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Sho Minamimoto

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Posts posted by Sho Minamimoto

  1. If tower abusing were viable in debates Ewan would easily be top tier.

    Super Pupil Ewan FTFW!!

    I'm comparing them to their respective games and we're only talking about Lute here, but if you insist.

    Lute + better availability + supports that are easier to obtain= :Lute: > :Nino:

  2. Boyd/Mia

    That's more crack than Mia x Rhys. :blink:

    Renning/Lucia

    That's almost an uncle/niece type of thing. :mellow: *shudders*

    Jaffar/Nino- I thought the support conversations were really well done in this one.

    We might not agree on Lyn x Rath, but it seems we both have the EXACT same reasoning for Nino x Jaffar. *Highfive* B)

  3. Reclassing breaks them because of exsisting base stats, not growths.
    Once you get them, and reclass them, their bases aren't that great...They're probably getting doubled and not yet taking no damage. I may be wrong, however. Looking at Sedgar's growths as a general, he has a 180 in hp, around 70 in strength, 100 in skill, 60 in speed, 30 in luck,and 110 in defense. While his bases are downright bad with the exception of defense, maybe hp and strength.

    Even in H5, General SedGAR takes hits like a beast. No wait, he IS a beast. Hero Wolf will not be doubled (except by pegasus knights, myrmidons, and other high SPD units but they usually do crap damage to him) and do decent damage with axes and then when leveled sufficiently, he doubles and does great damage. So zetta broken!

    You have to play Shadow Dragon to experience it for yourself.

  4. Warp, battle save, class change, or decoy. Warping is easiest because you get 2 warps up to that point, if I remember correctly, and each one has 7 uses so I don't really think you would mind using 1.

    When I recruited Jake, I took his weapon and killed him next chapter because I'm so zetta heartless. :awesome:

  5. If I remember correctly, non-promoted units should accept 800 and below for, usually, a guaranteed win. Promoted units should aim 1100 and below.

    The mages shouldn't be a problem because you should be doubling them and their lolHP means they die in the first round.

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