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ghost_walrus

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  • Favorite Fire Emblem Game
    Awakening

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  1. That finishes it! Thanks everyone. I'll get started in the next couple of days.
  2. I'd like to see a beat 'em up game that just uses lots of the great franchise staple characters. So from Fire Emblem you could have Marth, Ike, Roy, etc. and then characters from other games as well like Link, Zelda, Pikachu, Solid Snake. I think that would be a real smash.
  3. Last few slots! I'll take second submissions to fill it up if people don't mind.
  4. Not sure if I have access to Dark Falcon? I don't have Revelations so don't get the Ebon Wing from 3-path bonus.
  5. Thanks for the suggestions so far. I am ON BOARD.
  6. I'm on the last two chapters of my Conquest run and after that I'd like to jump back into Birthright to do it on Lunatic. I'd like to do it as a PMU if those are allowed. Here are my restrictions: For Avatar, please choose Sex/Class/Bane/Boon I would like to use Kagero (pls no Onmyoji). Everything else is open season. No Ryoma. I have access to two Dread Fighters (path bonus), one Lodestar and Great Lord (awakening), and either a Witch or Ballistician (gift). I own no other DLC. Kids are fine. 16 slots: 1. Sakura: Priestess 2. Kana: Kinshi Knight 3. Oboro: Basara 4. Kagero: Blacksmith 5. Mitama: Onmyoji 6. Orochi: Great Lord 7. Kiragi: Lodestar 8. Takumi: Ballistician 9. Azama: Onmyoji 10. Kaze: Mechanist 11. Hana: Dread Fighter 12. Setsuna: Dark Knight 13. Felicia: Master Ninja 14. Hinoka: Falcon Knight 15. Sophie: Bow Knight 16. Avatar: Dark Falcon? (Male, Marries Setsuna. +Spd/-Def) Please pick my units! Thanks.
  7. If I get the item to do so, then reclassing one of my units into a Dread Fighter suits me (Maybe Odin?) Aggressor seems worth it. I'd rather not use hacked skills if possible. I know when buying skills you can't ever know, but I mean I would rather only buy skills that the character could get naturally given time and effort. Is probably what I will do. If it really is too hard I can always turn it down.
  8. Thanks so much for all the detailed responses. I was kind of running with a mentality that I wanted to split the roles of characters, having some units that were tailored more towards defense and others that were tailored more towards offense, but most of the feedback says Life and Death is not viable, so I'll have to rethink that. Another beginner mistake I guess was thinking that if a unit could be paired up, then they probably should be paired up, but I think this was more relevant in Awakening and less so in Fates. Effie was marrying Arthur to create Percy, but then I was planning on ditching Arthur ASAP after. I don't know! Again, just that mentality of trying to pair people up where I guess it's not necessary. Probably better to have Percy as an extra attacker anyway. Is Aptitude bad? I would have thought that if you could get it, you should? Yeah, I don't know. Do you have any suggestions on who to replace/switch/reclass for that role if I were to use it? Can do! Ahahahaha, somehow you knew that Awakening and Birthright were the only two I had played... Thanks for this explanation. In my mind I had convinced myself that a unit should always be paired up if possible. I second guessed this when switching from Awakening to Fates because paired units don't dual strike, but still never really shook the idea that units should be paired if possible. Sure, that's fair. Obviously there was some logic in my mind when picking these skills, but they were picked outside of any kind of tested environment. I am a little worried about how much skill buying I would need to do. I'll go through and try and cut down the proc skills overall and make more use of Blow/Breaker skills. I'm not struggling in Birthright. I said I made some mistakes in terms of classes/skills/etc. But I'm actually finding the game too easy on Hard Classic. It was the same in Awakening, I played Hard Classic and found it so easy towards the end that it became boring. I would just put it on Auto and then skip all combat phases just for the sake of completing the game. I don't want that. I want a challenge. It has nothing to do with gaining brownie points, whatever that means. All I know is that I played Awakening Hard Classic and it was so easy it was boring. I played Birthright on Hard Classic Blind and made a lot of mistakes and still didn't find much of a challenge in the game, even with extremely limited knowledge (as you can see from above). Logically the next step is to increase the difficulty? That being said, most people have said the same thing so I will take the advice and stick to the Hard Classic route I am on for now. Again, thanks for all the comments and help setting me on the right track.
