So, I have a few questions, 1) I replaced Hector's animation with a Lance using animation, I also changed Hector's class and character to have Lance weapon rank rather than Axes, but when I tested it, the animation doesn't show when he uses a Lance, what do I do? 2) Can I actually make the Tactician class work in FE7 (Using Swords and Magic and such), if so, how do I script it? Thanks in advance.
  24. I'm inserting the .file one created by the Class Animation Creator
  25. I created an animation with Class Animation Creator without errors, the problem is with inserting, I clicked "Insert" but it doesn't seem to load.
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