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fangpoint333

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Posts posted by fangpoint333

  1. She's still young. The possibility to slow down as you get older is very much there. But yeah she's kind of a one note character. Fir and Marisa were the same way but they had the advantage of being in a game with actual romantic endings.

    Wasn't much new information in her profile that wasn't already in the game. The tidbit about her choosing a cool outfit to attract attention on the battlefield was amusing though.

  2. The plot twist brought absolutely nothing to the story. I feel like it was just added there to give at least one of the mothers a happy ending after all the suffering they went through.

    I was pretty meh about the revelation though as I have always been meh to Briggid as she was the one mother and holy weapon user that I constantly forget about.

  3. I think what we're supposed to assume is that the battle at the Dragon's Table did take place later in Lucina's timeline than the game's. None of the children would be as close to their parents (or mothers at least) if this weren't the case.

    It's also true that Lucina even tries to kill Robin at the end of chapter 21, but Lucina doesn't hate male Robin in their supports like she does female. Justify that for me.

    I just assumed the only Chrom died in that fight and everyone else left and retreated except maybe Avatar. The Avatar having children contradicts stuff as well.

    There's an easy answer for that. If she hates you as male, then you can't waifu her. Female doesn't have that issue since you can't marry her anyways. If I had it my way, I'd have written it so she would have been more hostile to the Avatar as both.

  4. The game is kinda iffy on how old the children were when they last remember their parents. It's especially egregious with Chrom/Lucina as Lucina was supposed to be old enough to be taught by Chrom before he died, but he gets killed in the fight with Validar in her timeline which is when she was still an infant.

    Lucina actually does have good reason to hate the Avatar due to that.

  5. Come on, Vaike wasn't THAT bad.

    He's better in his supports, but his behavior in the first few chapters he shows up in just killed my interest in using him and allowing him to breed in my first three playthroughs.

    A lot of the supports in Awakening were super cringey though especially the S rank. A lot of them just felt so forced when the characters had basically zero chemistry together.

    Also throwing in

    -Parts of the Shadow Dragon localization (League of A's)

    -FE9 and 10 voice acting

    -The idiot ball scene in FE8 when the stone gets broken

    -How forced the dialog with the tactician in FE7 was

  6. I'd like

    -better voice acting.

    -better Laguz mechanics.

    -include the cut supports and dialogue

    -maybe a prologue or gaiden from Elincia POV

    -have Zelgius show up in some more scenes or as a green unit in an additional chapter so his appearance here doesn't feel like an obligatory set upieces for the reveal next game.

  7. My guess is he was observing the situation personally, decided on a whim to help out some wounded and got arrested and was just sitting there waiting for some superior officer in the Daein army to show up [most likely BK] and recognize him then let him out.

    He probably could have just nuked the guys who arrested him, but that would just drag his own nation into the war prematurely.

  8. The biggest issue that I had with Micaiah is that her backstory is hardly touched upon compared to Ike's while hers is supposed to be more interesting. She was supposed to be the next apostle but we don't know anything about her parents, how old she was when that happened, how she survived, how she wound up in Daein, or how much of her past that she remembers.

  9. Woo fellow Sanaki fan xD Noted!

    So far the consensus here and elsewhere is the Dawn Brigade and a few of the other new characters. Makes sense, as we lack much info on them...

    I too wish for Sanaki. I was pleasantly surprised to see conceptual older her in the POR book.

    I'm not sure how much detail goes into the returning characters' profiles, especially the ones that didn't change much between the time gap between the two games. I'm kinda wondering if they'll repeat the Laguz art and profiles since they don't show any signs of aging between the games lol.

  10. what was your old account name? also welcome back

    Same name oddly enough. I couldn't find it when searching other members but for some reason it said that my old email already had an account so I couldn't use that one.

  11. FE1 and 11: Gets a pass as it's a first game and remake of a first game which came out during a time when plots weren't really a thing.

    FE2: There's a second Falchion. This never gets brought up again. They could have at least changed the name.