  9. Sorry for the length of this thread, but I've spent so long tinkering around and trolling the wiki for info on this that I'm getting a bit braindead and could use some external opinions. First thing, I am not a smart man and I am not a veteran fire emblem player, so this is probably packed with flaws. I'm on Chapter 25 of my Birthright playthrough and am about to move on to Conquest, Lunatic Classic. I made so many mistakes on my Birthright run (playing totally blind), so I'm trying to have more of a plan for going into Conquest. I have never played Conquest or used any of these characters. I don't know what to expect. So, is this team viable? Are there any changes or suggestions you would make? I've made the assumption that with the exception of a few skills, most characters can get any skill, given enough time (though I've not checked or confirmed this). I'm not against buying skills so I'm hoping to be able to buy any difficult to obtain skills. Here is roughly what I have put together so far: Corrin (Female): Swordmaster [supported by Jakob] -Nohrian Trust -Luna -Lifetaker -Swordfaire -Hoshidan Unity Speed Boon Luck Bane 55 50 30 60 80 45 35 35 Jakob: Paladin [supporting Corrin] -Pavise -Aegis -Miracle -Sol -Rend Heaven 60 45 15 50 45 60 35 35 Selena: Hero [supported by Silas] -Sol -Rend Heaven -Death Blow -Life and Death -Swordfaire 60 45 5 45 60 35 55 30 Silas: Hero [supporting Selena] -Luna -Armored Blow -Inspiration -Tomebreaker -Renewal 60 60 5 70 55 45 50 25 Azura: Songstress [No Pairing] -Warp -Amaterasu -Aegis -Pavise -Inspiration 25 60 25 80 80 60 15 35 Effie: General [Marries Arthur (For Percy Only)] -Luna -Armored Blow -Pavise -Tomebreaker -Wary Fighter 60 80 0 50 50 60 55 35 [Additional Notes: Uses Boots x2] Camilla: Wyvern Lord [Marries Keaton] -Luna -Savage Blow -Vengeance -Lifetaker -Axefaire 50 65 25 65 65 30 55 45 Elise: Strategist [No Pairing | Marries Odin (For Ophelia)] -Replicate -Aegis -Countermagic -Inspiration -Live to Serve/Renewal 30 5 80 30 65 90 15 55 Xander:Paladin [supported by Charlotte] -Vantage -Sol -Aegis -Pavise -Renewal 55 65 5 50 45 75 50 25 Charlotte: Berserker [supporting Xander] -Sol -Certain Blow -Death Blow -Tomebreaker -Axefaire 95 80 0 50 65 45 20 5 Niles: Adventurer -Replicate -Quixotic -Life and Death -Lifetaker -Bowfaire 40 40 35 45 70 30 30 60 Odin: Swordmaster [Marries Elise] -Quixotic -Life and Death -Astra -Lifetaker -Swordfaire 65 45 35 70 55 75 40 30 Percy: Berserker [Parents: Arthur/Effie] -Luna -Certain Blow -Death Blow -Axefaire -Aptitude 62.5 70 2.5 55 60 62.5 45 22.5 Velouria: Wolfssegner [Parents: Keaton/Camilla] -Tomebreaker -Lancebreaker -Savage Blow -Grisly Wound -Renewal 65 70 12.5 50 62.5 35 50 37.5 Forrest: Sorcerer [Parents: Leo/Felicia] -Certain Blow -Quick Draw -Life and Death -Tomefaire -Aptitude 47.5 12.5 75 25 47.5 40 25 60 Ophelia: Sorcerer [Parents: Odin/Elise] -Lifetaker -Malefic Aura -Rend Heaven -Tomefaire -Aptitude 37.5 10 80 32.5 60 67.5 22.5 50 So the final team formation will look something like this (Obviously switching units in and out of guard pairing as necessary): Corrin || Jakob [Paired | Guard] Azura Selena || Silas [Paired | Guard] Effie || Niles Replicate [Paired | Guard] Niles Velouria Camilla || Percy [Paired | Guard] Elise || Forrest [Attack] Elise Replicate Xander || Charlotte [Paired | Guard] Odin || Ophelia [Paired | Guard] I have no idea if this is viable, if the skills I picked are really appropriate (I just picked them from the wiki and tried to cover my bases in terms of variety), or if the pairings make any sense so any comments, criticisms, help, suggestions, etc. are appreciated. Most notable, in previewing this post I can't for the life of me remember why I put Inspiration on silence and it's things like that I need help with! Thanks.
  10. Thanks. So it's not possible to hoard skills in the same way as Awakening? Or, let's say I promote Villager to Master of Arms, then max out to 20 and Buddy Seal to Spear Fighter. Can I then promote again and keep doing that to gather the skills I need?
  11. Can someone help me understand seals? For example, if I have a Mozu as a level 20 Villager and I want to get the skills from Spear Fighter. I buddy her with Oboro and use a buddy seal. I now have a level 20 Spear Fighter Mozu but none of the skills and nowhere to level. How do I get the skills? I'm so used to class hopping for skills like in Awakening, so I can't get my head around this new system.
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