    FE3: Hardin needed more development. His whole turning evil over love felt tacked on as there was nothing that really implied it earlier in the game. Also it's supposed to feel like a betrayal, but we knew so little about him that it didn't really have an impact.

    FE4: Part 2 needed more story to it. It could easily be summarized as "the kids of the first Gen characters kill all of the bad guys, the end." Only Celice really has any importance of the cast story wise with everyone else just being added muscle. Levin is only there for exposition and Julia isn't even required to be recruited back in the last chapter.

    FE5: The plot of the game quickly disappears after you escape from Leydrick. After that it's just you going around to recruit more allies and liberate places. There are some actual setbacks though which is an improvement over FE4 part 2. The part with Veld being behind everything seems like it was developed right at the very end for giving Leif a personal reason to fight the boss. They should have increased his presence in the story and have Leif gradually find out more details about Veld being involved so that he's actually aware of it.

    FE6: Jahn's info dump should have been gradually spread out over the game somehow. The true main villain wasn't developed until the very end along with the dragons which made Zephiel just feel like a generic evil overlord for most of the game. Then after you beat him, it's like "oh yeah, there are dragons that we were supposed to address" which is further cemented by the fact that the last few chapters are optional.

    [Also on a side note, I don't know why they had to make you choose between invading Bern from either Ilia or Sacae. Ilia doesn't share a border with Bern so to invade Bern you have to travel through Sacae anyways. They should have just made you do both. This is just for gameplay though as nothing important happens during this part storywise.]

    FE7: The whole Elbert thing was poorly explained and quickly got dumped after he died. Kinda felt like a loose plot thread that would get addressed again but never does and was something that I wasn't able to take my mind off.

    FE8: They should have split the recruitable characters up better between the two routes. Didn't really make much sense to have characters randomly change geographic locations just because the party follow a different twin. I would have had a FE10 style party split in which some characters are locked to either group and you pick and choose which other random characters go with which group and then play both storylines, but that may have been a bit much for a GBA game.

    FE9: The biggest issue I had with the game were the identities of the mysterious riders. Zelgius only shows up for one scene in which he does nothing which only exists to set up the reveal in the next game. Renning doesn't even get that as he's only name dropped. They should have given a few chapters in which these two show up more as talking faces or as ally units. Could have stuck an additional prologue chapter in which Elincia escapes and one where Zelgius helps you deal with a force attacking you from the rear or something.

    FE10: Micaiah and the Dawn Brigade needed more development. I'm fine with the GMs being as important as they are to the plot in part 3 because they're the heroes from the previous war. However Micaiah could have an equal amount of screentime given her true identity. Her backstory was kinda glossed over among other things, like how she wound up in Daein, how much of her own history she knows, and they just kinda gloss over the implications of these things at the end. Like was she aware that she was actively trying to murder her own sister?

    Also obligatory blood pact complaint.

    FE12: Removing the inclusion of the avatar. As much as I like the additional base conversations which fleshed out old characters and new ones somewhat, the avatar eventually led to the current affiliation of the series to a waifu/husbando game.

    FE13: Everything revolving around Grima and his cult was my issue. Among the many secret societies trying to resurrect evil gods/dragons/demons/demondragongods, This cult gets the least explanation. Garnef was evil because he got jealous, Lopt cult was evil because they want to bring back their own glory days of them being an empire, Jahn because of a species war, Nergal because he's so broken that he doesn't remember his original motivation, Lyon is possessed, Ashnard is a social Darwinist and is insane, Lehran lost faith in humanity. Validar wants to destroy the world... why? Also the whole Grima reviving himself thing. They spend the whole game trying to take the Fire Emblem, then it turns out they don't need it because he can just revive himself.

    FE14: I'm still playing this so I don't have an answer.

  12. Hello everyone. I used to be a member here a few years ago but I became inactive for a period when I stopped playing FE games because of other interests and I looked like my old account got purged or I lost access to it or whatever.

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